43deadwood Posted January 22, 2016 Posted January 22, 2016 Hi - just wondering if there's some way to stop my character running when stamina reaches zero? There's obviously some mechanism for this - when the carryweight limit is exceeded then my character can only walk. I always think of the stamina drain as running out of breath - so at that stage running shouldn't be possible. There was a mod on Nexus that tried to cause a health drain when stamina reached zero and your character continued to move, but it didn't work as intended. I've searched the Creation Kit Wiki but can't find anything.
Nasseliten Posted January 23, 2016 Posted January 23, 2016 Requiem has stuff like this, but that overhauls a lot of other things as well.
bjornk Posted January 23, 2016 Posted January 23, 2016 You'd first need a spell, or rather its detrimental "magic effect" that affects say, "speedmult" and runs on the condition that your stamina is zero. First, try setting your speedmult to zero using the console command (player.setav speedmult 0) and see if that works. I'm not sure reducing the speedmult would be enough, but you get the idea.
43deadwood Posted January 23, 2016 Author Posted January 23, 2016 Thanks everybody for all your suggestions!
Recommended Posts
Archived
This topic is now archived and is closed to further replies.