Jenova23 Posted September 6, 2016 Posted September 6, 2016 Can someone please link me to a tutorial or write the proper way to set a quest stage through ID in Creation Kit? I want my custom quest to set a different quest stage through dialogue.
Kendo 2 Posted September 6, 2016 Posted September 6, 2016 On the dialogue in the Scripts section put this in the End fragment. GetOwningQuest().SetStage(10) *or whatever stage you need. Tip: If you look under Advanced you can rename your script to something identifiable so you won't be swamped with scripts beginning with TIF_. This is the tutorial I used to learn. It's basic but it helped a lot. http://www.creationkit.com/index.php?title=Bethesda_Tutorial_Planning_the_Quest
Recommended Posts
Archived
This topic is now archived and is closed to further replies.