fred200 Posted April 29, 2016 Posted April 29, 2016 What is the status of custom skeletons for Fallout 4? I am assuming we need more bones for specific animations. Along the same lines, since we don't see much new in animation support, is someone like Fore going to give us the structure to port over existing Skyrim custom animations? Â And if you are going to lock this thread with the comment "Use the Request Topic" - at least create a Request Topic. Â
Guest Posted April 29, 2016 Posted April 29, 2016 Here is where all the discussion is:Â [dev] hkxpack hkxanim hkx file editor.
DexesTTP Posted April 29, 2016 Posted April 29, 2016 Actually, I'm going to comment "use the search bar on top" and ask for this thread to be locked.All there is to know is in the "HKXPack" thread I guess (here) so you can go ahead and be kept up to date. Â And to answer your question, Fore isn't working on FO4 and Bethesda is giving us an alternative for what he did for Skyrim.
fred200 Posted April 29, 2016 Author Posted April 29, 2016 Thank you for the link! And no, I would never have found it from a search on my topic words. I do think this topic, locked, makes a good redirect.
Halstrom Posted April 30, 2016 Posted April 30, 2016 What is the status of custom skeletons for Fallout 4? I am assuming we need more bones for specific animations. Along the same lines, since we don't see much new in animation support, is someone like Fore going to give us the structure to port over existing Skyrim custom animations? Go for it I say, if people were doing it they wouldn't be waiting for a thread asking about it to say so.
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