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FNIS animation generation Error


DDvslns

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Posted

so am using FNIS 5.5 with MO and when ever i try to add NSAP i get the following error

ERROR(9): Index was outside the bounds of the array.

if i remove it and run with my other animations everything is fine

also when i remove one of my other big animation mods (SLAL FunnyBizPack) it works again

 

 anyone know what is the reason for that?

is it too many animations for FNIS to handle?

if so can i take separate fnis generation runs and put them under each other ? (one containing FunnyBizPack , and the other NSAP)

 

thanks

Posted

i tried FNIS 6.2 , but that one doesn't seem to like FNIS sexymove AND also still has the same problem

 

if  i have fnis sexy  move installed i get this

 

ERROR(2011): OLD FNIS version? Wrong line in Animation List, line  17 (..\..\meshes\actors\character\animations\FNISSexyMove\FNIS_FNISSexyMove_List.txt):  aa mt_loco_forward 1 1_mt_walkforward.hkx 1_mt_walkforward.hkx 1_mt_walkforward.hkx     1_mt_runforward.hkx 1_mt_runforward.hkx

 

if i don't   get this still

 

Reading Anubs V1.0 ...
Reading Arrok V1.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading DeviousDevices V2.9.1 ...
Reading Evacuation V1.0 ...
Reading FNISBase V6.2 ...
Reading FNISCreatureVersion V6.1 ...
Reading FunnyBiz V1.0 ...
Reading FunnyBizFC V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading Guffel V1.0 ...
Reading Leito V1.0 ...
Reading MNC V?.? ...
Reading Mitos V1.0 ...
Reading Necro V1.6 ...
Reading NibblesAnims V1.0 ...
Reading NonSexLabAnimationPack V3.1 ...
Reading SexLab V1.60 ...
Reading SexLabCreature V1.60 ...
Reading Xandero V1.0 ...
Reading ZaZAnimationPack
ERROR(9): Index was outside the bounds of the array.
 


whats weird is that if i remove NSAP it all works.... :-/

Posted

here is something to add to the bowl of weird that is FNIS

 

this error am getting is new , so i tried to retrace my steps on what i did ,and it started when i upgraded SLAL FunnyBizPack from 14.8 to 16.2 which added about 5 new animations

so i uninstalled 16.2 and put 14.8 and and it works again !

 

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"

Reading Anubs V1.0 ...
Reading Arrok V1.0 ...
Reading Defeat V5  ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ...
Reading DeviousDevices V2.9.1 ...
Reading Evacuation V1.0 ...
Reading FNISBase V5.5 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 9 alternate animations) ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading FunnyBiz V1.0 ...
Reading FunnyBizFC V1.0 ...
Reading FunnyBizMC V1.0 ...
Reading Guffel V1.0 ...
Reading Leito V1.0 ...
Reading MNC V?.? ...
Reading Mitos V1.0 ...
Reading Necro V1.6 ...
Reading NibblesAnims V1.0 ...
Reading NonSexLabAnimationPack V3.1 ...
Reading SexLab V1.60 ...
Reading SexLabCreature V1.60 ...
Reading Xandero V1.0 ...
Reading ZaZAnimationPack V6.07  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files....
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading Anubs V1.0 ...
Reading SexLabCreature V1.60 ...
Reading FunnyBizFC V1.0 ...
Reading Necro V?.? ...
Reading Evacuation V1.0 ...
Reading FunnyBizMC V1.0 ...
mt_behavior usage: 23,6 %   ( 0 furniture, 31 offset, 0 chair, 0 alternate animations)
0_master usage: 5,2 %   ( 12 paired, 1 kill animations)

 5425 animations for 23 mods successfully included (character)
 1249 animations for 7 mods and 37 creatures successfully included.

Posted

Looks like you have reach  (with NSAP) the limit of 8000 anims FNIS can add.

Keep in mind that a SexLab animation may be composed of a dozen FNIS anims.

Posted

Make sure you're running the latest version of Sexy Move. When I upgraded to FNIS 6.2 it gave me that error and that was the issue. Updating to the latest version of Sexy Move resolved it. It should be version 6.1 (1 December 2015).

Posted

According to fore, the '8000' limit is per type (8000 character, 8000 dog, 8000 horse, etc)  You actually have not reached that limit yet.  The "error(9)" is probably related to a bug in the generator about a limit for sequenced animations of 1000.  Fore has posted a fix for this but has not released a new fnis version yet.  The fix is here:  https://drive.google.com/file/d/0B4wJfSHB28r8dVJHQ1lidTlVLU0/view?usp=sharing. Just replace the generator exe with the one at the link. 

 

EDIT - if you want more info about this, check the FNIS page on Nexus and do a search in the comments for Error(9).

Posted

According to fore, the '8000' limit is per type (8000 character, 8000 dog, 8000 horse, etc)  You actually have not reached that limit yet.  The "error(9)" is probably related to a bug in the generator about a limit for sequenced animations of 1000.  Fore has posted a fix for this but has not released a new fnis version yet.  The fix is here:  https://drive.google.com/file/d/0B4wJfSHB28r8dVJHQ1lidTlVLU0/view?usp=sharing. Just replace the generator exe with the one at the link. 

 

EDIT - if you want more info about this, check the FNIS page on Nexus and do a search in the comments for Error(9).

 

Thank you!

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