wabi-sabi Posted April 29, 2016 Posted April 29, 2016 Sssooo... I've been using the Arousal Redux framework and it occurred to me that all the MODS that use the framework do so with NPC's in mind. It does not appear that anyone has thought of a MOD where the consequences of arousal from a strictly PC perspective. This really needs an adjunct mod that forces the player to deal with allowing PC arousal to reach 100. Perhaps in the following manner: Upon reaching Arousal 40: 1. 5% lower: experience gain; -5 sneak, pickpocket, lockpicking, speech. Upon reaching Arousal 70: 2. 10% lower: experience gain; -10 sneak, pickpocket, lockpicking, speech. 3. Random bouts of blurry vision and stumbling. Upon reaching Arousal 100: 4. Continuous blurry vision (Waivers between player can functionally play the game to occasionally, I can't play the game because the screens too messed up.) 5. 15% lower: experience gain; -15 sneak, pickpocket, lockpicking, speech. 6. Random stumbling. However, the meat of this MOD really needs to be the following: 7. Masturbation should be the equivalent of drinking alcohol in Frostfall. Masturbation will temporarily reduce arousal level by 30 only to regain 40 after 7 minutes in real time or ideally 2 to 4 in-game hours. 8. Using Sexlab sex stats and/or using MCM checkboxes, arousal can only to be reduced to 0 when experiencing certain type of sex (your PC's preference). So, you like being the victim, or bestiality, or being the aggressor, etc. All other broad categories of sex will reduce arousal either by 25 points or 50 points depending on some appropriate criteria mimicking lack of preference. EDIT: I am now fantasizing that I've just made some MOD experienced author super excited by my proposal...
Leito86 Posted April 29, 2016 Posted April 29, 2016 There use to be arousal consequnces, but that seemed to have been removed fairly recently (or turned off by default, haven't checked).
WaxenFigure Posted April 29, 2016 Posted April 29, 2016 From the Original Post for Sexlab Aroused: Lover's Desire Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 50-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower All of that still works in the Redux version of the mod.
Valgo Posted April 29, 2016 Posted April 29, 2016 Dripping when Aroused also has you covered when it comes to visual penalties and a fast audible heartbeat. There are two stages and you can use MCM to customize the arousal level requiered for either of them to show up.
prm339 Posted April 30, 2016 Posted April 30, 2016 There use to be arousal consequnces, but that seemed to have been removed fairly recently (or turned off by default, haven't checked). "Arousal consequences" seems still active, but is renamed to "Devious Attributes 0.7.62" since recent update. http://www.loverslab.com/files/file/2623-devious-attributes/
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