Nayl Posted October 31, 2015 Posted October 31, 2015 I'm trying to complete a race tailored for one of my followers. Problem is that I can't get a preview of her to successfully load with all correct looks. I just get a flat generic Nord female preset face. The culprit seems to be the Race .Tri files. Both the head and brow race .tri appear to be linked to the files correctly in the headparts section. For some reason, the creation kit can't use the race morphs. Is it because I need to find some way to update the files like what automatically happens for the chargen.tri's after saving a CME in game? I can't figure out how to update the race tri files if that is the possible fix. What is it I need to do to get this to work please and thank you for your time in this matter.
PsychoMachina Posted October 31, 2015 Posted October 31, 2015 Is the race morph in the TRI named the same as the race you assigned it in CK? The race is named '0_KaelaRace' so the object mesh in the femaleheadrace.tri and femaleheadbrowraces.tri also needs to '0_KaelaRace'. I'm not 100% sure about this, but maybe if you rename the race to just 'KaelaRace' and the do the same for the morph object in the TRI files, CK might recognize them. I don't recall morphs having underscores in their names.
Nayl Posted November 2, 2015 Author Posted November 2, 2015 Is the race morph in the TRI named the same as the race you assigned it in CK? The race is named '0_KaelaRace' so the object mesh in the femaleheadrace.tri and femaleheadbrowraces.tri also needs to '0_KaelaRace'. I'm not 100% sure about this, but maybe if you rename the race to just 'KaelaRace' and the do the same for the morph object in the TRI files, CK might recognize them. I don't recall morphs having underscores in their names. What do I need to edit .tri files? I've never attempted to open/tinker with them.
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