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People who installed ENB in Laptop with 2gigs vram


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Posted

How good was it? Is it looks like what you expected/see in screenshots? Which one did you use?

 

I installed a few enb before, the one that adds grainy texture, realistic looking one, and cinematic and such. But none of them actually looking like the screenshot, I don't know if it just because my laptop cards or screenshots are deceiving me :-(

Posted

Yes it pretty much looks like in screenshots, but that's all: Screenshots don't move.

 

With 1 FPS (that's what ENB means then) my character doesn't really move either.

 

So naturally I only use the very basic core ENB with

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
in enblocal.ini
 
I get all the memory benefits, and don't have to deal with annoying "awesome graphics" that prevent character movement.
I for one prefer bouncing titties over everything always stuck on the spot.
Posted

According to various forums, the newest 3.05 version is slightly buggy so I installed 2.92 with the highest rated ENB preset on the nexus to test (Realvision). I had to turn off all the extra effects like lensflare and the like cause it caused my toaster PC to render torches as strobe lights.

After that and various tiny tweaks, my game actually looks better than those screen shots. The ENB mostly handles lighting effects whereas texture mods are more important for a pretty skyrim.

I run at around 20-30fps (Capped at 30 via ENB settings) with textures on high, everything else on low or off with 3G vRam. Without ENB, I ran at about 15-45 fps if I can recall.

Posted

You can use a .108 binary ENB like "Stakado Cinemascope" & run it with almost no hit to performance, and your game will still be completely playable. Stakado or Vandr Delicate (no longer available) are what I use on my laptop (machine dates to 2011-12, card is an AMD 6770 2GB). You can use them together with Dynavision for DoF. :)

 

Here is what it looks like:

 

 

3538713-1435929341.jpg

 

 

3538713-1402136384.jpg

 

 

3538713-1380717447.jpg

 

 

3538713-1379398697.jpg

 

 

 

Posted

1. Image compression. Image compression makes for some strange blending in screenshots that actually make the image more "film-like" and add a kind of dithering that usually isn't present in the actual ENB.

 

2. Monitor calibration and quality. Unless your monitor has been professionally calibrated and tuned, your never quite going to get "print quality" setups. This is actually the big one. I have a 10+2 bit color monitor and a card that supports 10 bit color and ENB can be calculated to fit that display paradigm, courtesy of work by Kyo and Matso; so I can guarantee you what I see is not even kind of what someone with a 6 bit laptop and 6/6+2/8 bit graphics adapter is seeing, ReShade dithering or no.

 

Additionally most monitors have an absolutely shitty level of black calibrated wherein black on most systems is essentially dark dove grey, and last time I checked 0,0,0 is black, not 90,90,90. In addition most laptops and AMD cards have crsuhed as shit contrast and color separation, which leads to what I like to call "nexus screenshot syndrome" where in a picture the uploader thinks is a " fireside moody ambient tone piece" of their waifu is pretty much just 4 shades of RED RED RED and FUCKING RED because their monitor/adapter is set with the green levels through the fucking roof to get that (not) "realistic colorless totally nextgen awesomesauce" and on top of that they're using an ENB like Bleak or Cinemskope or NLA where the grey levels are through the fucking roof due to grain, dithering and blur settings/algorithms that Matso and Prod80 originally set for color blending and sharpening being co-opted by Boris, Midhras and ZeroKing and those color blending routines being retooled with gray, up to 70% gray per sample per pixel, for what reason I have no clue because no one lives in a Dark Souls world where the sun is a green-gray star, and all that is one top of coloring scheme already slanted to blue to begin with, I guess to combat the redness of Skyrim interiors, or more likely just to reproduce Call of Duty desaturation bandwagoning.

 

While Nordic countries do a get a shit ton of blue light, they don't get enough to turn people's skin color gray or literal off-white or the tonal consistency of dried clay.

 

3. There are also difference between the two main vendors and how they treat color and lighting, so if an uploader has a nVidia discrete card and you have an AMD integrated A/GPU, what they put up and what you're going to see are going to be different by default. This is also the case for whatever version of DX any ReShade preset used with an ENB is going to produce.

 

4. This also applies for the various texture mods. If the uploader is using a completely different skin mod than you, even if you're looking at the same model in game it isn't going to look the same no matter what you tweak.

 

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