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My werewolves have permanent boners ... help!


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Posted

So I installed this repack of HDT Werewolves and all my male werewolves have permanent boners! How do I fix this? I'm tired of watching my werewolf PC bump into walls with his dick.

 

Do I have to replace any meshes? As far as I can understand, this repack is a repack of Moonlight Tales that incorporates HDT physics for all the werewolf bodies that are included in Moonlight Tales. Could I just go into my mod folder and replace the meshes and or textures with a werewolf body that doesn't have a permanent boner, or is that not how it works?

Posted

:lol:

 

 

 

 

I have no idea, if I had to guess, that mod you installed has done exactly what you want to prevent. It's not a 'boner' framework that adds boners during sex animations is it? If not then there is your answer.

Posted

i don't see any .JSON files for the Creature Framework, so it looks like they are setup to be hard at all times.

 

Is it possible for me to just delete the male meshes and textures? I really, REALLY just want to keep the female body and the howling heads at this point ... I've so far managed to delete the penis textures, but  I can't pinpoint what the male body mesh is...

Posted

In reading the OP, under the "Details" tab, it says this:

 

The skeleton is important if you do not want to CTD when either mesh loads up. The skeleton is compatible with SoS, so it is safe to replace it unless SoS (Full or Light) changes the position of the penis. The skeleton is unisex, so you will see both male and female corresponding bones. The bones can be shifted, rotated, and scaled around to your desire, but do keep a backup in case you want to revert back after the edits. The penis is in it's default bind position, orientation, and scale. So when a male werewolf spawns, by default, the penis will be quite small. Without any SoS mods, the penis will be in it's bond pose, so it'll look rigidly erect unless you rotate the bones in the skeleton to change that.

 

Do you use Schlongs of Skyrim? Do you have it configured to work with werewolves?

 

I only did a quick read through the mod description, but it looks like it's asking you to do a lot of advanced editing of the meshes and skeletons if you want to customize your experience. This doesn't look like a simple "plug-and-play" mod at a first glance.

 

My experience in working with adult werewolf mods is that you're quite limited in what you can achieve. There are a lot of great customization features for penis adaptations on your regular non-beast player characters, but when it comes to werewolves, you're at the mercy of whatever the mod creator felt like putting into it. Combining werewolf mods can be a headache.


I will say that, in the end, I settled with my werewolf PC having a continuous erection. This was because I preferred the canine-styled penis over the more humanoid ones offered by other mods... but I also prefer the Moonlight Tales meshes and textures of the werewolves. The only way I could pair the two was to actually copy the canine anatomy over from one .nif file and paste it into the Moonlight Tales .nif file I am using, and even doing that wasn't as simple as drag-and-drop. In the end, I have the beautiful Moonlight Tales werewolf body with the canine penis, but it's always there. Erect and angry...

 

post-762454-0-67626600-1478656357_thumb.jpg

 

 

Posted

That must be some good Viagra! Just kidding. Sorry. That does suck having that issue even when loading and trying to edit the mod, itself. Makes me afraid to do that. I'd say I am going to just stay with being a vampire in my game.

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