Necrokat Posted May 2, 2016 Posted May 2, 2016 I Been having stutter and lag so been testing things. Just happened to remove the HDTskyrimmempatch files, and play is significantly smoother and much lag is gone. I already had Sheson’s patch (and or the SKSE lines), and ENBOOST. I never knew why to have hdtmem patch, it was just included wit the hdt package I received. I had that patch set at defaults and not change any settings. So could the hdtmem patch be conflicting wit those? Not good to have all three maybe. Is one Mem patch better than other? Also I have hdtPhysicsExtensions.ini that is set at [simulator] numThreads = 0 solverBufferSizeInKBs = 4096 solverTau = 0.8 solverDamp = 0.8 solverIterations = 8 solverMicrosteps = 1 enableDeactivation = false are those correct setting? Thank you
27X Posted May 2, 2016 Posted May 2, 2016 Just remove the hdtmempatch and make sure you're using enb .305 with boost.
Necrokat Posted May 3, 2016 Author Posted May 3, 2016 Thanks you. I use a older enb. 252 I think and the enbboost that came with that. Very happy with the set up I have. Is it imperative that I use .305 ? And why did removing hdtmempatch make such a large improvement with my lag? Maybe the mempatch fighting with Sheson's?
27X Posted May 3, 2016 Posted May 3, 2016 hdt fights with everything, which is why I recommended .305, Boris has introduced a memory allocation scheme that should allow both to co-exist. Personally I also had to remove it, .305 did nothing to help with hdt's issues.
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