Jump to content

CBBE bodyslide issue


tkh159

Recommended Posts

Posted

Every since physics was introduced to skyrim I never have got the preview in bodyslide to look like my player in game close but not exact always have to tweak a good bit. This has bothered me enough to finally ask about the issue. I mainly notice this with breast and butt shape. Recently it looks like I have a saggy butt. Every change I do in bodyslide just doesn't seem to work with the butt. However the cbbe followers look like it works fine. I have always had to tweak the sliders to better look like I want on the player and breast are fine however the butt is just saggy and doesn't appear to have the same shape as the nif or preview.

 

So problem to solve is I want the preview in my bodyslide to match in game player.

 

I do not have any body modification esp. I use CBBE hdt body and tried cbbe body in bodyslide. I use the latest bodyslide. I use the latest xpmse. Tried a few different skeletons along with different default xml. I don't use havok hdt body. Even tried the ctrl+click in bodyslide and manually paste into correct folder. Lastly all my sliders in RaceMenu are default.

Posted

Of course the two are going to look different the one in bodyslide/outift doesn't have HDT or anything applied to it so it will always look like a normal body without breast butt and belly nodes while in game it does have it applied to the body and the breast butt and belly nodes will have physic effects applied to them and as well as gravity. So the two will look different unless you use a body that doesn't have those nodes in them.

Posted

That thought has cross my mind but I was under the impression that the reference skeleton in bodyslide "xpmse" that you select accommodated for this?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...