kDrakari Posted December 19, 2016 Posted December 19, 2016 I'm having some pretty frequent CTDs while walking around Solstheim trying to do the main questline. Sometimes the game crashes after only a couple minutes, and the longest I've had it stay stable was 30. The crashes trigger seemingly randomly; I've had some issues previously where the game would crash immediately on trying to go through a door, but these crashes happen without any kind of door or loading transition. I can't say for certain that the crashes are SexLab-related, but I pretty much only have mods installed that use the SexLab framework or are prerequisites for those mods so I thought this might be the place to start. I've attached the most recent log, Papyrus0, which is my longest stable play of 30 minutes, as well my second most recent log, Papyrus1, which is my shortest stable play at under 2 minutes. I have SexLabDebug logs as well, but they only contain a lot of "NOTICE: ValidateActor" lines that seem to be normal operation. I've tried reading the Papyrus logs, and there are a few things that stick out as indicating major problems, but I can't figure out what most of it relates to. These are the main types that concern me: At the beginning of the log there are a lot of lines like this with various different things in the blank that seem like they should be important and probably bound. error: Native function ________ in empty state could find no matching function on linked type ObjectReference. Function will not be bound Shortly after, a lot of lines like this with various things in the blanks. The first blank is often "AddOnManager" while the other two blanks seem to be related to each other and reference an installed mod. There are also similar lines with "warning" instead of "ERROR". ERROR: Property _____ attached to script ____ attached to ______ cannot be bound because <NULL form> (33001829) is not the right type This line, and equivalent ones for the other DLCs, which seem to indicate that USLEEP expects me to have the various component Unofficial patches installed, while the documentation indicates that it is incompatible and should be used alone. ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. Various times when this line shows up, which seems to be related to the unbound native functions from the beginning. The stack after each one indicates a mod, but it's not always the same mod.ERROR: Method GetNumItems not found on Actor. Aborting call and returning None Each time the above line shows up, it is followed by this line, which also seems to involve the same mod based on the attached stack. Seems most likely that the function from that line returns None, which then is assigned to something which causes this line. warning: Assigning None to a non-object variable named "::temp388" Those things in the spoiler all seem like problems, but since the game is capable of continuing after a large number of them, they may not be the cause of the CTD. I also enabled the SKSE crash dump. The thread that was supposed to be able to use that to help seemed to be dead, but I can get information from that if someone thinks it would be useful. The thing that sticks out to me there is that the error type listed is "WRONG_SYMBOLS" in a lot of categories, which I don't really understand but might mean a file is corrupted? I don't know how to tell which one even if that's actually the case. Also possibly of note, the most recent change I have made to the mods I was running in this save is that I removed Shout like a Virgin, for a few reasons; the largest one being that Nocturnal would show up when I shouted, put me in a cage, declare that she was shoving a flaming torch in my ass, then stand there and do nothing forever softlocking the game. I decided the mod seemed like more trouble than it would be worth (to me), which is why I disabled it, but there was also a significant amount of time between then and when I started having major issues. Multiple saves and loads, plus at least a day of real time. I don't know if that's actually the cause. Papyrus.0.log Papyrus.1.log
VirginMarie Posted December 20, 2016 Posted December 20, 2016 The reason Shout Like a Virgin is doing as you described, is that you have not installed Zaz Animations correctly. See Troubleshooting #3 By the looks of all the errors in your log, the likely reason you have CTDs is this... Skyrim hates if you delete mods or change sort order mid-playthrough. You can only add mods at the end of your load order, otherwise its only safe if you start a new game. So for example if you deleted Shout Like a Virgin (or any mod), but then continued to use the same save, then you will eventually end up with a corrupt save.
kDrakari Posted December 20, 2016 Author Posted December 20, 2016 The reason Shout Like a Virgin is doing as you described, is that you have not installed Zaz Animations correctly. See Troubleshooting #3 By the looks of all the errors in your log, the likely reason you have CTDs is this... Skyrim hates if you delete mods or change sort order mid-playthrough. You can only add mods at the end of your load order, otherwise its only safe if you start a new game. So for example if you deleted Shout Like a Virgin (or any mod), but then continued to use the same save, then you will eventually end up with a corrupt save. Thank you for the advice! I did indeed install the animations incorrectly, specifically I had assumed that the "patch" file was only necessary for people upgrading from a previous version rather than having the newest version only available with that patch. Probably my own fault for not reading closely somewhere. As for the crashes, I tried fully reinstalling the game and all mods, and putting it into a Steam directory other than the default Program Files one, and while my Papyrus log doesn't seem any different it hasn't crashed once since then. It's possible that the corruption was simply reset by the reinstall and eventually the crashes will return though. Do you know whether reinstalling a mod after uninstalling and playing with it uninstalled will fix that issue, or is the damage already done?
VirginMarie Posted December 20, 2016 Posted December 20, 2016 Do you know whether reinstalling a mod after uninstalling and playing with it uninstalled will fix that issue, or is the damage already done? It can make it better, but there's still damage done. Your save is already corrupt. The safest is to go back to a save from before removing or resorting mods. Or start a new game The less safe way is to use a Save Cleaner tool. I'm not a fan of that so can't remember names of them but should be easily googled. This can make things much better but not 100%
kDrakari Posted December 20, 2016 Author Posted December 20, 2016 Do you know whether reinstalling a mod after uninstalling and playing with it uninstalled will fix that issue, or is the damage already done? It can make it better, but there's still damage done. Your save is already corrupt. The safest is to go back to a save from before removing or resorting mods. Or start a new game The less safe way is to use a Save Cleaner tool. I'm not a fan of that so can't remember names of them but should be easily googled. This can make things much better but not 100% Very well, I'll consider my options then. I have a lot of progress that I don't want to give up with a new save, but I think I still have the saves from before I uninstalled and I won't lose too much from going back to those so that's probably what I'll do. If I can't find any then I'll try my luck with a save cleaner. Thank you for being so helpful.
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