AmethystLR Posted March 31, 2016 Posted March 31, 2016 Sooo.. I'm unpacking BSA's to reduce load times on things. In my temporary folders where I'm unpacking, I unpacked Schlongs of Skyrim, then went to unpack the BSA for Campfire http://www.nexusmods.com/skyrim/mods/64798/? Anyway... it wants to overwrite some scripts: bladessparringscript.pexc00trainerscript.pex c00vilkasscript.pex companionssinglecombatantscript.pex dgintimidatealiasscript.pex dgintimidateplayerscript.pex ms11calixtoscript.pex and their psc files. Not sure what to do here. Just overwrite it? I left it out for now.Edit: I may be panicking about nothing. I checked the PSC file for bladessparringscript, comparing both of them in notepad+, they're identical. GG me I guess.
Anatriax Posted March 31, 2016 Posted March 31, 2016 Sooo.. I'm unpacking BSA's to reduce load times on things. In my temporary folders where I'm unpacking, I unpacked Schlongs of Skyrim, then went to unpack the BSA for Campfire http://www.nexusmods.com/skyrim/mods/64798/? Anyway... it wants to overwrite some scripts: bladessparringscript.pex c00trainerscript.pex c00vilkasscript.pex companionssinglecombatantscript.pex dgintimidatealiasscript.pex dgintimidateplayerscript.pex ms11calixtoscript.pex and their psc files. Not sure what to do here. Just overwrite it? I left it out for now. Edit: I may be panicking about nothing. I checked the PSC file for bladessparringscript, comparing both of them in notepad+, they're identical. GG me I guess. Yes, both sets of files for each mod are nearly identical, so running them both won't cause any problems. However, Mod Organizer DOES always want to put Campfires after SOS. Might want to get ahead of that one.
Zor2k13 Posted March 31, 2016 Posted March 31, 2016 Why does that mod need to alter those scripts? I think the USLEEP patch changes those scripts too since there was some bugs with blades sparring turning into lethal combat bug.
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