theEggMaster69 Posted September 19, 2015 Posted September 19, 2015 Dear LoversLab Community, About a week ago I decided to install the Sexlab framework and mess around with some of the plugins. I had my fun and all, and after a while I decided to uninstall everything (including the framework, [using the clean and repair option in MCM of course]. However when I uninstall the Framework from my Data folder using Nexus Mod Manager, it not only removes the Sexlab animations, but it also removes the standard player and npc animations, such as walking, running, using weapons etc. All I can really do is move around like a mannequin and jump but thats about it. One thing to note is that I use HDT Physics, but those animations are retained and there is no problem at all with those. Can someone help me out and tell me why all my animations are being removed when I uninstall the framework? And is there a way to resolve this? Thank you in advance for any responses.
srayesmanll Posted September 19, 2015 Posted September 19, 2015 Did you rerun FNIS after uninstalling? You need to run FNIS after uninstalling (or installing) ANY animation mods. If you are uninstalling everything including FNIS, this look on the FNIS pages on Nexus for instructions (there are files generated that must be deleted if removing FNIS completely). Also, if you are planning on removing any creature animation mods, make sure to run FNIS BEFORE uninstalling the creature animation mod, and select De-Install creatures. When done, close the Generator (DO NOT RUN IT AGAIN) and then uninstall the creature animation mod. Then relaunch FNIS and run the generator.
theEggMaster69 Posted September 19, 2015 Author Posted September 19, 2015 Did you rerun FNIS after uninstalling? You need to run FNIS after uninstalling (or installing) ANY animation mods. If you are uninstalling everything including FNIS, this look on the FNIS pages on Nexus for instructions (there are files generated that must be deleted if removing FNIS completely). Also, if you are planning on removing any creature animation mods, make sure to run FNIS BEFORE uninstalling the creature animation mod, and select De-Install creatures. When done, close the Generator (DO NOT RUN IT AGAIN) and then uninstall the creature animation mod. Then relaunch FNIS and run the generator. Wow, that worked. I've been at it for a while now, but you have done more for me than I have for myself in the past several hours. FNIS fixed the issue. Thank you so much.
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