SamTT Posted November 6, 2016 Posted November 6, 2016 available at Nexus now. Not tested yet. http://www.nexusmods.com/skyrimspecialedition/mods/3038/?
Assnfiks Posted November 6, 2016 Posted November 6, 2016 So, do old animations work, or we need to wait for new SKSE?
Guest Posted November 6, 2016 Posted November 6, 2016 So, do old animations work, or we need to wait for new SKSE? They work, bbp and tbbp now also does so say hello jiggly asses
ariianna27 Posted November 6, 2016 Posted November 6, 2016 Have to wait for new skse and someone to take up the mantle of SkyUIse.
Assnfiks Posted November 6, 2016 Posted November 6, 2016 Just converted sexy idle animation to 64bit. It didnt work straight away. Tomorrow`s a busy day, gotta convert all those 6000+porn & bestiality animations
Guest Posted November 6, 2016 Posted November 6, 2016 Sexy idle works fine.. was the first on my list to convert
morfeasnikos Posted November 6, 2016 Posted November 6, 2016 Just converted sexy idle animation to 64bit. It didnt work straight away. Tomorrow`s a busy day, gotta convert all those 6000+porn & bestiality animations Happy modding ! Cant wait to see the result ! Thank you!
Guest Posted November 6, 2016 Posted November 6, 2016 Got posing to work! Back to selecting poses and such with rings, but it works!
Guest bearodactyl Posted November 6, 2016 Posted November 6, 2016 No luck for me. I installed some char. animations (walking, running, idle) ran FNIS for users, but no luck.
PervyPotter Posted November 6, 2016 Posted November 6, 2016 No luck for me. I installed some char. animations (walking, running, idle) ran FNIS for users, but no luck. Did you convert the HKX animation files to the special edition format?
Guest bearodactyl Posted November 6, 2016 Posted November 6, 2016 No luck for me. I installed some char. animations (walking, running, idle) ran FNIS for users, but no luck. Did you convert the HKX animation files to the special edition format? I just learned that you must do that before putting animations. Very dumb of me, apologies...
Ahris Posted November 6, 2016 Posted November 6, 2016 I've converted and installed all my old anomations and they work fine but i have a problem with BBP/TBBP that i've never seen before.BBP works great on my player character but on NPC's it only 'kicks in' when i'm right next to them and stops when i'm more a few feet away from them. Does anyone know if there's some sort of 'detailed animation' system implemented in SE for performace reasons or if it's just a bug?
tigerx87 Posted November 6, 2016 Posted November 6, 2016 anyone get it to work without getting Tpose with MO?
johnhancock1776 Posted November 7, 2016 Posted November 7, 2016 how do i convert the hkx files to the new format. i just got creation kit for first time. should i not even try cause i am super overwhelmed by it
SamTT Posted November 7, 2016 Author Posted November 7, 2016 anyone get it to work without getting Tpose with MO? Same problem here. Tpose! Fnis installed with NMM. Works well. I think all comes down to the animations. There are none for SE out yet, just old 32 bit stuff. They must be converted. Tool to convert is here and small instructions. Did not work for me, yet. http://www.nexusmods.com/skyrimspecialedition/mods/2970/?
johnhancock1776 Posted November 7, 2016 Posted November 7, 2016 yeah that guide isn't the best. if you are a newb like me. A video guide would be ideal. or maybe more in depth explanations. I have no idea on how to use creation kit so when he gets to that step I am totally lost. step 6 is where he loses me because the folder he references doesn't even exist for me : (
BBIntern Posted November 7, 2016 Posted November 7, 2016 anyone get it to work without getting Tpose with MO? It's a known fact that FNIS doesn't play well with MO
Akzyra Posted November 7, 2016 Posted November 7, 2016 anyone get it to work without getting Tpose with MO? I use this plugin plugin with MO 2.0.7 and it works fine.
dTd Posted November 7, 2016 Posted November 7, 2016 I was using xp32 new animation pack, castanic idle, pretty shout animations. I copied them all and converted them, including the behaviors, ran fnis, no issues at all really though the tbbp bounce is rather small. I use Dream Girl body with xmse skeleton.
SLSO Posted November 7, 2016 Posted November 7, 2016 Finally now lets use some idle animations ! Thanks !
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