Tsara Noga Posted June 9, 2012 Posted June 9, 2012 Heya, no Matter how often I try to fix this in the first Dream, the Poses are always misaligned. Any easy Solution for that, or something I missed? Weeks ago I didn't had any Problems and only installed the newest CLS since then.
gregathit Posted June 10, 2012 Posted June 10, 2012 Generally the answer is to move CLS further down in your load order. The absolute bottom is the best as this makes sure that no other mods interfere with the scripts and animations.
Tsara Noga Posted June 10, 2012 Author Posted June 10, 2012 Well, I figure My Character "hits the Spot" but the Arms and Hands are still misaligned. Any Hints? (To Top it all, I'm pregnant now (prolly a Goblin from Lovers Crowning Isle xD), need to wait a bit until I can test it again. xD)
dergyll Posted June 10, 2012 Posted June 10, 2012 This might sound like a bad idea, but it worked for me, try resizing your character with the console, I forgot the command give me a sec... here, from UESP: Player.SetScale # This will change your character's size depending on the value; the smallest value is 0.5, the largest is 2, and decimals work up to the hundredths place (second digit). The number isn't necessarily the proportion your size is increased by because a scale of 2 will make your character about 2.5 times bigger. Aside from making the character larger, it also changes your movement speed (presumably by the value of the scale). Example: Player.SetScale 1.5; makes the character about 2 times larger and increases speed by a factor of 1.5. Other applications: By clicking an NPC, creature, item, object, etc. and typing SetScale # you can change its size. This seems to work on anything at all: people, creatures, items, structures, you name it. Notes: Default Scales Race Male Female Argonian 1.03 1.00 Breton 1.00 0.95 Dark Elf 1.00 1.00 High Elf 1.10 1.10 Imperial 1.00 1.00 Khajiit 1.00 0.95 Nord 1.06 1.06 Orc 1.06 1.06 Redguard 1.03 1.00 Wood Elf 0.90 1.00 Several things should be noted about this command: 1.Your run/walk speed will change regardless of whether you use the command in first- or third-person view, but the scale will only change for the view you're currently in. In other words, if you use the command while in first-person, you'll still appear as normal in third-person. 2.If you scale in first-person then go to third-person, the camera will be placed as though your character's size had changed. 3.When you talk to people or go into first-person, you will be at your normal eye level. 4.For some reason, the positions of hands, feet, and heads are changed upon death to whatever the NPC started with, lengthening or shortening the attached appendage. This can lead to rubber-corpses with 3-foot long necks and tiny heads, or corpses which appear to be one big wad of clothes and meat. This is undone if the person is scaled, and then the area is reloaded before death. Or you can use the resurrect command, after that the person who has been scaled to a size won't be changed, and will look like a dead giant. Custom races are what makes the poses misalign, most of the times. I try to avoid them when I can, or use showracemenu to change to a vanilla or vanilla-like race before playing CLS. Good luck, hope this helps!
Tsara Noga Posted June 11, 2012 Author Posted June 11, 2012 Well, was using Standard Race anyways. Atm I'm into Khajiit. But this happens with any Race and only the Arms. What do You mean exactly with Resizing? Changing Size to any Number and then back to default? Not sure if I should mess around with Sizes. edit: tried using female Khajiit default Size, no Change. Those Screens show what I mean. Hands are off (from both it seems), but Strapon hits.
Bullw Posted June 11, 2012 Posted June 11, 2012 can you post your load order what skeleton your using? and are you using any custom animations? and finally this might be a wierd question but are you using some "special" upperbody or upperbody anim/idle? both yours and hers is contorted (noticed her hand is in the ground aswell)
Tsara Noga Posted June 11, 2012 Author Posted June 11, 2012 and finally this might be a wierd question but are you using some "special" upperbody or upperbody anim/idle? both yours and hers is contorted (noticed her hand is in the ground aswell)This sounds quite logical for Me.I'm using a few Animation Replacers. Gonna try it tomorrow while having them disabled. LoadOrder
Bullw Posted June 12, 2012 Posted June 12, 2012 xD well check your anims/idles, sorry cant help with the LO, wrye bash not my thing.
Tsara Noga Posted June 12, 2012 Author Posted June 12, 2012 Well, even with deactivated ESP I keep the Animation-Replacers. And I'm too lazy to get all the default Animations now. Gonna live with those small Misalignments. ^^ But thanks for the Help-Attempts. Appreciate it.
Grumpf Posted June 12, 2012 Posted June 12, 2012 It looks like your clone (it's not your char, your char is rendered invisible and you become the "camera") is caught in the middle of a scan idle before starting the animation. Sometimes, the engine is so fast that the command "setunconscious" arrives too late and the clone is caught in the middle of scanning. You know, when NPCs tilt their upperbody from left to right? Don't bother with the first dream sequence, other animations engine are more strict than the dream so it may as well never happen again. As for you size, changing your player scale will not help as your clone will be resized according to the choices you made in the dream sequence. Here is a copy paste of an old discussion: If you want to fine tune your PC size, compare your character to one of imperial size 1 ones. Use Claudia or Augusta to be sure. Open then console and click on your character. Type setscale XX where XX is a number usually around 0.800 & 1.200 (other value may be needed but a race smaller or bigger than that will be ridiculous). When you have the right number, providing you already did the calibration quest, type set vtoycalibrationquest.vtoyclonescale XX where XX is the number you found. That should fine tune your PC size. Now, since you're about to play with that, can you also report the cutscenes where your clone was not sized properly? I know I forgot some and telling me which one will be really helpfull! Thanks.
Tsara Noga Posted June 12, 2012 Author Posted June 12, 2012 Thanks, Grumpf, for those detailed Informations. (and ye, recognized it in earlier Versions tat I'm the Cam Myself. ^^)
Tsara Noga Posted July 3, 2012 Author Posted July 3, 2012 Bah, sorry for not Answering all the Time. Was really busy the last few Weeks and had almost no Time for anything regarding My Computer. Well, I'm certain now, that some Idle Anims are causing those Misalignments (also stopping entire Sex Animations quite often). My Problem there is, that I can't get rid of'em. Even if I delete their ESPs and all the Files coming with their RAR-Packages. Atm I'm just living with it 'cause I Hell don't feel like reinstalling all My Mods and setting up My 25gb (xD) Data-Folder anew. ^^
Grumpf Posted July 3, 2012 Posted July 3, 2012 What you can do is renaming the C:\Oblivion\Data\Meshes\Characters\_male\IdleAnims folder to C:\Oblivion\Data\Meshes\Characters\_male\XXX then try again. After you have played CLS, simply rename it back.
Tsara Noga Posted July 5, 2012 Author Posted July 5, 2012 Mh, sounds reasonable. Will try it the next Days. Thanks for the Suggestion.
Tsara Noga Posted July 11, 2012 Author Posted July 11, 2012 I'm extremely confused now. Even with "disabled" IdleAnims, Deletion of all ESPs effecting Idle Anims, Deletion of all related Meshes and Textures, I STILL get those IdleAnims, which are killing CLS Anims. Even playing around a bit with My Load Order didn't helped. Looks like I'll have to reinstall everything again if I want to complete Your CLS some Day. ^^
gregathit Posted July 11, 2012 Posted July 11, 2012 Except that there may be some idle animations in Oblivion\Data\meshes\characters\_male\specialanims\ as well. Some mods like colourwheels and some cm partners mods have idles that may reference back to these too.
Tsara Noga Posted July 11, 2012 Author Posted July 11, 2012 Yep, deleted them, too, while trying. I somehow messed something up somewhere. Same as My Size always jumps to something like 1.4 when loading a SaveState and I have to resize Myself everytime. x_X
Grumpf Posted July 11, 2012 Posted July 11, 2012 Mmm. Disable CLS, load your SG then save again. Put voty.esp very last in your load order and reload your SG after activating it again. I suspect savegame bloating.
Tsara Noga Posted July 12, 2012 Author Posted July 12, 2012 Ok ... Yea ... that is ... not good! Agreed. xD Mmm. Disable CLS' date=' load your SG then save again. Put vtoy.esp very last in your load order and reload your SG after activating it again. I suspect savegame bloating.[/quote']Already tried multiple Times. No Success. Always have the IdleAnims, which are killing all CLS Anims.
Grumpf Posted July 13, 2012 Posted July 13, 2012 Mmm just for a test, send me your savegame files at claudia dot calidia at gmail.com. Include both files and remind me in the email what I'm supposed to test. Cheers!
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