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SexLab problem


phensi

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Posted

Hi,

I install Sexlab yesterday and I have a little problem. I play a male caracter but he uses female animations and females use male animation. Other solution other than the key "="?

I start new game, verified gender and it's heterosexual but always the problem.

(Sorry for my english, I'm french)

Thank you.

Posted

I run FNIS as administrator. And after I press "Update FNIS Behavior"

 

After Update :

FNIS Behavior V6.3 XXL   10/12/2016 16:45:10
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Reading BeeingFemale V2.7 ...
Reading FNISBase V6.3 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading NonSexLabAnimationPack V3.1 ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
Reading ZaZAnimationPack V6.11  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
mt_behavior usage: 20,0 %   ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)
0_master usage: 4,0 %   ( 9 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0

Create Creature Behaviors ...
Reading SexLabCreature V1.62 ...

 3000 animations for 8 mods successfully included (character)
 322 animations for 1 mods and 18 creatures successfully included.

Posted

 

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

 

 

You're not running the xpmse skeleton, or something is overwriting it.

 

Also, do you have the arm fix and the gender specific animations fix ticked at the bottom before you run it?

Posted

FNIS Behavior V6.3   10/12/2016 17:39:06
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading NonSexLabAnimationPack V3.1 ...
Reading SexLab V1.62 ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack V6.11  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female

mt_behavior usage: 22,1 %   ( 26 furniture, 29 offset, 0 chair, 0 alternate animations)
0_master usage: 7,8 %   ( 9 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...
Reading SexLabCreature V1.62 ...

 3155 animations for 8 mods successfully included (character)
 322 animations for 1 mods and 18 creatures successfully included.

Posted
Then let me summarize:

 

- your skeleton is independent (in this particular case) - it is total nonsense,

Otherwise you have a CTD - there is no animation reversed - :lol:

- In Sexlab MCM - your PC is declared as Male?

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