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Bodyslide Issue?


Vault-Meat

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Posted

Hi there! I'm having an issue with Bodyslide. When I open it, the screen pops up for it, but there are no sliders on the screen? It's blank! What can I do to fix this issue? I am using CBBE!

Guest ShiniDesu
Posted

That's a bug with the 4.0 version. Going back to 3.0 will fix it. :)

Posted

 

That's a bug with the 4.0 version. Going back to 3.0 will fix it. :)

It's not a bug, it was done deliberately.

 

Either add groups to your sliders, or follow this: http://www.loverslab.com/topic/61400-malfdawgs-bodyslide-conversions/?p=1732398

Adding groups isn't a pain in the ass, it takes about 30 seconds.

 

It was never intended for there to not be a need to create groups, especially since there are now more bodies than just CBBE (which wrongly acted as a default group).

 

It's not a bug and I won't revert it, if anything the old behavior was a "bug".

Posted

 

Adding groups isn't a pain in the ass, it takes about 30 seconds.

 

It was never intended for there to not be a need to create groups, especially since there are now more bodies than just CBBE (which wrongly acted as a default group).

 

It's not a bug and I won't revert it, if anything the old behavior was a "bug".

 

 

Well first of all, body type doesn't matter with no groups... both CBBE and UUNP were always visible..

 

I have hundreds of bodyslide sets...   and they're all uploaded to mega.nz whos links have already been shared across the japanese, thai, and god knows how many other skyrim forums, etc.

 

So create 30 second group, re-archive it, re-upload it, update the DL link in thread (breaking every link shared across the internet), multiplied by 100... so yea, it's not just a pain for me, but also for sites like mitakusaner who link to my files directly. (The actual number I would have to do this for is 136.)

Posted

 

 

Adding groups isn't a pain in the ass, it takes about 30 seconds.

 

It was never intended for there to not be a need to create groups, especially since there are now more bodies than just CBBE (which wrongly acted as a default group).

 

It's not a bug and I won't revert it, if anything the old behavior was a "bug".

 

Well first of all, body type doesn't matter with no groups... both CBBE and UUNP were always visible..

 

I have hundreds of bodyslide sets...   and they're all uploaded to mega.nz whos links have already been shared across the japanese, thai, and god knows how many other skyrim forums, etc.

 

So create 30 second group, re-archive it, re-upload it, update the DL link in thread (breaking every link shared across the internet), multiplied by 100... so yea, it's not just a pain for me, but also for sites like mitakusaner who link to my files directly. (The actual number I would have to do this for is 136.)

 

UUNP always required the Unified UNP group to be added to all outfits.

If there were any presets visible, then those were CBBE presets, not UUNP presets.

 

I understand it may be frustrating, but I have to do it. I thought of a workaround though.

I could make BodySlide show ALL presets (no matter what they're for) for outfits that aren't assigned to any group.

That's not what I'd like it to be, because groups should be a thing, but it's better than nothing showing.

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