Fienyx Posted July 1, 2016 Posted July 1, 2016 Well, there you have it. The top ring of stones has no collision. Kind of disappointing when the first thought is "Hey! Stonehenge!! Let's take some pics." Come flying in top land on the ring, and fall through.... Does anyone know how I can get collision on the top rings? The entirety of Stonehenge is a single mesh, and there seem to be some collision boxes, but just to keep from walking through the stones at ground level. aamjystonehenge.nif
fejeena Posted July 1, 2016 Posted July 1, 2016 You need it only for create some screenshots ? Then you can use this you can stand on the middle and outer stones, but there are "holes" in the outer circle test1 aamjystonehenge.nif I changed/extended the Vertices in the NiTriStripsData. --------------------------------------------------------------------------- If you want a Nif without holes you can add BoxShapes Add bhkListShape. Then many bhkConvexTransformShape with a bhkBoxShape. If you have one bhkConvexTransformShape with a bhkBoxShape you can use copy Branch and add more. Here a nif with 4 BoxShapes ( then I got tired...)test2 aamjystonehenge.nif only about 30 BoxShapes left which you need to add.
Fienyx Posted July 1, 2016 Author Posted July 1, 2016 Well, I got some work to do. I will be adding all those box shapes, as my full intention it to make my base camp here. Really liking craftybits the more I make stuff with it. Going to build a yurt, do some bee keeping, make some mead and jerky. Probably a few yurts. For living in, wood working, armory. There's a lot of room to build in that area, so I will enjoy being able to walk the circumference of the outer ring. Plus, the immersion factor, don't like falling through what I shouldn't, lol. That's why I stay away from the rowboats for now. There's a mod that replaces them with functional ones, pretty nice, but not compatible with my current LO. Thank you fejeena for the guide on what to do.
fejeena Posted July 1, 2016 Posted July 1, 2016 Nif with ALL BoxShapes. ( 30 ) test3 aamjystonehenge.nif You now it's not perfect some corners of the stones have no collision. The stones have different sizes and I was too lazy to resize the Box for every stone.
Fienyx Posted July 2, 2016 Author Posted July 2, 2016 Awesome. I will let you know soon as I get over there again. Having a few other issues ATM, not just the water..... We take a deep breath, let it out, and say "Gooozzfraaahhhbbaaahhh" It will get better...
fejeena Posted July 8, 2016 Posted July 8, 2016 I also use it in the VikingVillage Mod. I added a small new isle north of the existing one, and wanted a create a ritual place, Holy place for some witches. I started with 2 stone column/stele. Then you posted your Stonehenge nif....and now the ritual place is much bigger. And you can summon 3 witches, a "Satyr" and a Wolf God ( Werewolf). Of course all fuckable (Lovers is now masterfile of the VikingVillage esp, I also changed some original quests and add some new) the 3 stone column/stele. magical place, no snow inside the stone circle the whole island the 3 futa\shemale witches Satyr and werewolf
Fienyx Posted July 8, 2016 Author Posted July 8, 2016 Is there a copy of the one you use? I've never used viking village before, but that would be a wonderful spot to make base camp. Edit: NVM, just looked up the mod, not something I would use. I already have reason to hunt, methods of starting fire (tinder, firewood and rocks to make sparks). But that is a lovely island.
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