wbtbwb Posted July 9, 2016 Posted July 9, 2016 Hello, I working on custom hairstyle, the question is - how to fix clipping hair mesh a bit above head? In nif skope i changed hair's NiTriShape position on vectors (even placed a head mesh to ensure right clip), but in game it has wrong clipping anyway... theres also NiNode Head,Spine branches, which has vector scaling option, must i change them too? Also I noticed that in "CK" hair mesh has ChargenMorph and RaceMorph options, i thought that may also depends of these? But i'm not sure, would be gratefull for any tutorials or tips, this is first time i mess with meshes
Kakabishan Posted July 9, 2016 Posted July 9, 2016 What exactly do you mean? Do you have the file so I can take a look for you? And did you try fitting it on 3dsmax or blender?
wbtbwb Posted July 19, 2016 Author Posted July 19, 2016 No need my friend, problem already solved, I did it via 3ds max instead of nifskope, my apologies for such long reply, but any way, thanks for advertency.
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