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Walking when stamina is zero


43deadwood

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Posted

Hi - just wondering if there's some way to stop my character running when stamina reaches zero? There's obviously some mechanism for this - when the carryweight limit is exceeded then my character can only walk. I always think of the stamina drain as running out of breath - so at that stage running shouldn't be possible. There was a mod on Nexus that tried to cause a health drain when stamina reached zero and your character continued to move, but it didn't work as intended. I've searched the Creation Kit Wiki but can't find anything.

Posted

You'd first need a spell, or rather its detrimental "magic effect" that affects say, "speedmult" and runs on the condition that your stamina is zero. First, try setting your speedmult to zero using the console command (player.setav speedmult 0) and see if that works. I'm not sure reducing the speedmult would be enough, but you get the idea.

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