harveytherabbit Posted January 15, 2016 Posted January 15, 2016 I recently added in sounds from Doggy Style Sounds to try them out, and set the replay timer to 1 second to make it practical, then noticed that over the course of the animations the sounds sped up naturally, presumably something in the base coding. The issue is while it's excellent for doggy-style and general sex, it breaks immersion for others, and the timing of course changes for each animation. This made me do some checking for anything that could potentially adapt sound effects per animation or per loop, and of course there isn't. So I was curious what would be the chance that the framework could allow the setting of custom sound folders and timing on a per-animation, per-timing basis? I noticed you can already control the position of the characters in each animation (Rough Standing has the male sink into the ground for me with the recent update, so had to move them around) So for example in Arrok Leg Up Rape since it's the best current example I can think of, the first stage has the legs being moved, the second stage has a slower rhythmic thrusting, the next stage slightly faster, and the final stage is the fastest. Under current settings it detects no sound toggles for the first section apparently, however for the next it does, however creatures don't have that function, yet do seem to detect speed-up in future stages of animation. I apologize for not having a context for the difficulty this may or may not be since I may know syntax for code, but had no actual coding knowledge myself. In terms of immersion I would love to customize sounds for each act and make it a better overall experience with proper timing and intensity. I'd even spend the time tweaking them and release it as a mod if I knew how, or if that level of control could be integrated into the framework as it seems like it could be, I'd be able to make a spreadsheet for the timing to do the busy work. Would this be a viable potential for a future framework update to specify certain sound folders and timing per animation and stage?
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