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Textures ported incorrectly from Skyrim, how to fix?


nanogenesis

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Posted

So, tried a lazy 1:1 skyrim to fallout 4 conversion, of the GomaPeroPero minibikini. A private conversion for myself to enjoy (unless goma approves an fo4 release).

 

Got everything running up perfect, but its not perfect in the game, here are two snapshots:

post-70142-0-67521900-1473605732_thumb.pngpost-70142-0-65789800-1473605756_thumb.png

 

As you can see, BS reads the texture correctly, but it isn't "applied" properly ingame. Normal map issue? How do I go around fixing it?

Posted

That isn't a texture problem that is a thing caused by not having the needed thing added to the bra. You have to add a NiAlphaproperty to the bra to get the transparency to show up. Right click bra go to block - insert - NiAlphaProperty. It's the 4th one in the list pick the one you need then save.

 

The reason why it shows up in outfit studio is because NiAlphaProperty is not there in the nif but know this once you add the NiAlphaProperty and load it again into outfit studio chances are it'll no longer show the item as transparent in outfit studio.

Posted

At first when I read your post, had no idea what anything meant. Went to google, found out nifskope related.

 

Followed a guide @ nexus (not sure if allowed to link it) to add transparency.

For the bra object piece (A) , there was no BS Property node inside, and I didn't get any prompt to add that block, so I thought I'll do exactly as you say.

 

Open nif in nifskope, select A node, right click it, insert, added the property. Landed up with nothing ingame, so obviously I'm doing something wrong, are you sure there is nothing else I need to do?

 

Took a closer look, it seems (A) has transparency node, but it is B that actually needs it, and when I add it, its added at the bottom.

post-70142-0-44395000-1473613192_thumb.png

Posted

Right click bra mesh in the right screen of nifskope then go to block - insert - NiAlphaProperty then save to overtwrite nif. If you have a back up file redo it again and overwrite the old one if not load the old one up and right click the NiAlphaProperty line that you added in the left list and click block - remove branch then re-add it by right clicking the bra mesh.


Close block list you are in the wrong one open block details instead it's found under view at the top of nifskope. See the NiAlphaProperty under the texture path? That is for this outfits feathers.

 

 

post-25667-0-71645500-1473613951_thumb.jpg

 

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