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JRConversions - UUNP HDT


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  • 2 weeks later...
  • 2 weeks later...

I noticed that in some sets, the body shape is present on multiple pieces. For example,
Lind's Spellslinger Set has it on both the outfit and the boots
Woodland Alchemist Dress has it on the outfit and the skirt
Fox 37 set has it on the outfit and the necklace

Was this intentional or an oversight? Actually I'm not even sure what would happen if multiple armor parts had the body shape and I couldn't find an answer to that anywhere (but I know the original meshes did not have the body shape on non-body/chest pieces)

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On 6/14/2018 at 7:45 AM, evaccania said:

I noticed that in some sets, the body shape is present on multiple pieces. For example,
Lind's Spellslinger Set has it on both the outfit and the boots
Woodland Alchemist Dress has it on the outfit and the skirt
Fox 37 set has it on the outfit and the necklace

Was this intentional or an oversight? Actually I'm not even sure what would happen if multiple armor parts had the body shape and I couldn't find an answer to that anywhere (but I know the original meshes did not have the body shape on non-body/chest pieces)

It means whoever converted the piece forgot to uncheck the "copy reference shape into output" box when saving the project. 
Nothing bad happens, it just needlessly increases the file size for the shapedata. It doesn't have any in-game impact since only one body can be displayed at a time (they occupy the same body slots), so you won't see multiple bodies stacked on top of each other or anything like that. If it bothers you, you can either resave the project in Outfit Studio and uncheck that box, or you can go into NifSkope, select the body, right click and select Block > Remove Branch. Though as I said, aside from taking up more space on your drive, it doesn't have any negative effects.

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  • 3 weeks later...

https://www.patreon.com/posts/9204-bless-by-19385995
9204 Bless MS0101 by Team TAL

https://www.patreon.com/posts/9204-mbo-0001-by-19586826
9204 MBO 0001 by Team TAL
https://www.patreon.com/posts/9204-mbo-0018-fu-19645204
9204 MBO 0018 by Team TAL
https://www.patreon.com/posts/9204-mbo-0012-by-19712477
9204 MBO 0012 by Team TAL

https://www.patreon.com/posts/9204-mbo-0006-ni-19771144
9204 MBO 0006 by Team TAL
https://www.patreon.com/posts/9204-bless-by-19291015
9204 Bless MD0101 by Team TAL (updated)
https://eskrimmods.blogspot.com/2018/05/bloodborne-pack-by-team-tal.html
Bloodborne Pack by Team TAL

Would be awesome if someone could make UUNP conversions for these outfits...

 

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  • 1 month later...
7 hours ago, SuzanoSho said:

Is there ANYONE actively doing UUNP conversions anymore?...

And if not, how hard is it to learn?...
It sucks big time that some of the best looking armors (IMO) are only built for UNP when I'm using UUNP...

If only UNP were somehow customizable...

There is a Unified UNP thread on this site that you can use to learn everything that you need to make your own conversions but it might be better for you to check the this thread (which also includes a link to the wiki for Bodyslide) before delving into that one.

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  • 2 weeks later...
  • 3 weeks later...

So many great UUNP conversions here. This collection made me reconsider armors that I'd given up hope on.

 

 

And something else, in the same vein as Dehlia outfit - Winter Snow Dress http://mitakusaner.blog.fc2.com/blog-entry-1736.html

There is some toxic malware crap on the mediafire download for the Bodyslide for this, though the download works despite this.

I can't get the original mod though, as it's only on Baidu, but I got the bodyslide and the black re-texture, and can kind of convert it back to white again ...

Alas, missing the bump maps, specular maps, and stuff like the cloak and hat, as none of that is in the black textures or bodyslide :(

 

So much great Chinese stuff, and all locked away on Baidu. I guess they cannot put it anywhere else?

 

Maybe we'll see a JR Conversion of it ond day? But it's not even on the considered or rejected list. Odd, for such a cool looking outfit.

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