Zaselim Posted June 26, 2016 Posted June 26, 2016 Hey Guys, I making a She-Man of Steel outfit for my body Mod/Character. It has a valvet and Leather fabrics and a metal. So i know which BSLightingShaderPropert to use for leather and metal but I don't know which setting i do in the BSLightingShaderProperty for the velvet to get the looks of velvet textures right in the game. Here are the pictures and the red/YLO upper/jacket is using the Velvet Fabric as well as the Yellow right Thigh/Leg and the boots. I'll be grateful for the help.
darkconsole Posted June 26, 2016 Posted June 26, 2016 more or less use the same settings for leather or metal, maybe find the middle between the two. choose a neutral cubemap texture like shineydull_e or shineycontrast_e. the velvet magic will be handled by your environment mask. it will be very dark with subtle but defined highlights.
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