Silver_Himejima Posted September 14, 2015 Posted September 14, 2015 hi i have like some issues on sex. i use a female character for example: his dick doesn't fully penetrate when doing a blowjob doesn't fully enter in the mounth sometimes trespass the eyes or go side of the face what should i do to fix this problem ps: i'm portuguese
Nefermandias Posted September 14, 2015 Posted September 14, 2015 Have you given the "Even Actors Hight" option a try? It's worth trying. You can find that under the "Animation Settings" tab on the MCM.
SensualLust Posted September 14, 2015 Posted September 14, 2015 Have you given the "Even Actors Hight" option a try? It's worth trying. You can find that under the "Animation Settings" tab on the MCM. That has made no difference for me. Could it be the body type maybe? EDIT: Of course changes to MCC configs require a restart of the mgame dont they?
Silver_Himejima Posted September 14, 2015 Author Posted September 14, 2015 Have you given the "Even Actors Hight" option a try? It's worth trying. You can find that under the "Animation Settings" tab on the MCM. That has made no difference for me. Could it be the body type maybe? i use this one http://www.nexusmods.com/skyrim/mods/37900/?
SensualLust Posted September 14, 2015 Posted September 14, 2015 Have you given the "Even Actors Hight" option a try? It's worth trying. You can find that under the "Animation Settings" tab on the MCM. That has made no difference for me. Could it be the body type maybe? i use this one http://www.nexusmods.com/skyrim/mods/37900/? I use SeveNbase Bombshell, so it cant be the body type. This is interesting why it does that.
Guest Posted September 14, 2015 Posted September 14, 2015 hi i have like some issues on sex. i use a female character for example: his dick doesn't fully penetrate when doing a blowjob doesn't fully enter in the mounth sometimes trespass the eyes or go side of the face what should i do to fix this problem ps: i'm portuguese Sexlab 1.60+ reduced misalignments to minimum, especially if you use "Even actor's hight". It also saves your eventual adjustments. But if for some reason this command doesn't work for you (works great for me), you can adjust alignments by yourself under "Animation editor" in SL MCM menu. The good thing is when you adjust player's alignment and you're satisfied with it, you can copy it to other actor's races and SL will memorize it so you don't have to do same job twice. SL 1.59c doesn't have "copy" option but you can still use "Animation editor" and the framework will do its job fine.
Ashal Posted September 14, 2015 Posted September 14, 2015 Sexlab 1.60+ reduced misalignments to minimum, especially if you use "Even actor's hight". It also saves your eventual adjustments. But if for some reason this command doesn't work for you (works great for me), you can adjust alignments by yourself under "Animation editor" in SL MCM menu. The good thing is when you adjust player's alignment and you're satisfied with it, you can copy it to other actor's races and SL will memorize it so you don't have to do same job twice. SL 1.59c doesn't have "copy" option but you can still use "Animation editor" and the framework will do its job fine. I can't say for sure as I haven't tested it thoroughly, but in theory; if you use even actors height you should be able to disable the race/gender specific adjustments option, which will force all race combinations to just use a single global set of alignments for each animation. So even actors height option should in theory make race/gender specific adjustments needless, saving you from having to redo or copy the alignments to a new race combination every time, though you may have some minor issues as a result from different gender combinations.
Guest Posted September 14, 2015 Posted September 14, 2015 Sexlab 1.60+ reduced misalignments to minimum, especially if you use "Even actor's hight". It also saves your eventual adjustments. But if for some reason this command doesn't work for you (works great for me), you can adjust alignments by yourself under "Animation editor" in SL MCM menu. The good thing is when you adjust player's alignment and you're satisfied with it, you can copy it to other actor's races and SL will memorize it so you don't have to do same job twice. SL 1.59c doesn't have "copy" option but you can still use "Animation editor" and the framework will do its job fine. I can't say for sure as I haven't tested it thoroughly, but in theory; if you use even actors height you should be able to disable the race/gender specific adjustments option, which will force all race combinations to just use a single global set of alignments for each animation. So even actors height option should in theory make race/gender specific adjustments needless, saving you from having to redo or copy the alignments to a new race combination every time, though you may have some minor issues as a result from different gender combinations. That's what I wanted to say (apologies for my bad English). I forgot to mention "Enabling/Disabling race adjustment" option. Thanks for explaining this much better than me and filing up the holes in my explanation ashal. P.S.by the way, I tested it and it works.
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