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Active Script Cleaner?


Cock Sucker

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Posted

is there such a thing? on my main L86 I got 6223 active scripts >.< but my L57 has only 157 active scripts...

 

surly 6223 cant be a good thing for a save can it? I know its not the mods installed I think as all others have a low script count but use all the same mods etc.

 

is there a mod that tells me what scripts are active and what they are so can remove them or is 6000+ ok?

 

 

 

 

post-53106-0-19799700-1444590851_thumb.jpg

Posted

There is Savegame Script Scalpel which will tell you how many active scripts are on your character and what mods they belong to.

 

Edit: There's also Rogue Script Remover , it will actively shut down "bad" scripts while you're playing but some users said that it can stop MCM menus from appearing or stop useful scripts from working, so please keep that in mind.

As for mod that will tell you in game what scripts are currently running and what mods they belong to then no, I don't think there is one unfortunately.

Posted

is there such a thing? on my main L86 I got 6223 active scripts >.< but my L57 has only 157 active scripts...

 

stack dumps broke some things, that broke other things, that broke other things...

even if you fix the problem, some broken things will stay broken

and deleting those broken things will break more things

save is dead, and when you reach 15 or 20 000 active scripts, you will no longer be able to save

go back to earlier save

 

and try to find the problem by looking at those stack dump, or saving in qasmoke, or comparing with old save

or your save will break again

Posted

the save WAS playable >.<

 

but anyway I decided (using a copied save) to try and clean it, I was in a fighting mode lol not wanting to lose a save I started in 2011 >.<

 

doing a procedure of disable/uninstall mods starting from armour and non necessary then saving after a few mins then cleaning then retesting etc.

 

then doing more "essential" mods like sexlab add ons, devious addons, milk mods, blush mods etc and repeating the above process.

 

after doing this for a few times the active scripts shot up to OVER 7200+ >.< wtf! lol

 

so carried on till I was left with 33 active mods (pic 2), I couldn't seem to remove the 3 devious devices or sexlab aroused though without it crashing.

 

and again saved and cleaned and retested.. and to my amazement it went from the 7200+ down to 33! O_O (pic 1)

 

so im going to be testing this over the next few days to see how stable it is >.<

 

also is there a way of reseting a standards followers armour back to default?, disable, enable,  resurrect, resetai, recycleactor didn't work :/

 

 

 

 

 

 

 

 

post-53106-0-76409600-1444637329_thumb.jpg

post-53106-0-57140700-1444637337_thumb.jpg

Posted

well I solved the issue (incase anybody else gets this issue) >.< with a bit of trial and error I reduced my active scripts from 7800+ yes it went that high down to 47, my solution....

 

close down / uninstall / disable via mcm the following mods.

 

Devious Helpless

Devious Enslaved

Devious Captures

Devious Loot

unchecked Devious Deviants

 

saved game, uninstalled the above mods via nmm, reloaded game up and waited about 5mins for it all to clear, saved again, run the game save via save game cleaner, reloaded to test, saved, quit game, reinstalled the above mods again and reordered them.

 

and bang everythings working perfect again.. mods are running fast and instant! :D

 

don't ask me why but individually alone doing these didn't work doing them all together did... go figure! >.<

Posted

don't ask me why but individually alone doing these didn't work doing them all together did... go figure! >.<

 

said above it's stack dump

 

leave whiterun, and spam quicksave (to get a save as soon as you get outside)

open that save in savegamecleaner

you'll find some critterspawn in active script

a lot of them will be in suspended stack, with civil war scripts and other things, you'll have many 02xxxxxx too, those ones are not fully load yet

 

if that critterspawn spawn a night critter, and it is daytime, script is unload without doing anything, so it isn't put in the save

it's put in suspended stack, to get deleted later

 

[10/13/2015 - 05:06:28PM] Suspended stack count is over our warning threshold, dumping stacks:

 

that mean there's too many useless scripts for the engine, and the game give up

this dump active scripts too, and that mean troubles

all those problems some have with the civil war, npc don't give next quest, door don't open, quest don't complete, etc etc, it's stack dumps

 

there's nothing to fix that, took care of the problem like that

 

script dump

event onload

registerforupdate(0.1)

endevent

 

event onnupdate

int i =0

while i <1

dump2.registerforupdate(0.1)

endwhile

endevent

 

script dump2

event onupdate

dump.registerforupdate(0.1)

endevent

 

that will put all onequipped, on celllocationchange and everything else in the log

ctrl f, you take a look that script is useless, you delete it, it will no longer be a problem

 

a lot of civil war scripts become useless after you have win the war

deleting them is not an option

but you can do that

 

random civil war script

event whatever it is that load the script()

if quest.stage != x

 script stuff

elseif

 self.disable

 self.delete

endif

they will kill themself when the war is done

Posted

skyrim scrips / implementing them are like pure Japanese for me >.< lol

 

last time I did basic scripting was in oblivion mods but that was like 5 years ago -.-

 

 

 

 

Posted

skyrim is such a mess if you don't check, your save death is only a matter of time

 

 

[10/14/2015 - 03:58:33PM] VM is thawing...
[10/14/2015 - 03:58:44PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 03:59:30PM] Error: Array index -1 is out of range (0-4)
stack:
    [sexLabThread00 (0A061EEF)].sslThreadController.ActorAlias() - "sslthreadmodel.psc" Line ?
    [sexLabThread00 (0A061EEF)].sslThreadController.DisableUndressAnimation() - "sslthreadmodel.psc" Line ?
    [DefeatNPCsRefreshQst (3006E96C)].defeatnvnassaultscr.TheAction() - "defeatnvnassaultscr.psc" Line ?
    [Active effect 2 on  (3801EB31)].defeatnvnassaultspl.OnEffectStart() - "defeatnvnassaultspl.psc" Line ?
[10/14/2015 - 03:59:30PM] Error: Cannot call DoUndress() on a None object, aborting function call
stack:
    [sexLabThread00 (0A061EEF)].sslThreadController.DisableUndressAnimation() - "sslthreadmodel.psc" Line ?
    [DefeatNPCsRefreshQst (3006E96C)].defeatnvnassaultscr.TheAction() - "defeatnvnassaultscr.psc" Line ?
    [Active effect 2 on  (3801EB31)].defeatnvnassaultspl.OnEffectStart() - "defeatnvnassaultspl.psc" Line ?
[10/14/2015 - 03:59:30PM] Error: Array index -1 is out of range (0-4)
stack:
    [sexLabThread00 (0A061EEF)].sslThreadController.ActorAlias() - "sslthreadmodel.psc" Line ?
    [sexLabThread00 (0A061EEF)].sslThreadController.DisableRagdollEnd() - "sslthreadmodel.psc" Line ?
    [DefeatNPCsRefreshQst (3006E96C)].defeatnvnassaultscr.TheAction() - "defeatnvnassaultscr.psc" Line ?
    [Active effect 2 on  (3801EB31)].defeatnvnassaultspl.OnEffectStart() - "defeatnvnassaultspl.psc" Line ?
[10/14/2015 - 03:59:30PM] Error: Cannot call DoRagdoll() on a None object, aborting function call
stack:
    [sexLabThread00 (0A061EEF)].sslThreadController.DisableRagdollEnd() - "sslthreadmodel.psc" Line ?
    [DefeatNPCsRefreshQst (3006E96C)].defeatnvnassaultscr.TheAction() - "defeatnvnassaultscr.psc" Line ?
    [Active effect 2 on  (3801EB31)].defeatnvnassaultspl.OnEffectStart() - "defeatnvnassaultspl.psc" Line ?
[10/14/2015 - 04:01:59PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:02:06PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:02:32PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:05:00PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:05:58PM] VM is freezing...
[10/14/2015 - 04:05:58PM] VM is frozen
[10/14/2015 - 04:06:03PM] Saving game...
[10/14/2015 - 04:06:04PM] VM is thawing...
[10/14/2015 - 04:06:59PM] VM is freezing...
[10/14/2015 - 04:06:59PM] VM is frozen
[10/14/2015 - 04:07:04PM] Saving game...
[10/14/2015 - 04:07:05PM] VM is thawing...
[10/14/2015 - 04:08:07PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnEffectStart() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:08:45PM] VM is freezing...
[10/14/2015 - 04:08:45PM] VM is frozen
[10/14/2015 - 04:08:49PM] Saving game...
[10/14/2015 - 04:08:50PM] VM is thawing...
[10/14/2015 - 04:08:56PM] Error: Cannot call HasPerk() on a None object, aborting function call
stack:
    [ (38012FB6)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FB6)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:08:56PM] Warning: Assigning None to a non-object variable named "::temp9"
stack:
    [ (38012FB6)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FB6)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:09:01PM] Error: Cannot call HasPerk() on a None object, aborting function call
stack:
    [ (38012FB5)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FB5)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:09:01PM] Warning: Assigning None to a non-object variable named "::temp9"
stack:
    [ (38012FB5)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FB5)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:09:01PM] Error: Cannot call HasPerk() on a None object, aborting function call
stack:
    [ (38012FAD)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FAD)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:09:01PM] Warning: Assigning None to a non-object variable named "::temp9"
stack:
    [ (38012FAD)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FAD)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?
[10/14/2015 - 04:09:03PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:09:42PM] VM is freezing...
[10/14/2015 - 04:09:42PM] VM is frozen
[10/14/2015 - 04:09:47PM] Saving game...
[10/14/2015 - 04:09:47PM] VM is thawing...
[10/14/2015 - 04:10:05PM] VM is freezing...
[10/14/2015 - 04:10:05PM] VM is frozen
[10/14/2015 - 04:10:09PM] Saving game...
[10/14/2015 - 04:10:10PM] VM is thawing...
[10/14/2015 - 04:11:10PM] VM is freezing...
[10/14/2015 - 04:11:10PM] VM is frozen
[10/14/2015 - 04:11:14PM] Saving game...
[10/14/2015 - 04:11:15PM] VM is thawing...
[10/14/2015 - 04:11:41PM] VM is freezing...
[10/14/2015 - 04:11:41PM] VM is frozen
[10/14/2015 - 04:11:41PM] Reverting game...
[10/14/2015 - 04:11:42PM] Warning: Missing or zero refcount on  (FF002976) when releasing
[10/14/2015 - 04:11:45PM] Loading game...
[10/14/2015 - 04:11:48PM] VM is thawing...
[10/14/2015 - 04:12:05PM] VM is freezing...
[10/14/2015 - 04:12:05PM] VM is frozen
[10/14/2015 - 04:12:05PM] Reverting game...
[10/14/2015 - 04:12:09PM] Loading game...
[10/14/2015 - 04:12:11PM] VM is thawing...
[10/14/2015 - 04:12:28PM] VM is freezing...
[10/14/2015 - 04:12:28PM] VM is frozen
[10/14/2015 - 04:12:32PM] Saving game...
[10/14/2015 - 04:12:33PM] VM is thawing...
[10/14/2015 - 04:12:58PM] VM is freezing...
[10/14/2015 - 04:12:58PM] VM is frozen
[10/14/2015 - 04:12:58PM] Reverting game...
[10/14/2015 - 04:13:02PM] Loading game...
[10/14/2015 - 04:13:04PM] VM is thawing...
[10/14/2015 - 04:13:12PM] VM is freezing...
[10/14/2015 - 04:13:12PM] VM is frozen
[10/14/2015 - 04:13:12PM] Reverting game...
[10/14/2015 - 04:13:12PM] Warning: Missing or zero refcount on  (FF0031C5) when releasing
[10/14/2015 - 04:13:16PM] Loading game...
[10/14/2015 - 04:13:18PM] VM is thawing...
[10/14/2015 - 04:13:42PM] VM is freezing...
[10/14/2015 - 04:13:42PM] VM is frozen
[10/14/2015 - 04:13:42PM] Reverting game...
[10/14/2015 - 04:13:45PM] Loading game...
[10/14/2015 - 04:13:47PM] VM is thawing...
[10/14/2015 - 04:14:02PM] VM is freezing...
[10/14/2015 - 04:14:02PM] VM is frozen
[10/14/2015 - 04:14:02PM] Reverting game...
[10/14/2015 - 04:14:06PM] Loading game...
[10/14/2015 - 04:14:08PM] VM is thawing...
[10/14/2015 - 04:14:18PM] VM is freezing...
[10/14/2015 - 04:14:18PM] VM is frozen
[10/14/2015 - 04:14:18PM] Reverting game...
[10/14/2015 - 04:14:18PM] Warning: Missing or zero refcount on  (FF0031C5) when releasing
[10/14/2015 - 04:14:21PM] Loading game...
[10/14/2015 - 04:14:23PM] VM is thawing...
[10/14/2015 - 04:14:34PM] VM is freezing...
[10/14/2015 - 04:14:34PM] VM is frozen
[10/14/2015 - 04:14:38PM] Saving game...
[10/14/2015 - 04:14:39PM] VM is thawing...
[10/14/2015 - 04:14:52PM] VM is freezing...
[10/14/2015 - 04:14:52PM] VM is frozen
[10/14/2015 - 04:14:57PM] Saving game...
[10/14/2015 - 04:14:57PM] VM is thawing...
[10/14/2015 - 04:15:18PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 04:17:22PM] VM is freezing...
[10/14/2015 - 04:17:22PM] VM is frozen
[10/14/2015 - 04:17:27PM] Saving game...
[10/14/2015 - 04:17:28PM] VM is thawing...
[10/14/2015 - 04:18:24PM] Error: Unable to call IsDead - no native object bound to the script object, or object is of incorrect type
stack:
    [ (FF0031C8)].Actor.IsDead() - "<native>" Line ?
    [ (38018AD1)].TrapPoisonGas.OnTrigger() - "TrapPoisonGas.psc" Line ?
[10/14/2015 - 04:18:25PM] Warning: Assigning None to a non-object variable named "::temp4"
stack:
    [ (38018AD1)].TrapPoisonGas.OnTrigger() - "TrapPoisonGas.psc" Line ?
[10/14/2015 - 04:18:25PM] Error: Unable to call HasMagicEffectWithKeyword - no native object bound to the script object, or object is of incorrect type
stack:
    [ (FF0031C8)].Actor.HasMagicEffectWithKeyword() - "<native>" Line ?
    [ (38018AD1)].TrapPoisonGas.OnTrigger() - "TrapPoisonGas.psc" Line ?
[10/14/2015 - 04:18:25PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
    [ (38018AD1)].TrapPoisonGas.OnTrigger() - "TrapPoisonGas.psc" Line ?
[10/14/2015 - 04:21:26PM] VM is freezing...
[10/14/2015 - 04:21:26PM] VM is frozen
[10/14/2015 - 04:21:30PM] Saving game...
[10/14/2015 - 04:21:31PM] VM is thawing...
[10/14/2015 - 04:21:55PM] VM is freezing...
[10/14/2015 - 04:21:55PM] VM is frozen
[10/14/2015 - 04:22:00PM] Saving game...
[10/14/2015 - 04:22:01PM] VM is thawing...
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801DABC)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801DABB)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801DAB9)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801DABA)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801761F)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801761E)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AF0)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AF1)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AEC)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AF2)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AEB)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AEE)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AEF)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AED)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AEA)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AC1)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AC0)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABA)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABF)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABE)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABD)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABC)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB9)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016ABB)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB8)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB7)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB6)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB5)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB4)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 04:22:14PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (38016AB3)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?
[10/14/2015 - 05:13:21PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:13:37PM] VM is freezing...
[10/14/2015 - 05:13:37PM] VM is frozen
[10/14/2015 - 05:13:42PM] Saving game...
[10/14/2015 - 05:13:43PM] VM is thawing...
[10/14/2015 - 05:15:21PM] VM is freezing...
[10/14/2015 - 05:15:21PM] VM is frozen
[10/14/2015 - 05:15:25PM] Saving game...
[10/14/2015 - 05:15:27PM] VM is thawing...
[10/14/2015 - 05:16:25PM] VM is freezing...
[10/14/2015 - 05:16:25PM] VM is frozen
[10/14/2015 - 05:16:29PM] Saving game...
[10/14/2015 - 05:16:31PM] VM is thawing...
[10/14/2015 - 05:17:38PM] VM is freezing...
[10/14/2015 - 05:17:38PM] VM is frozen
[10/14/2015 - 05:17:42PM] Saving game...
[10/14/2015 - 05:17:43PM] VM is thawing...
[10/14/2015 - 05:20:16PM] Warning: Property ApplyMainISM on script REQ_PoisonISM attached to Active effect 10 on  (00000014) cannot be initialized because the script no longer contains that property
[10/14/2015 - 05:21:29PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type
stack:
    [<NULL form> (FF00330E)].ObjectReference.GetBaseObject() - "<native>" Line ?
    [ (38017691)].TrapExplosiveGas.OnTriggerEnter() - "TrapExplosiveGas.psc" Line ?
[10/14/2015 - 05:21:30PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type
stack:
    [<NULL form> (FF00330E)].ObjectReference.GetBaseObject() - "<native>" Line ?
    [ (38017691)].TrapExplosiveGas.OnTriggerEnter() - "TrapExplosiveGas.psc" Line ?
[10/14/2015 - 05:21:37PM] VM is freezing...
[10/14/2015 - 05:21:37PM] VM is frozen
[10/14/2015 - 05:21:42PM] Saving game...
[10/14/2015 - 05:21:43PM] VM is thawing...
[10/14/2015 - 05:23:12PM] Error:  (3801709C): cannot find variable named Mid.
stack:
    [ (3801709C)].TrapNorPlatform.SetAnimationVariableFloat() - "<native>" Line ?
    [ (3801709C)].TrapNorPlatform.fireTrap() - "TrapNorPlatform.psc" Line ?
    [ (3801709C)].TrapNorPlatform.OnActivate() - "TrapBase.psc" Line ?
[10/14/2015 - 05:23:14PM] Error:  (38016B1E): cannot find variable named Mid.
stack:
    [ (38016B1E)].TrapNorPlatform.SetAnimationVariableFloat() - "<native>" Line ?
    [ (38016B1E)].TrapNorPlatform.fireTrap() - "TrapNorPlatform.psc" Line ?
    [ (38016B1E)].TrapNorPlatform.OnActivate() - "TrapBase.psc" Line ?
[10/14/2015 - 05:23:14PM] Error:  (380170A5): cannot find variable named Mid.
stack:
    [ (380170A5)].TrapNorPlatform.SetAnimationVariableFloat() - "<native>" Line ?
    [ (380170A5)].TrapNorPlatform.fireTrap() - "TrapNorPlatform.psc" Line ?
    [ (380170A5)].TrapNorPlatform.OnActivate() - "TrapBase.psc" Line ?
[10/14/2015 - 05:27:28PM] VM is freezing...
[10/14/2015 - 05:27:28PM] VM is frozen
[10/14/2015 - 05:27:32PM] Saving game...
[10/14/2015 - 05:27:33PM] VM is thawing...
[10/14/2015 - 05:32:02PM] VM is freezing...
[10/14/2015 - 05:32:02PM] VM is frozen
[10/14/2015 - 05:32:07PM] Saving game...
[10/14/2015 - 05:32:08PM] VM is thawing...
[10/14/2015 - 05:33:35PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:33:45PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnEffectStart() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:34:21PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:34:29PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:34:35PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:34:42PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:34:51PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:34:58PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:35:15PM] Error: Cannot play a None idle on an actor
stack:
    [ (00000014)].Actor.PlayIdle() - "<native>" Line ?
    [None].JTAdrinkscript2.OnEffectStart() - "JTAdrinkscript2.psc" Line ?
[10/14/2015 - 05:35:48PM] Error: Cannot call IsDead() on a None object, aborting function call
stack:
    [alias PlayerRef on quest DefeatPlayerQST (30000D62)].defeatplayer.EndPr() - "defeatplayer.psc" Line ?
[10/14/2015 - 05:35:48PM] Warning: Assigning None to a non-object variable named "::temp443"
stack:
    [alias PlayerRef on quest DefeatPlayerQST (30000D62)].defeatplayer.EndPr() - "defeatplayer.psc" Line ?
[10/14/2015 - 05:37:06PM] VM is freezing...
[10/14/2015 - 05:37:06PM] VM is frozen
[10/14/2015 - 05:37:11PM] Saving game...
[10/14/2015 - 05:37:12PM] VM is thawing...
[10/14/2015 - 05:39:00PM] VM is freezing...
[10/14/2015 - 05:39:00PM] VM is frozen
[10/14/2015 - 05:39:05PM] Saving game...
[10/14/2015 - 05:39:05PM] VM is thawing...
[10/14/2015 - 05:41:12PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:42:18PM] VM is freezing...
[10/14/2015 - 05:42:18PM] VM is frozen
[10/14/2015 - 05:42:22PM] Saving game...
[10/14/2015 - 05:42:23PM] VM is thawing...
[10/14/2015 - 05:44:05PM] VM is freezing...
[10/14/2015 - 05:44:05PM] VM is frozen
[10/14/2015 - 05:44:09PM] Saving game...
[10/14/2015 - 05:44:10PM] VM is thawing...
[10/14/2015 - 05:47:25PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:47:41PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:47:50PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].REQ_AttackStaminaDrain.RegisterForSingleUpdate() - "<native>" Line ?
    [None].REQ_AttackStaminaDrain.OnUpdate() - "REQ_AttackStaminaDrain.psc" Line ?
[10/14/2015 - 05:48:35PM] VM is freezing...
[10/14/2015 - 05:48:35PM] VM is frozen
[10/14/2015 - 05:48:40PM] Saving game...
[10/14/2015 - 05:48:40PM] VM is thawing...
[10/14/2015 - 06:11:37PM] VM is freezing...
[10/14/2015 - 06:11:37PM] VM is frozen
[10/14/2015 - 06:11:37PM] Reverting game...
[10/14/2015 - 06:11:38PM] Warning: Missing or zero refcount on  (FF002539) when releasing
[10/14/2015 - 06:11:51PM] Loading game...
[10/14/2015 - 06:11:53PM] VM is thawing...
[10/14/2015 - 06:16:36PM] VM is freezing...
[10/14/2015 - 06:16:36PM] VM is frozen
[10/14/2015 - 06:16:40PM] Saving game...

 

 

there's always something to fix

 

[10/14/2015 - 03:59:30PM] Error: Array index -1 is out of range (0-4)
stack:
    [sexLabThread00 (0A061EEF)].sslThreadController.ActorAlias() - "sslthreadmodel.psc" Line ?

 

that one i know, an npc had an accident before he got to his victim

when it's sofia defeat have to be reseted to give control back to her ai

 

[10/14/2015 - 04:08:56PM] Error: Cannot call HasPerk() on a None object, aborting function call
stack:
    [ (38012FB6)].TrapBear.checkPerks() - "TrapBear.psc" Line ?
    [ (38012FB6)].TrapBear.OnTriggerEnter() - "TrapBear.psc" Line ?

 

[10/14/2015 - 04:18:24PM] Error: Unable to call IsDead - no native object bound to the script object, or object is of incorrect type
stack:
    [ (FF0031C8)].Actor.IsDead() - "<native>" Line ?
    [ (38018AD1)].TrapPoisonGas.OnTrigger() - "TrapPoisonGas.psc" Line ?

 

[10/14/2015 - 04:22:13PM] Error: Cannot call Disable() on a None object, aborting function call
stack:
    [ (3801DABC)].TG02BeeHive.OnLoad() - "TG02Beehive.psc" Line ?

 

something new

 

function onLoad()

    if !doOnce
        if self.getCurrentDestructionStage() >= 2 && self.getCurrentDestructionStage() < 4
            doOnce = true
            (self as objectReference).damageObject(100.000)
            if pTG02Quest.getStage() < 200
                mySmoke.enable(false)
            endIf
        endIf
    endIf
    if pTG02Quest.getStageDone(200)
        mySmoke.Disable(false)
    endIf
endFunction

 

after looking for TG02BeeHive in the save

1dLWYnB.jpg

 

it's not something new... that script is from skyrim.esm, have leftovers from the thieve guild quest

 

trap is deleted when it is done, disable()

but script is not deleted, they forgot self.delete()

this kind of crap lead to stack dumps

Archived

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