NoxTM Posted September 10, 2015 Posted September 10, 2015 I killed Vance and every Member of "The Familiy" expect Ian.. Talked with Ian, gave him the letter etc.. you know what happends. Anyway.. after all this i have to go back to Evan King. However.. as soon i get to this point of the quest, it finishes on its own.. or better said, it's marked as done, all steps are checked as done, eventho i didn't even leave the base of "The Family" yet. I also don't get the "Quest finished" notification.  So i went to Evan anyway, but all i can say to him is "Goodbye".. same with Lucy West.  So i reloaded back to a savegame before i killed Vance, because all the other ones after this had this Quest marked as done already. Killed Vance again, killed all Members of "The Family".. this time i killed Ian (it was an accident .__.). Anyway.. the same. After Ian was dead, the Quest was marked as done again.  Here is the question.. Before i killed Vance i experienced massive lag when opening menus, the Pip-boy etc. So i installed a Mod called "Yet another Purge Cell Buffer Plugin". There are many of those kind but this one had the best "reviews".  Could this be the reason?   I'm using Mod Organizer for Fallout 3 btw.   Load Order    Fallout3.esm Anchorage.esm ThePitt.esm StreetLights.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CRAFT.esm CALIBR.esm T6M Equipment Replacer.esm Project Beauty.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm URWLENB-001-Weather.esm RH_IRONSIGHTS.esm DarNifiedUIF3.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp UUF3P - FWE Patch.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp WeaponModKits.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - No Floaters.esp Mart's Mutant Mod - No Ghoul Raise.esp Mart's Mutant Mod - No Stalker Creatures.esp Mart's Mutant Mod - No Wanamingos.esp Blackened FWE + MMM + EVE + Project Beauty.esp Blackened RH + FWE + EVE.esp T6M Equipment Replacer for DLC.esp T6M Female Power Armor UF3 Fix.esp T6M Female Power Armor Replace +DLC +FWE.esp Type6 Combat Uniform.esp UndergroundHideout.esp DIFF.esp CASM.esp BetterGamePerformance.esp URWLENB-002-Interiors.esp URWLENB-004-WeatherPL.esp URWLENB-005-WeatherPitt.esp URWLENB-006-WeatherBS.esp URWLENB-007-WeatherAnch.esp Realistic Interior Lighting.esp Merged Patch (No WMK).esp PittGalStatsFix - DarnUI.esp YetAnotherPurgeCellBuffersPlugin.esp   Modlist (Note: Remember that this List is upside down - which means, the last mod on this list is actually the first one)   + means activated - means deactivated * means not managed by MO   +Yet Another Purge Cell Buffers Plugin +Merged Patch (No WMK) +Weather for ENB +Bornagain T45D Outcast Power Armor ReTexture +Bornagain T51B Power Armor ReTexture +Bornagain T45D Power Armor ReTexture +Better Game Performance +CASM -Enhanced Skies 101 Broken Steel +Fallout Street Lights +Realistic Interior Lighting Merged +Pitt Gal Stats - HUD FIX +Vault Meat (Stats Screen) Darnified UI Patch +Vault Meat (Stats Screen) Unzipped +Complete Vault Girl Interface Descriptive Icons For Fallout 3 +Descriptive Icons for Fallout 3 +Complete Vault Girl Interface +RKK dogmeat retex +Quieter Dogmeat -Power Armor Eye Colour Change V2 +Underground Hideout +Mothership Zeta DLC Retextured -Woodsiding for Houses and Rubblepiles -UHQ Terrain Overhaul -NMCs Texture Pack Maximum +NMCs Texture Pack Performance +T6M Combat Uniform +T6M Make-up Head +T6M Body Texture +T6M Body + Armor -RH_IronSights - WMK Bridge +RH_IronSights - FO3RA Bridge +Fallout 3 Re-Animated +Blackened RH Ironsights - FWE - EVE +RH_Ironsights Merged +Blackened FWE - MMM - EVE - Project Beauty +Marts Mutant Mod Merged +Marts Mutant Mod +EVE - Energy Visuals Enhanced +Hi-Res Weapons v3 +Weapon Mod Kits - The Pitt +Weapon Mod Kits - Lookout +Weapon Mod Kits - Anchorage +Weapon Mod Kits - Mothership Zeta +Weapon Mod Kits - Broken Steel +Weapon Mod Kits +Fallout 3 Redesigned - Formerly Project Beauty HD Vanilla Hair Texture +Fallout 3 Redesigned - Formerly Project Beauty HD +FWE - FO3 Wanderers Edition DUI +FWE - FO3 Wanderers Edition Hotfix +FWE - FO3 Wanderers Edition +DarNified UI F3 alpha +UPDATED Unofficial Fallout 3 Patch FWE +UPDATED Unofficial Fallout 3 Patch *Unmanaged: ThePitt *Unmanaged: PointLookout *Unmanaged: Zeta *Unmanaged: BrokenSteel *Unmanaged: Anchorage *Unmanaged: Fallout3 Â
sieboldii Posted September 10, 2015 Posted September 10, 2015 Killing the Family prior to talking to Evan terminates the Quest. If you are bent upon killing the Family then do it after talking to Evan. As a matter of fact, I would wait until you get the Blood Pack Perk.
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