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SexLab Fade to Black


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05/17/2019 - 07:28:29PM] SEXLAB - Thread[0] Event Hook - OrgasmEnd
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Animation has tags ["FBBound", "bound", "MF", "Vaginal", "Side", "Sideways", "Aggressive", "Rape", "Forced", "Dirty", "sex", "FunnyBizness", "FM"]
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Can males orgasm? TRUE
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Can females orgasm? TRUE
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Can creatures orgasm anyway? False
[05/17/2019 - 07:28:29PM] error: Unbound native function "SetAnimationSpeed" called
[05/17/2019 - 07:28:29PM] error: Unbound native function "SetAnimationSpeed" called
[05/17/2019 - 07:28:29PM] [slainternalscr <sla_Internal (10083137)>]: Jizynn got 14 exposure for being rape victim
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Jizynn is in a position with gender #1
[05/17/2019 - 07:28:29PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] Jizynn is in a female position
[05/17/2019 - 07:28:29PM] SEXLAB - Thread[0] Event Hook - AnimationEnding
[05/17/2019 - 07:28:29PM] SEXLAB - ActorAlias[bandit]  - Resetting!
[05/17/2019 - 07:28:29PM] SEXLAB - ActorAlias[Jizynn]  - Resetting!
[05/17/2019 - 07:28:30PM] [slainternalscr <sla_Internal (10083137)>]: Jizynn got 1 exposure for having orgasm
[05/17/2019 - 07:28:30PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] bandit is in a position with gender #0
[05/17/2019 - 07:28:30PM] [slamainscr <sla_Main (10042D62)>]: [TTT_AAAA] bandit is in a male position
[05/17/2019 - 07:28:30PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].SuH_sexES_NPCattacker.RegisterForSingleUpdate() - "<native>" Line ?
    [None].SuH_sexES_NPCattacker.OnUpdate() - "SuH_sexES_NPCattacker.psc" Line 28
[05/17/2019 - 07:28:30PM] error: Unbound native function "SetAnimationSpeed" called
[05/17/2019 - 07:28:30PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].SuH_sexES_PCsubmit.RegisterForSingleUpdate() - "<native>" Line ?
    [None].SuH_sexES_PCsubmit.OnUpdate() - "SuH_sexES_PCsubmit.psc" Line 25
[05/17/2019 - 07:28:30PM] error: Unbound native function "SetAnimationSpeed" called
[05/17/2019 - 07:28:30PM] [slainternalscr <sla_Internal (10083137)>]: bandit got -8 exposure for having orgasm
[05/17/2019 - 07:28:31PM] error: Unbound native function "FormHasKeywordString" called
[05/17/2019 - 07:28:31PM] Warning: Assigning None to a non-object variable named "::temp7"
stack:
    [alias PlayerRef on quest zadDevicesUnderneathQuest (11041472)].zadDevicesUnderneathPlayerScript.Logic() - "zadDevicesUnderneathPlayerScript.psc" Line 17
    [alias PlayerRef on quest zadDevicesUnderneathQuest (11041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line 48
[05/17/2019 - 07:28:31PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 28.037842
[05/17/2019 - 07:28:31PM] SEXLAB - Thread[0] Event Hook - AnimationEnd
[05/17/2019 - 07:28:31PM] [BDSOS] Sex end
[05/17/2019 - 07:28:31PM] [Zad]: OnAnimationEnd()
[05/17/2019 - 07:28:31PM] error: Unbound native function "FormHasKeywordString" called
[05/17/2019 - 07:28:31PM] Warning: Assigning None to a non-object variable named "::temp7"
stack:
    [alias PlayerRef on quest zadDevicesUnderneathQuest (11041472)].zadDevicesUnderneathPlayerScript.Logic() - "zadDevicesUnderneathPlayerScript.psc" Line 17
    [alias PlayerRef on quest zadDevicesUnderneathQuest (11041472)].zadDevicesUnderneathPlayerScript.OnObjectEquipped() - "zadDevicesUnderneathPlayerScript.psc" Line 48
[05/17/2019 - 07:28:35PM] Defeat: PostAssault Marker Found - [ObjectReference < (00034C9A)>] / BaseObject [STATIC < (00000034)>]
[05/17/2019 - 07:28:36PM] Defeat: Outcome // Defeat.TheEvilFaction - bandit / Raped - TRUE / Robbed - False
[05/17/2019 - 07:28:37PM] Defeat: Events array // 1 -  / 2 -  / 3 -  / 4 -  / 5 -  / 6 -  / 7 -  / 8 -  / 9 -  / 10 - 
[05/17/2019 - 07:28:42PM] SEXLAB - Thread[0]  - Returning to thread pool...
[05/17/2019 - 07:28:46PM] Defeat: Player victim - End scene, Restored.
[05/17/2019 - 07:28:49PM] VM is freezing...
[05/17/2019 - 07:28:49PM] VM is frozen
[05/17/2019 - 07:28:49PM] Saving game...
[05/17/2019 - 07:28:50PM] VM is thawing...
[05/17/2019 - 07:28:53PM] VM is freezing...
[05/17/2019 - 07:28:53PM] VM is frozen
[05/17/2019 - 07:28:55PM] Log closed
 

i dont know how much of it you need, i dont understand any of it...

 

 

 

 

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13 minutes ago, Luminae said:
  Hide contents

...
 

i dont know how much of it you need, i dont understand any of it...

I don't see any error from Fade to black here.

What the problem was?

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The problem i'm having is that the fade to black effect doesnt happen. I ported it myself to SSE (this is the only mod I ever attempted to port).

The MCM menu shows up but the effect doesnt work. I've tried the ENB fixes in the mcm and it still doesnt work..

 

Should I post more of the Papyrus Log?

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On 5/19/2019 at 7:51 PM, Luminae said:

The problem i'm having is that the fade to black effect doesnt happen. I ported it myself to SSE (this is the only mod I ever attempted to port).

The MCM menu shows up but the effect doesnt work. I've tried the ENB fixes in the mcm and it still doesnt work..

 

Should I post more of the Papyrus Log?

I never ported it to SSE because it looks 100% incompatible with ENBs for SSE.

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  • 2 weeks later...
5 minutes ago, Bobtheunecessary said:

Is there any chance of a SSE port getting posted somewhere? I've got a terrible track record for trying to fix these things myself, and am a bit paranoid of trying.

 

Also am I correct in reading that without an installed ENB this won't work? I'm a bit confused there.

Somebody ported it, and it looks working.

I did not port it myself.

Everybody is free to port and then repost it. I don't mind.

About ENB I am not 100% sure.

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  • 2 weeks later...
  • 2 months later...
  • 2 weeks later...
On 8/23/2019 at 9:32 PM, Martimius said:

I can attest to that this mod works in SSE, with ENB (using fix 2). 

I can't Fade to black in sse.
I'm using ENB fix2.but few motion blur only.Nothing fade to black.
Tried ENB is Re-Engaged and Rudy ENB(both Obsidian edition).
Could you tell me what are you using enb?

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Bug Report (sort of):

 

When the Sexlab Scene is interrupted BEFORE the Blur/Blackout of this mod is fading out, it stays locked in this blur/black until a new scene is started.

 

If this cannot be solved natively in this mod, maybe there is a way to add a "debug" hotkey that ends all effects active from Fade to Black? (I tried "end scene" hotkey from Sexlab already - does not work -> End All Sexlab Scenes in SL debug MCM is also not working).

 

 

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  • 2 weeks later...
  • 1 month later...
5 minutes ago, wdrewjr said:

Noob question: I downloaded SexLab FadeBlack 1.3d+.7z, but I have no idea how to install it, or if there are prerequesets for installation. There was no readme file. Please help. Thank you for your time.

I think you are NOT using a mod manager.

in this case just unzip the file using 7zip then drop the contents of the "Data" folder inside the "Data" folder of the Skyrim installation directory.

The only pre-requisite is to have SexLab installed.

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  • 2 weeks later...
On 9/10/2019 at 4:17 PM, Nymra said:

Bug Report (sort of):

 

When the Sexlab Scene is interrupted BEFORE the Blur/Blackout of this mod is fading out, it stays locked in this blur/black until a new scene is started.

 

If this cannot be solved natively in this mod, maybe there is a way to add a "debug" hotkey that ends all effects active from Fade to Black? (I tried "end scene" hotkey from Sexlab already - does not work -> End All Sexlab Scenes in SL debug MCM is also not working).

 

 

I am pretty sure I had added lock primitives exactly for this reason.

The only way I see this still happening (assuming you are running 1.3d+ and not 1.3d) is that the mod received the Animation End/Ending event before Start/Starting.

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2 hours ago, Hawk9969 said:

I am pretty sure I had added lock primitives exactly for this reason.

The only way I see this still happening (assuming you are running 1.3d+ and not 1.3d) is that the mod received the Animation End/Ending event before Start/Starting.

I noticed on some profiles I had the 1.3d and on some the 1.3d+ 

I will fix that and see if it happens again. Cannot tell anymore on which profile it happened.


Thx! 

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  • 1 month later...
Guest AthenaESIV

Would it be possible to add a hotkey toggle to trigger the black screen to turn off and on manually in case the mod ever glitches and you want to reset the effect?

 

Iirc using the mod there were a couple of times when the fade bugged out on me and I had to reload.

 

Love the concept of this mod.

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1 hour ago, AthenaESIV said:

Would it be possible to add a hotkey toggle to trigger the black screen to turn off and on manually in case the mod ever glitches and you want to reset the effect?

 

Iirc using the mod there were a couple of times when the fade bugged out on me and I had to reload.

 

Love the concept of this mod.

Just read the two posts directly above yours.

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  • 4 weeks later...

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