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The Manipulator


Guest ffabris

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Posted
7 hours ago, ffabris said:

Make sure you're using an outfit ID - armor IDs will not work. In Skyrim, only outfits can be worn, so to wear armor, you need to define an outfit that contains that armor part. The mod you want to use probably has has an outfit definition which includes the armor you want.

Thanks man. I understand what you mean. In Skyrim.esp there are entries of the OTFT type but the mod I am using doesn't have them. I will try creating outfits for it manually else use a different mod. Thanks very much.

Guest ffabris
Posted
16 hours ago, c00lb3ans2 said:

Thanks man. I understand what you mean. In Skyrim.esp there are entries of the OTFT type but the mod I am using doesn't have them. I will try creating outfits for it manually else use a different mod. Thanks very much.

 

Sure, my pleasure ?

 

21 hours ago, Tiruil said:

I have never heard of BBLS ?

 

Sorry, not sure how that cropped up.

Posted

I really like this mod, it is now on my MUST INSTALL list directly under LTD Katanas and Neo's Oriental Dress Set, and also Tropical Skyrim {yes I like that overhaul too much!}

 

This mod is locked in my load order for sure!

Guest ffabris
Posted
20 hours ago, Tiruil said:

I really like this mod, it is now on my MUST INSTALL list directly under LTD Katanas and Neo's Oriental Dress Set, and also Tropical Skyrim {yes I like that overhaul too much!}

 

This mod is locked in my load order for sure!

 

I'm really glad you like it, thank you!  ?

  • 4 months later...
Posted

Can this mod lower follower combat stats?

I find a lot of followers have too high stats which spoil the game, because they take all my kills.

A follower for me is a follower and not a bodyguard

Posted
31 minutes ago, h4yw0rthy said:

Can this mod lower follower combat stats?

I find a lot of followers have too high stats which spoil the game, because they take all my kills.

A follower for me is a follower and not a bodyguard

No but you can use XEdit to dicky about with followers so they are what you want.

 



2015371581_Baseballpractice.thumb.jpg.be450d70e61a97af47b7950802790f6d.jpg

Posted

I did it by using AFT in the end.

I disabled magic, and since it's right at the beginning of the game, I dsabled auto level up on the character.

 

Working really well now!

But thanks...

Posted
3 hours ago, h4yw0rthy said:

I did it by using AFT in the end.

I disabled magic, and since it's right at the beginning of the game, I dsabled auto level up on the character.

 

Working really well now!

But thanks...

I was going to say, most follower mods give you access to stats. I know EFF does. You could also edit then via xedit or the ck.

 

And funny, I find companions too weak. I almost always make sure they have perks and levels via the CK. But I am playing with some hardcore combat mods. An unmodded Farkas, for example, even under 40, would spend most of his time on his knee in my game. SO I changed his level so he now levels with my char and added skills.

  • 6 months later...
Posted

Welp I ran into a ..... annoying.... issue, wherein Manipulator will work as intended to edit an NPC, HOWEVER, anything in the MCM list below it WILL NOT SHOW their MCM menus in any manner; also affected is anything past foot paint in showracemenu after manipulator is used.

 

Restarting the game fixes this; but its getting annoying

Guest ffabris
Posted

Not heard that before. Only guess is a conflict with something else.

Posted

And I cant figure out what it conflicts with; fortunately it only lasts until I restart the game, then everything works as expected; Somehow though once I posted about it here, it never did that glitch in the game. {I like my characters to be a certain size compared to everything else. nasmely, taller and fuller in figure, so my companion gets the same treatment, and manipulator helps with that}

Guest ffabris
Posted

Hopefully it won't repeat  ?

  • 4 weeks later...
Posted (edited)

It might just be me but I just started playing again and bought myself AE (big mistake) and I found my game doesn't boot up with Manipulator on :( which sucks man cause I love how convenient your mod is for almost everything.(Sorry if this has already been brought up)

Edited by Dozerdog123
Guest ffabris
Posted
7 hours ago, Dozerdog123 said:

It might just be me but I just started playing again and bought myself AE (big mistake) and I found my game doesn't boot up with Manipulator on :( which sucks man cause I love how convenient your mod is for almost everything.(Sorry if this has already been brought up)

Sorry, no idea what AE is even

Posted (edited)
14 hours ago, ffabris said:

Sorry, no idea what AE is even

The upgraded version of Special Edition, called Anniversary Edition; its one of the reasons {breaking mods} that I am sticking with Legendary Edition

Edited by Tiruil
Guest ffabris
Posted
9 hours ago, Tiruil said:

The upgraded version of Special Edition, called Anniversary Edition; its one of the reasons {breaking mods} that I am sticking with Legendary Edition

Ahhhh ok. I hadn't heard of it. Just goes to show how out of touch I am now. ?

Posted

Yeah, special Edition Skyrim got a HUGE 10th anniversary update called Anniversary Edition last year; it broke a LOT of stuff; so for example you might need to upgrade/update Manipulator to fix the issues it causes of not starting the game or allowing the game to run

 

Personally I am sticking with Legendary Edition skyrim; I finally got it working how I want it to work too.

Guest ffabris
Posted
22 hours ago, Tiruil said:

Yeah, special Edition Skyrim got a HUGE 10th anniversary update called Anniversary Edition last year; it broke a LOT of stuff; so for example you might need to upgrade/update Manipulator to fix the issues it causes of not starting the game or allowing the game to run

 

Personally I am sticking with Legendary Edition skyrim; I finally got it working how I want it to work too.

Updating Manipulator will be a job for someone else. ?

  • 1 month later...
  • 4 weeks later...
Posted (edited)

Hi.

I've been using the manipulator for a while. I cleaned up my Skyrim completely because I had a lot of mods unmanaged and activated a lot via MO2.

Now I have all mods via MO2 and have gained more stability and overview.

I also had to reinstall the manipulator.
But I have the following problem:

The hotkeys don't work. For the "Crafting Menu" I always used the "K" button.
But after I set it and I press K, nothing happens. I noticed that after saving and loading, the hotkey button was reset.

What can be the reason?

 

EDIT:  

 

For testing purposes, I started a completely new game and only loaded the manipulator (plus alternate start and the unofficial patch).

And now only a selection of possible hotkeys is displayed in the manipulator interface in the MCM menu...

Something isn't right there...

 

 

 

Screenshot:

 

Spoiler

20220829214105_1.jpg

 

Edited by Surtshellir
Posted
7 hours ago, Surtshellir said:

Hi.

I've been using the manipulator for a while. I cleaned up my Skyrim completely because I had a lot of mods unmanaged and activated a lot via MO2.

Now I have all mods via MO2 and have gained more stability and overview.

I also had to reinstall the manipulator.
But I have the following problem:

The hotkeys don't work. For the "Crafting Menu" I always used the "K" button.
But after I set it and I press K, nothing happens. I noticed that after saving and loading, the hotkey button was reset.

What can be the reason?

 

 

I forget the name of the mod, but IIRC something like StorageUtil or something else that enables JSON use is needed to save that.  I might be wrong and all of that is handled by Manipulator itself... but I'd check for .json files and make sure you can edit them.  Depending on where you installed MO2 and where it put the folders, especially if they are in the "Program Files" folders Windows might not let you make changes and save them as you should. So.. two potential problems.

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