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Sexlab Framework 1.62. Not animating


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Posted

I downloaded and updated latest SL framework 1.62 but when I get into the game the animations won't start at all.

And yes I did updated FNIS and I have SKSE 5.5.

Anyone help :(

Posted

Some older mods may not be compatible with the latest SL version as well.  But yeah, as Qotsafan stated, make sure that you have installed SL via the MCM.  Then you can go back into the MCM and take a look at the SL debug options.  On the lower right you will see question marks for any areas that may be causing issues.  Note it's not uncommon if you are running a lot of mods to get "?" next to the FNIS Idles.

 

Also, are your characters just standing there not engaging in the desired activity (either looking at one another or standing in the same spot)?  or are they in a "T-pose" (Arms straight out angled slightly down and character not moving at all).  If they are T-posed, you probably have a FNIS installation or pathing issue. 

Posted

I downloaded and updated latest SL framework 1.62 but when I get into the game the animations won't start at all.

And yes I did updated FNIS and I have SKSE 5.5.

Anyone help :(

Running FNIS isn't enough, it has to be a CLEAN RUN. No animations is an indication you didn't run FNIS or end with a clean run.

 

Run FNIS again, then copy the TEXT from the output window and post it here. We'll help you figure out why you didn't get a clean run but maybe to save time make sure you have turned on the "Skeleton Arm Fix" checkbox and unless you actually installed some other mods requiring those other options to be turned on make sure you don't have any of the other checkboxes selected.

 

BTW: SKSE current version is 1.7.3 and FNIS current version is 6.3, you should be using both.

Posted

">>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<
FNIS Behavior V5.5   9/17/2016 12:48:15 PM
Skyrim: 1.9.32.0 - F:\games\skyrim\skyrim\skyrim\

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading Defeat V5  ( 0 furniture, 2 offset, 1 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading FNISBase V5.5 ...
Reading FNISCreatureVersion V6.1 ...
Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 9 alternate animations) ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading MNC V?.? ...
Reading NonSexLabAnimationPack V2.8.2 ...
Reading SexLab V1.61 ...
Reading SexLabCreature V1.61 ...

All Anim Lists scanned. Generating Behavior Files....
No GENDER directory male
No GENDER directory female
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.60 ...
mt_behavior usage: 3.8 %   ( 0 furniture, 2 offset, 0 chair, 0 alternate animations)
0_master usage: 4.2 %   ( 10 paired, 1 kill animations)

 2684 animations for 9 mods successfully included (character)
 544 animations for 2 mods and 22 creatures successfully included.
 1 Warning(s)." < this is what my FNIS is showing the I update it.

And there's no T-pose or blankly looking at each other, it's more like the animating is getting skipped. The NPC comments about the activity I made with them for instance.

Posted

">>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<

FNIS Behavior V5.5   9/17/2016 12:48:15 PM

Skyrim: 1.9.32.0 - F:\games\skyrim\skyrim\skyrim\

 

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

Patch: "GENDER Specific Animations"

Patch: "SKELETON Arm Fix"

 

Reading Defeat V5  ( 0 furniture, 2 offset, 1 paired, 1 kill, 0 chair, 0 alternate animations) ...

Reading FNISBase V5.5 ...

Reading FNISCreatureVersion V6.1 ...

Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 9 alternate animations) ...

Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading MNC V?.? ...

Reading NonSexLabAnimationPack V2.8.2 ...

Reading SexLab V1.61 ...

Reading SexLabCreature V1.61 ...

 

All Anim Lists scanned. Generating Behavior Files....

No GENDER directory male

No GENDER directory female

Generating animationsetdatasinglefile.txt ...

 

Create Creature Behaviors ...

Reading MNC V?.? ...

Reading SexLabCreature V1.60 ...

mt_behavior usage: 3.8 %   ( 0 furniture, 2 offset, 0 chair, 0 alternate animations)

0_master usage: 4.2 %   ( 10 paired, 1 kill animations)

 

 2684 animations for 9 mods successfully included (character)

 544 animations for 2 mods and 22 creatures successfully included.

 1 Warning(s)." < this is what my FNIS is showing the I update it.

And there's no T-pose or blankly looking at each other, it's more like the animating is getting skipped. The NPC comments about the activity I made with them for instance.

Well you didn't take the advice I gave you in the last post but since your game is obviously a pirate version I am constrained by the rules of the forum to cease helping.

 

Please get a legal copy of the game, that alone may actually fix the problem and legal copies of the game are not very expensive these days.

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