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Dont Update Creation Kit (15th june )


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Posted

Warning

You can not make/edit a race,the body will be invisible,you can not edit armor in the ck it will not have a armor rating or a body slot in game so can not be equipped,This will happen if you open any Race/Armor mod and then save with the new CK

Posted

Confirmed.....

 

ALL of my race mods are now broken after I JUST fixed the mounted combat issue.

 

This is getting pretty pathetic. Every update to either the game OR Creation Kit introduces new screwups, and breaks THOUSANDS of mods.

 

Do they REALLY test this shit before they just shove it off to Steam? Or do they ONLY take feedback from the fanbois who kiss their ass and never play games with mods?

 

Trykz

Posted

bugs screwups and Bethesda go hand in hand, this the reason why I gave skyrim a two year wait before I play or mod for it. I refuse to go through the same crap I experienced with Oblivion.

 

Breaking everything at once though is I think a new record for Beth

Posted

this sucks, http://205.196.123.155/3kau0ugd93cg/rhefb8nz21lcxa9/TESV_CreationKit_v1.5.24.0.7z

seems to work for me with steam set to offline mode, i found it on a warez site so you might want to virus scan and take other security precautions (im running it in a clean VM) but it works fine for me at least.

 

http://forums.bethsoft.com/topic/1383060-creation-kit-16910-now-live-on-steam/page__view__findpost__p__20975977

 

this post has the files that you need to revert with the ones from the zip

 

always a sign of quality when warez versions are required to use your legal copy :(

Posted

Sheogorath is the Daedric Prince of Bethesda Quality Control, and everyone that lets Steam update automatically has been Wabbajacked!

Posted

Sheogorath is the Daedric Prince of Bethesda Quality Control' date=' and everyone that lets Steam update automatically has been Wabbajacked![/b']

 

Modders don't really have a choice in the matter.

 

If we want our shit to keep working for everyone, we HAVE to update BOTH the game and the CK, so we can fix the shit that Bethesda breaks. Otherwise we get a gazillion Nextards crying about how our stuff is "poor quality", and doesn't work properly.

 

Trykz

Posted

Modders don't really have a choice in the matter.

 

If we want our shit to keep working for everyone' date=' we HAVE to update BOTH the game and the CK, so we can fix the shit that Bethesda breaks. [b']Otherwise we get a gazillion Nextards crying about how our stuff is "poor quality", and doesn't work properly.[/b]

 

Trykz

 

You mean the same people who piss their pants with fanboy excitement at the mere mention of something new from the game manufacturer (despite having no idea what it is, what it breaks, or what nightmares it will create for people such as yourself) yet will spam your inbox with PM's wailing and whining that you broke their game because they failed to read the instructions.txt file and loaded one of your mods in the wrong order?

 

I can't imagine anyone that dared say your mods were of "poor quality" as being worthy of sharing the fruits of your extensive spare-time labour in the first place.

 

Being guarded and protective of your work, wary of untested changes, and distrustful of mod-breaking Steam updates (which I've experienced plenty of myself when modding for the Total War series only to find the new overnight update absolutely destroyed 2 months or more of work) is your right. Other people's use of your mods is a privilege of your generosity for which they should be grateful.

Posted

Modders don't really have a choice in the matter.

 

If we want our shit to keep working for everyone' date=' we HAVE to update BOTH the game and the CK, so we can fix the shit that Bethesda breaks. [b']Otherwise we get a gazillion Nextards crying about how our stuff is "poor quality", and doesn't work properly.[/b]

 

Trykz

 

You mean the same people who piss their pants with fanboy excitement at the mere mention of something new from the game manufacturer (despite having no idea what it is, what it breaks, or what nightmares it will create for people such as yourself) yet will spam your inbox with PM's wailing and whining that you broke their game because they failed to read the instructions.txt file and loaded one of your mods in the wrong order?

 

I can't imagine anyone that dared say your mods were of "poor quality" as being worthy of sharing the fruits of your extensive spare-time labour in the first place.

 

Being guarded and protective of your work, wary of untested changes, and distrustful of mod-breaking Steam updates (which I've experienced plenty of myself when modding for the Total War series only to find the new overnight update absolutely destroyed 2 months or more of work) is your right. Other people's use of your mods is a privilege of your generosity for which they should be grateful.

 

Agreed.

 

Which is pretty much why I don't put my stuff on Nexus anymore :P

 

Most of them are just leeches that repeatedly ask stupid questions on the comments page, that were usually already answered on the description page or in the readme.txt file that any good modder will usually include.

 

I always post any important changes or instructions right in the description. Which is why my mod releases usually start with "READ THIS BEFORE INSTALLATION!!!" :D

 

In any event, they'll hopefully sort this fast, before too many more modders bail on their games.

 

Trykz

Posted

CK is updated before anyone else's head explodes. :P Though if it fixes the body bug I don't know, but I was able to update my mods with it today.

Posted

CK is updated before anyone else's head explodes. :P Though if it fixes the body bug I don't know' date=' but I was able to update my mods with it today.

[/quote']

 

Confirmed.

 

All of my race mods are fixed and once again available for download.

 

Trykz

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