Evanness Posted February 21, 2016 Posted February 21, 2016 Hey guys, I was wondering if there is any way to use SG's female head texture only with the default CBBE body texture without leaving a neck gap behind? Like changing the skin colour of the face to CBBE's default texture while keeping SG's lips and eyes texture. I really like SG's face but not the body textures. Right now I'm only using face texture and like a choker to cover up the neck gap . Thanks in advance !
Swiftstep Posted February 21, 2016 Posted February 21, 2016 Why not use the SG head normal map on the CBBE skin texture? It would take photoshop knowledge and probably lots of work to create a combo skin of SG and CBBE standard. Best take the normal map of the head and the skin set of your liking.
Evanness Posted February 21, 2016 Author Posted February 21, 2016 Why not use the SG head normal map on the CBBE skin texture? It would take photoshop knowledge and probably lots of work to create a combo skin of SG and CBBE standard. Best take the normal map of the head and the skin set of your liking. I have no idea how to do that, but I found a solution, thanks for trying ! Use texture blender. That was, surprisingly easy and effective !
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