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Slave Jail ReLoaded


sen4mi

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Posted

Slave Jail Reloaded has some similarities to some content here.

 

It even has a quest where the player temporarily gets enslaved. Unfortunately, that quest was mostly just a tour of the facilities -- there's almost no challenge to it, especially in contrast with the rewards you get. (For example, it would have been much better if the facility had guards to defeat. Instead you have just one token fight to escape followed by another against only two people, which you can plan for, after you have escaped.)

 

The reward you get for this almost trivial effort (my second level character had no problems here) includes gear that worth many thousands of caps -- I did not bother totally everything. It's basically a player home quest (except with a slaver theme).

 

It also had some problems where I basically had to cooperate (and reload a few times) to get the conversations and such to work properly. But some of these problems were induced by other mods (for example, a generic "goodbye" topic was a frequent problem).

 

(Also, they do not feed you, which might be bad, but the quest is survivably short and does give you some access to water, and you can also send yourself some food and water for an early part of the quest by putting them in a "slave's gear" container in a dumpster outside victor's shack.)

 

However, it does have some interesting ideas.

 

For example, when you are a slave, you have access to your pipboy, but you cannot sneak nor fight, you can only talk and activate items.

 

Also, you cannot run (because your collar weighs 5000 pounds). And it manages to do a "slave follow master" quest.

 

And, the enslavement quest mostly sets you up to be ambushed. That could have been done better, maybe, but I thought that was a nice touch.

Posted

I found it very useful for roleplaying as a male slaver, as I said in the other thread about this particular mod. I didn't try the quest but enjoy using it as a base of slaver operations, and wish there were more like it

Posted

Holy crap, this mod is so smooth and stable/sturdy in the different sequences, Stuff like this is usually so bugged out you cant even finish it. QUALITY.

Posted

Yes, I brought this to the attention of some of our modders a while ago. I too was very surprised by how resilient it was, very bug free which is good. The Slave Jail thing though, I can't seem to turn it into *my* Jail after I kill the warde, pete and bill. I don't get any new content with the mistress or secretary, which is a shame.

 

The Human Trafficking esp is very good though, a world of improvement over Cortex Scrambler, and maybe it will offer some insights into Chase's own slavery?

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