dwjlien Posted October 18, 2016 Posted October 18, 2016 EDIT: False alarm, updating to latest iteration of BS 'fixed' my issue.Original message below: ____________________________________________________________________________________________I am ticking morph, but bodyslide is no longer generating a female body.tri file. No, i'm not missing the folder it's being generated to, I'm using "Everything Program" that searches brilliantly, sorting by date created, and there's no new .tri files being made when i click create in bodyslide, even with generate morphs ticked. This is bodyslide 32bit, with-in MO, previously generated them fine. the _0 and _1 .nifs generate every time as well like normal.
ousnius Posted October 18, 2016 Posted October 18, 2016 My install of BodySlide builds it fine. Try it without MO or move around some mods and let me know if it works that way. You can also check the Log.txt if the build was started with the TRI option enabled. Maybe you have an executable that doesn't match the .xrc UI files.
dwjlien Posted October 18, 2016 Author Posted October 18, 2016 My install of BodySlide builds it fine. Try it without MO or move around some mods and let me know if it works that way. You can also check the Log.txt if the build was started with the TRI option enabled. Maybe you have an executable that doesn't match the .xrc UI files. Very sorry for bothering you- I have a problem and the oracle shows up! Sadly it's one of those problems where i'm jsut being a screw up. Updated to latest BS from the Nexus and it worked fine. My apologies! Body slide has been such a permanant fixture in my game for so long, I sometimes forget it's still (awesomely) kept updated.
Darklocq Posted August 9, 2018 Posted August 9, 2018 I get the same issue, have newest version. Log says: BodySlideApp.cpp(1553): Building set 'Unified UNP HDT' with options: Local Path = False, Cleaning = False, TRI = False, GenWeights = True I don't see anywhere in any part of the GUI or in any of the config files where "TRI - False" can be set to true. I did find one seemingly relevant thread here. However, It wants a defaultbbps.xml file (I have no idea what that is or what it should say; Googling produces various geeky stuff that's over my head). I'm not even sure I need this .tri file for the body variant I'm making; I just know that Bodyslide and Outfit Studio came with a file at meshes\actors\character\character assets\femalebody.tri and now it is gone after I installed the body I built (just femalebody_0.nif and femalebody_1.nif).
Darklocq Posted August 9, 2018 Posted August 9, 2018 I think I have it sussed out. With "Build Morphs" on, you have to use "Batch Build...", right click, de-select all, the select the one you want to build, with the Preset you want already loaded, then run a "batch" build of one thing, and then the .tri file will show up. Rather unintuitive to me, but I've never used this before so of course there'll be a learning curve. I confirmed in NIFskope that I have the desired body in place. I get the impression right now that this is going to be used for every female body in the game, which isn't my intent, but I'll probably figure it out. (I just want this for my PC, and maybe for some selected companions).
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