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F4:SS - Fallout 4 Slavery System 0.9b (05.08.17)


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Posted

not sure if it's this slavery mod or not, but how d'you assign slaves to auction poles? i've tried going into workshop mode, but nothing happens; they just walk away. i have several dressed in tattered rags, shock collared and ready to go.

  • 3 weeks later...
Posted

Question for the author of this mod. (I tried pm you but it seem you blocked them)

I am new to this community and wanted to try out couple of mods, which in this case, yours interested me the most from the way you described it.

Now after playing a bit, found out it was not only not completed it wasn't updated at all (installing other mods like just bussines etc. is out of the way because I don't want to not only lose my save but also torturing myself through the whole intro of vault), so the question is for the author - did you abandoned it or will you try and complete it fully?

From couple of hours playing on it, it looks good and has good mechanics. A bit complicated but managable.

I tazed and enslaved a female raider, tested her on various devices from two of the mods required, and tested various stuff from workbench.

The problem after that was the mod not being complete which in this case, kind of soft locks progression of the person installing it, via not being able to train a slave (punching doesn't do it nor does it for punishments either), not being able to talk to them, no various tools for those two stuff like training and punishments aka whips etc., no animations to touch them when they are bound or locked in a specific furniture (the only reaction you get from slave is on "suckerchair" when you tape gag them).

Not being able to see that specific skill of slavery you can progress.

It's a really good, and pretty mod, but sadly not finished.

I am thinking of installing couple of other mods like zazout stuff, aaf related stuff(and some stuff from their guide book), commonwelath captives(unless it would conflict with this mod), and probably some animations from various stuff.

 

If you are reading it I really hope you would complete this mod fully.

If it's a problem of the will to do it then it's best to slowly come back to it or even scrap some stuff out from mod to fully dedicate oneself to a specific stuff.

 

Regards, Lucy.

  • 3 months later...
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Posted (edited)
On 12/5/2024 at 12:30 AM, tyler perry said:

Is there a way to turn off that bullshit where they can break free or resist you??

just dont bother. get "just business" it has those options on the last option in the list of its in game mod menu. and well..... its just a better mod. f4ss is ANCIENT at this point. so instead of pulling your hair out trying to make broken things that required shit thats not around anymore just get another mod that covers more shit, which in this case would be "just business". OOPS i quoted wrong comment. i meant to get the one before it with the screenshot of files not installing because reqs arent present. it was for diff version of fo4 main file i think was the problem last time i tried messing with it.

Edited by xkcorruption
quoted wrong dude
Posted (edited)

I tried Just business and it works fine.

Has any one tried this lately and found it working well or hjaving issues?

 

Some of the features seem interesting.

 

EDIT: Reading comments it seems like it wads never completed.

Edited by katrina.balanchuk
  • 3 weeks later...
  • 1 month later...
Posted
On 1/10/2025 at 5:40 PM, RAAMPEAK said:

hmm taser syringe doesn't do anything

did you build the workbench? did you then craft collars? if no then f4ss will do nothing till then. once you have the workbench built and safe(if you have the version with the safe) you can then enslave people. the "sale" restraints/posts never worked. i gotta mention once again this mod is ancient it was made when Four Play(4play) was the only sex mod

Posted

a good addition would be a a craftable signal tower that detonates the collars of any slave who tries to escape. it would also show other slaves what will happen should they have the same idea.

  • 2 months later...
Posted
On 3/4/2025 at 4:24 PM, cockroach666 said:

a good addition would be a a craftable signal tower that detonates the collars of any slave who tries to escape. it would also show other slaves what will happen should they have the same idea.

 

Remote shock slaves. Let them run a mile away, thinking they're free, and then they get endlessly shocked for like 6 hours straight.

 

*muahaahhahahaahaaaaa*

  • 5 months later...
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  • 3 weeks later...
Posted (edited)
On 4/24/2019 at 12:38 AM, Hogen22 said:

I have the mod installed and tried all the Debugs etc. The command broke the E menu and I can not find the Taser round any ideas to fix this?


I installed it, ran it and it works fine, no crashes whatsoever however I do agree that there is a lack of interest from the author or people that use it to let others know how it is used. So far for me I did install the safe, I was able to find the ammo, craft it, shoot it, stun victim and trap them. I see the menu needs work or if it has features to coerce, intimidate, victimize or torture slaves I have not been able to find them.  

Edited by Ep7880
syntax
Posted
On 11/2/2025 at 8:45 AM, Rafaloco said:

how you guys get slaves and who can you enslave? im not finding out how to do it

 


A) install safe
B) make taser rounds

C) shoot a raider
D) profit!

 

Posted (edited)
On 10/3/2020 at 9:43 AM, murf said:

The OP has to be the one to ask moderators that the thread be closed.

------------------------------------------------------------------------------

 

 

This mod is dead

It isn't updated .. it's old .. it's broken .. it's everything you want to be except in working order

 

This mod is old but not broken since I am running it without issues amd no more importatly no CTDs. In fact it is fun to combine it with bondage grenades:

image.png.e674b80c45b250ac4fbdcaf3964e08cc.png

Edited by Ep7880
clarity
  • 4 weeks later...
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  • 2 weeks later...
Posted

Hi,

thx you for this great mod.

The Tazer round isnt in the chemistry crafting station. My guess it has been overwriten by another mod.

Can you give me pls the ID for the Tazer round tha I can enslave evil people!

:)

Posted
On 12/28/2025 at 8:11 PM, gloo84 said:

How do I send the enslaved npc to my settlement?


You assign them unless you want to have them follow you all the way to the settlement you want.

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