Hambam9871 Posted May 30, 2016 Posted May 30, 2016 Background: One the things I love and miss about Lovers Slave Trader for Oblivion was the ability to sell npcs to other npcs and/or setup slave training pairs. This basically served as a language of ludic eroticism, such as selling the scorned and abandoned fiancee her newly captured and trained fiance, having Ruma Camoran post-main quest serves a blade's public use whore, having the drad's services the ogres at the conclusion of malacath's quest, or many other emergent erotic scenarios. This is part of the reason I've never deleted my oblivion saves, every now and then I can literally take a walk through major towns or some settlements and see and remember about all the erotic scenarios I contrived long ago. Unfortunately I have been unable to find such a framework for skyrim, so regardless of how much I want to sell Orthorn to faralda to serve as boytoy I can't, regardless of how much I want sell certain noblewomen to the orc strongholds I can't. This is not meant to disparage the work modders have put in skyrim, paradise halls is awesome and being able to enslave generic npcs is kickass, things in the dark while presently a buggy mess has some great promise, and sexlab sex slaves is great aswell. But none of them lend themselves to emergent eroticism. A lot of mods such a sexlab stories, Slavegirls by Hydragorgon, and others have premade erotic scenarios that are presently filling the void. But I would very much be In short I want to know 1. if something similiar to end functionality of LST possible in skyrim(without massive amounts of script lag and/or save bloat) is feasible 2 if not what differences in gamebryo and creation engine make it unfeasible 3. if you guys could recommend some mods to control npcs(not in sexlab or paradise halls sense, but like have this npc follow that npc)
TnTTnT Posted May 30, 2016 Posted May 30, 2016 You cannot delete the original post (only following post in thread can be delete by poster). However, you can edit it. You have to request moderator help to lock the un-intened topics if you think you make a mistake posting it or you have no longer need it anymore.
WaxenFigure Posted May 30, 2016 Posted May 30, 2016 Interesting idea, thanks for bringing it up. I can't think of any mod that sets one NPC to follow another but can suggest "Scent Of Sex" for setting up rules to allow the one you want to dominate to have sex with their slave. As for a mod to set up that follower system, I'm sure it is possible since that's how those Slavegirls by Hydragorgon actually work, they are set to follow their slavers.
Musje Posted June 2, 2016 Posted June 2, 2016 It should be possible. Home Sweet Home (my add-on mod for Paradise Halls) has the option of having one slave train another, albeit in the confines of a house. When you are in the same location they will act out the training: one will follow the other, and there's sex and whipping involved as well. It's not too script heavy (the mod easily handles 20 slaves and up in a single home). I really like this idea. Currently there are few options for selling slaves in Paradise Halls, the Fellglow Slaver Camp addon has a slave master buy slaves, and Home Sweet Home has a slave auction where NPCs buy your slaves, but it's static and the slaves get deleted after being sold. Selling them to an NPC who keeps them around and continues to abuse them would be interesting to say the least... I'm sure everyone has an NPC or two on whom they'd enjoy imposing such a fate Maybe I'll whip up a little mod for Paradise Halls to prove this concept. The challenge will be in keeping this idea somewhat lore friendly, and adding a degree of variety and randomnes: - who will buy slaves, or will they call the guards on you? - what slave will they buy, and to what purpose? Maid, labourer, sex slave? Easy solution is to let the player pick when selling the slave. - what will they do to the slave and where? Whipping them in the street might not be unreasonable but having sex there would
antoniut Posted June 2, 2016 Posted June 2, 2016 Interesting idea, thanks for bringing it up. I can't think of any mod that sets one NPC to follow another Vilja's mod has the possibility to set any follower to follow her instead of player
WaxenFigure Posted June 2, 2016 Posted June 2, 2016 Interesting idea, thanks for bringing it up. I can't think of any mod that sets one NPC to follow another Vilja's mod has the possibility to set any follower to follow her instead of player I forget to edit out that part of my comment as the last line (which you edited out when you quoted me) is where I recalled a mod which does that.
Musje Posted June 12, 2016 Posted June 12, 2016 Ok I hammered out a mod to implement the basics of this idea: - Sell Paradise Halls or Home Sweet Home slaves to NPCs. - Certain people like guards, priests or beggars won't buy them. - Regular NPCs will buy any slave as a personal servant. These will simply follow their owner around - Shopkeepers, miners and farmers will buy slaves to assist them but they are more picky and will require a slave to be trained in submission a little (using PAH or HSH). These slaves will follow the owner and sandbox around the shop / farm. - Innkeepers will buy trained slaves. If the slave is also trained in sex, the innkeeper will pimp them out. - Caravan merchants will buy slaves in order to sell them again later (these slaves just keep following the caravan) - All slaves follow their owner and will lie down when their owner sleeps. - In principle unlimited slaves can be sold, but there are only 10 slots available to control slaves behaviour. This happens when the owner enters a loaded area (where you are). If a slave is in a loaded area but no slots are available, they revert back to their default behaviour. Slaves not in a loaded cell relinquish their slot, so the limit of 10 applied to the number of active slaves any one area can support. (Can easily be increased within reason) So it's very basic functionality right now but it works. If anyone is interested I can post the mod here as is. Future refinements would mostly be in more elaborate behaviour, such as owners punishing slaves, better sandboxing specific to the environment (shop, farm), and so on.
Hambam9871 Posted June 13, 2016 Author Posted June 13, 2016 Mother of God, Musje that sounds beyond amazing, could you please post your wonderful mod, I am very interested in such a mod as is.
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