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Can't stand on Stonehenge


Fienyx

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Posted

Well, there you have it. The top ring of stones has no collision. Kind of disappointing when the first thought is "Hey!  Stonehenge!!  Let's take some pics."   Come flying in top land on the ring, and fall through....

 

Does anyone know how I can get collision on the top rings? The entirety of Stonehenge is a single mesh, and there seem to be some collision boxes, but just to keep from walking through the stones at ground level.

 

aamjystonehenge.nif

Posted

You need it only for create some screenshots ?

Then you can use this

 you can stand on the middle and outer stones, but there are "holes" in the outer circle

post-3205-0-99832600-1467393178_thumb.jpg

test1 aamjystonehenge.nif

I changed/extended the Vertices in the NiTriStripsData.

---------------------------------------------------------------------------

 

If you want a Nif without holes you can add BoxShapes

 

Add bhkListShape.

Then many bhkConvexTransformShape with a bhkBoxShape.

If you have one bhkConvexTransformShape with a bhkBoxShape you can use copy Branch and add more.

post-3205-0-89232100-1467393185_thumb.jpg

post-3205-0-35327600-1467393194_thumb.jpg

post-3205-0-38132200-1467393201_thumb.jpg

 

Here a nif with 4 BoxShapes ( then I got tired...)
test2 aamjystonehenge.nif   only about 30 BoxShapes left which you need to add.

Posted

Well, I got some work to do. I will be adding all those box shapes, as my full intention it to make my base camp here. Really liking craftybits the more I make stuff with it. Going to build a yurt, do some bee keeping, make some mead and jerky. Probably a few yurts. For living in, wood working, armory. There's a lot of room to build in that area, so I will enjoy being able to walk the circumference of the outer ring. Plus, the immersion factor, don't like falling through what I shouldn't, lol. That's why I stay away from the rowboats for now. There's a mod that replaces them with functional ones, pretty nice, but not compatible with my current LO.

 

Thank you fejeena for the guide on what to do.

Posted

Awesome. I will let you know soon as I get over there again. Having a few other issues ATM, not just the water.....

 

We take a deep breath, let it out, and say "Gooozzfraaahhhbbaaahhh"

 

It will get better...

Posted

I also use it in the VikingVillage Mod. I added a small new isle north of the existing one,  and wanted a create a ritual place, Holy place for some witches. I started with 2 stone column/stele.

Then you posted your Stonehenge nif....and now the ritual place is much bigger. And you can summon 3 witches, a "Satyr" and a Wolf God ( Werewolf). Of course all fuckable (Lovers is now masterfile of the VikingVillage esp, I also changed some original quests and add some new)

 

post-3205-0-36468900-1467945464_thumb.jpg the 3 stone column/stele.

post-3205-0-44584200-1467945476_thumb.jpg magical place, no snow inside the stone circle

post-3205-0-68522300-1467945484_thumb.jpg

post-3205-0-46914500-1467945495_thumb.jpg

post-3205-0-43837100-1467945506_thumb.jpg

post-3205-0-47065300-1467945518_thumb.jpg

post-3205-0-30836500-1467945526_thumb.jpg the whole island

post-3205-0-73584400-1467945536_thumb.jpg the 3 futa\shemale witches

post-3205-0-15098200-1467945545_thumb.jpg Satyr and werewolf

Posted

Is there a copy of the one you use? I've never used viking village before, but that would be a wonderful spot to make base camp.

 

Edit: NVM, just looked up the mod, not something I would use. I already have reason to hunt, methods of starting fire (tinder, firewood and rocks to make sparks). But that is a lovely island.

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