peter-penitz Posted May 21, 2016 Posted May 21, 2016 Hi, I couldnt find any related topic to my question. anyways! Im curious if it is possible to export my whole ingame character model to an obj or fbx so that I can reimport it into Maya. Up to this point I just found some information about how to export only the body (without head, feet and hands). Thank you! :>
FLL Posted May 21, 2016 Posted May 21, 2016 As far as I am aware it is not possible to export the whole character in one go to Maya. However if you install the Nif Plugin for Maya (google it for your Maya version) you can import all the pieces one by one. If you are using a custom body you can import the .nif files from the install directory, and if you want to use the vanilla body (unlikely) you have to extract the Bethesda .bsa archives.
gutris1 Posted May 21, 2016 Posted May 21, 2016 just merge them with Outfit Studio, by duplicating the reference... then export the nif
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