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View File Butch Deloria Companion for New Vegas (fully voiced) Description This mod brings back Butch Deloria from Fallout 3 to Fallout New Vegas as a player companion. Comes equipped with a brand-name Butch Deloria appearance, Tunnel Snakes outfit, Butch's Toothpick and a 10 mm pistol. Fully voiced, all badass, and cocky, and arrogant as ever! You can find him sitting at the bar in Prospector Saloon in Goodspring and after a short dialogue you can hire him. If fired, he'll return to the same place. I tried to voice all of the possible interactions, but regarding this comes from Fallout 3, there might be some slight inaccurancies, like him talking about going to Rivet City for a beer Installation It's a .fomod package, so just use FOMM There are two package files in the archive: Butch.esm and Butch Override.esp. The first one adds Buth the way he is in Fallout 3 by default. The second one adds some overrides: karma checks removed so that you can hire him with any karma; he's set to essential so that he surely won't get killed. The .esm file is obligatory, while the .esp is optional and should be unchecked if don't wish to use overrides. Uninstallation Delete all of the mod files from your game directories... meh, better use FOMM or any other mod manager to do all this boring stuff automatically *** This is actually my first and only try to make a game mod, and the version is 0.1, so there might be some bugs and stuff... However, I've been playing with him for some time already and haven't encountered any problems. It's a (one and only) mod I've made a long time ago and had it posted on some Fallout mod site which I can't even remember, so I decided to give it a new life here As I remember, it was deleted from Nexus because it contains some audio files from the original Fallout 3 (Butch's dialogues, obviously). I've been told by some people that Butch doesn't immediately appear in Prospector Saloon and may take some waiting and/or wandering off to other locations for a while for him to actually appear in the game. I've looked into it but couldn't find anything wrong, although I probably didn't really know what to look for... Since the only actual work done by me consisted mostly of some extensive copy-pasting and file renaming, I don't claim any rights on this mod, and you can use or modify it in any way you want without asking for any permissions, although sharing a link to your will be appreciated, I'm curios Submitter nkAlex Submitted 06/29/2015 Category Companions Requires
- 14 replies
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- Fallout 3
- Fallout New Vegas
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723 downloads
HELL Description::. Hades, Osiris and the rest of the Theoi Khthonioi (Ancient Gods of the Underworld) Clashed for Power and entrapped Satan and turned the underworld and everyone in it to Stone... Since then it has been inhabited by even Worse Evil, the Unholy and Undead... The actual Quest and Game is to Return Hell to ...Well Hell... Fight your way from Upper Hell To Middle Hell, Awaken and Release the Ancient Underworlds Stone Armys to Clense the realm of its Evil... Including you... Then if you Chose to STAY... Help defeat the Ancient Stone Army to win the War for Hell... And become a GOD of the Underworld... This is a part of my own larger mod.. And is the Hell version.. It is very DARK .. Dare you to not use your pipboy light ONCE.. This is a VERY LARGE MOD... whole new world... With a Story line... and objectives... via SCROLLS... You can do it Solo.. or when you get to Hell find Spookshow.. She will help you ... Spookshow is a NPC that can be a follower... She shoots Fire Balls and when wounded badly turns into a Werewolf... She turns back after not being in combat for a bit... The only way Spookshow can be killed is in Werewolf form ... So protect her best you can when she is a Werewolf.. not that she really needs it... Also Spookshow in Werewolf form is limited where she can go... Small doors.. spaces etc... So wait till she turns back before you leave her... If you try and use Cheats.. you WILL break your game... I use a series of Locked doors... and chain of events to move on in this game... You will miss them using cheats... Credits::. I don't take any credit for this work. All credit goes to REZ. Thanks REZ for being chill about this. Hope to see new projects by you in the future. You can drop him credits over at VGUnetwork. Welcome to HELL... Have fun while in there. You won't be disappointed... -
1,726 downloads
This used to be on the Nexus until it got pulled down. Credits Mailamea (LL one, there is no other ) - MM10s Hair Pack Just copied the rest of this from the main Nexus page. Ren - Creator of the original Mod. PeggyZone & StephenKang - Original modders that converted some of The Sims 2 hair to Oblvion. Ashara - Ashara's hair Conversions Thanks to Bethesda for creating Fallout 3. Thanks to Fallen20 for his hair conversions for Oblivion and thanks to Peggysims for the original hairs. Thanks to kakashisensei2000 for his hairs for Oblivion and thanks to Soya for the original Soya hair. Thanks to laffindude and A Lamer for their advice on how to make hair textures less shiny. Thanks to laffindude for the Soya hair 2 conversion. Thanks to LHammonds for the Readme Generator this file was based on: http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp. Thanks to Fallout3Nexus.com for the a one-stop-shop resource for authors and players. Thanks to all the modding community for all their tutorials, tools and help. Especially, thanks to the Clan Dlan and TesEyeCandy communities. Hair Pack by YoshikinaKota -
Version 0.1
735 downloads
Butch Deloria Companion for New Vegas (fully voiced) Description This mod brings back Butch Deloria from Fallout 3 to Fallout New Vegas as a player companion. Comes equipped with a brand-name Butch Deloria appearance, Tunnel Snakes outfit, Butch's Toothpick and a 10 mm pistol. Fully voiced, all badass, and cocky, and arrogant as ever! You can find him sitting at the bar in Prospector Saloon in Goodspring and after a short dialogue you can hire him. If fired, he'll return to the same place. I tried to voice all of the possible interactions, but regarding this comes from Fallout 3, there might be some slight inaccurancies, like him talking about going to Rivet City for a beer Installation It's a .fomod package, so just use FOMM There are two package files in the archive: Butch.esm and Butch Override.esp. The first one adds Buth the way he is in Fallout 3 by default. The second one adds some overrides: karma checks removed so that you can hire him with any karma; he's set to essential so that he surely won't get killed. The .esm file is obligatory, while the .esp is optional and should be unchecked if don't wish to use overrides. Uninstallation Delete all of the mod files from your game directories... meh, better use FOMM or any other mod manager to do all this boring stuff automatically *** This is actually my first and only try to make a game mod, and the version is 0.1, so there might be some bugs and stuff... However, I've been playing with him for some time already and haven't encountered any problems. It's a (one and only) mod I've made a long time ago and had it posted on some Fallout mod site which I can't even remember, so I decided to give it a new life here As I remember, it was deleted from Nexus because it contains some audio files from the original Fallout 3 (Butch's dialogues, obviously). I've been told by some people that Butch doesn't immediately appear in Prospector Saloon and may take some waiting and/or wandering off to other locations for a while for him to actually appear in the game. I've looked into it but couldn't find anything wrong, although I probably didn't really know what to look for... Since the only actual work done by me consisted mostly of some extensive copy-pasting and file renaming, I don't claim any rights on this mod, and you can use or modify it in any way you want without asking for any permissions, although sharing a link to your will be appreciated, I'm curios-
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- Fallout New Vegas
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Hello everyone got a small request i adore the elite riot gear from lonesome road in fallout 3 there isn't anything like it so i find a mod that adds the armor of lonesome road to fallout 3 i problem tho it is in Russian and i do not have a basic understanding of the geck there is from the armor sets that came with the pack i found i would like 2 versions the stats from the elite riot gear i would like them to be changed to the following below VERSION 1 ELITE RIOT ARMOR [Riot's Destruction] Armor Rating: 39 DR Critical Chance +5 Action Point +10 Charisma +1 Radiation Res +10 Weight:23 Value: 12500 Item Hp: 1100 ORIGINAL ELITE RIOT ARMOR [Riot's Ruin] (FOR REFERENCE) Armor Rating: 22 DR Critical Chance +5 Guns +10 Charisma +1 Weight:23 Value: 12500 Item Hp: 750 ELITE RIOT HELMET [Red Terror] Armor Rating: 6 DR Water Breathing Per +2 Radiation Res +5 Critical Chance + 10 Weight: 6 Value: 1500 Item Hp: 100 ORIGINAL ELITE RIOT HELMET [Red Scare] (FOR REFERENCE) Armor Rating: 6 DR Per +2 Speech +5 Weight: 6 Value: 1500 Item Hp: 100 Version 2 is the same enchantment but the armor dr raised to 50 with an item hp of 2000 and the helmet with a dr of 10 with not change in item hp 1 little thing i do not know what the repair has been set to if it isn't too much work set it to combat armor and helmet? Lorddraco1993 P.S this is a private mod i guess Russian Pride LonesomeRoad armor to fallout3.7z
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- Fallout
- Lonesomeroad
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I put on the neural interface suite but cant get into the pod it says i'm not wearing it.
- 15 replies
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This tutorial is intended to cover the act of exporting the load order from FOMM. Please refrain from posting comments, questions, or other issues unless it directly related to the tutorial and exportation of load order from FOMM. Thank You. Requirements: FOMM Activated in FNV or FO3. Instructions will be the same. Instructions: Open FOMM from a short cut or from the folder created in the FOMM installation and First Activation Tutorial If you haven't installed FOMM yet please follow that tutorial. You will be prompted to choose a game. Choose the game you want to export a load order. For this tutorial we will use Fallout: New Vegas. If you get the "You have no Fallout INI File. Start the game once. Then return to this tutorial. You only need to wait for the game to load until you see the option to exit. After clicking OK and starting FOMM you can see the main Starting Panel. From there you see the task bar / tool bar on top. The one showing "File", "Tools", "Load Order", "Game Settings", and "Help". From there you will select the "Load Order" and a drop down will occur. There you will find the Export Load Order option. The above will export a load order text file and prompt you to indicate where you want to save it. It automatically chooses the Fallout game folder for ease. Just input the name you need. Perhaps use the characters name. As useful as the above is in many situations however if you are posting a load order here you might decide to use the "copy to clipboard" option below the Export option mentioned above. This will allow you to open a thread and Paste the load order (preferably in a spoiler) instead of attaching a .txt file. It is easier for those who will attempt to help you. There you go. You have just exported a load order from FOMM. That was easy! The same process is used to export load orders from Fallout 3.
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File Name: DC Subway File Submitter: endgameaddiction File Submitted: 25 Mar 2014 File Category: Other Requires: Fallout 3 DC Subway::. This is a mod that adds a different subway system to the game. It will not interfere with the vanilla metro system. It adds different entrances and cells to the game worlds interior and exterior. There might be a conflict if there is any mod that uses the same structure area for entrances. I doubt it, however. This subway will let you ride to any of the areas that the metro system usually takes you before the devastating war. Except Adams Airforce Base of course. This has been open as a resource as REZ has given permission for anyone to include it with a mod or add life to the subway mod. I personally would like to see NPCs and vendors and maybe even a subway retro type city. Thought about doing this myself as an addition, but I have other things going on. So feel free to use it as you wish. Just be sure to give credit where it's due. Just read through the readme.txt for a better description by REZ about using his work. Credits::. REZ for the DC Subway mod. You can find him at VGU. Feel free to convert it to TTW if you wish. Enjoy the Subway transit. Click here to download this file
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File Name: REZ HELL File Submitter: endgameaddiction File Submitted: 25 Mar 2014 File Category: Quest Requires: Fallout 3 HELL Description::. Hades, Osiris and the rest of the Theoi Khthonioi (Ancient Gods of the Underworld) Clashed for Power and entrapped Satan and turned the underworld and everyone in it to Stone... Since then it has been inhabited by even Worse Evil, the Unholy and Undead... The actual Quest and Game is to Return Hell to ...Well Hell... Fight your way from Upper Hell To Middle Hell, Awaken and Release the Ancient Underworlds Stone Armys to Clense the realm of its Evil... Including you... Then if you Chose to STAY... Help defeat the Ancient Stone Army to win the War for Hell... And become a GOD of the Underworld... This is a part of my own larger mod.. And is the Hell version.. It is very DARK .. Dare you to not use your pipboy light ONCE.. This is a VERY LARGE MOD... whole new world... With a Story line... and objectives... via SCROLLS... You can do it Solo.. or when you get to Hell find Spookshow.. She will help you ... Spookshow is a NPC that can be a follower... She shoots Fire Balls and when wounded badly turns into a Werewolf... She turns back after not being in combat for a bit... The only way Spookshow can be killed is in Werewolf form ... So protect her best you can when she is a Werewolf.. not that she really needs it... Also Spookshow in Werewolf form is limited where she can go... Small doors.. spaces etc... So wait till she turns back before you leave her... If you try and use Cheats.. you WILL break your game... I use a series of Locked doors... and chain of events to move on in this game... You will miss them using cheats... Credits::. I don't take any credit for this work. All credit goes to REZ. Thanks REZ for being chill about this. Hope to see new projects by you in the future. You can drop him credits over at VGUnetwork. Welcome to HELL... Have fun while in there. You won't be disappointed... Click here to download this file
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File Name: Anita Preset File Submitter: endgameaddiction File Submitted: 17 Mar 2014 File Category: Races Requires: Fallout 3 This mod is split into three. Each comes archive packed 1. Anita Preset - Unique Race This is a unique race of Anita that is a standalone. Only 1 custom hair and eyes are provided. The way you see her in the screenshots. She uses her own meshes and textures. You may change her appearance to what ever you want. It's provided as is as a base. 2. Anita Preset - Vanilla Hispanic Preset This is a standard vanilla preset of Anita. She will be the very first hispanic preset on the slider. This should be compatible with Lings or any cosmetic compilation mod that alters the vanilla hispanic race. She will share the same meshes and textures as the vanilla female races. 3. Anita - Savegame This is a save game of Anita I created from scratch using tools so that it doesn't not require nothing but Fallout3.esm. This means you won't have to worry about having to rely on anything to get this savegame to work. She shares the same assets as the vanilla female races. One last thing.... There are two save games in this archive. 1. autosave.fos = Right before the G.O.A.T. exam. 2. Save 16 AnitaSaveGame, Vault 101 Entrance, 00.28.08.fos - Right after you've left the Vault 101 door, before actually exiting to the wateland. It's saved so you may run up to the door and change your name, appearamce and stats. I didn't kill any of the guards or caused any rage with the residents. I provided the autosave.fos incase you would like go Hellraiser on everyone. Note: Inside each archive has a readme with specific instructions for each mod. Disclaimer::. This mod is not to be uploaded onto any other site without my approval. This mod is not to be uploaded onto Nexus ever. This mod has only been uploaded here for LL. Final Note: In case you may have trouble downloading this mod, PM me and I'll upload a mirror attachment for you. Some people I've talked to have been having problems downloading some files. Before you PM, check your browser first. I've checked these files and they are downloading okay for me. Thanks and I hope you guys enjoy it. Click here to download this file
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File Name: RE5 & Ravaged Models by REZ File Submitter: endgameaddiction File Submitted: 07 Mar 2014 File Category: Modders Resources Requires: FO3 or FNV and GECK This is a modders resource. For those that do not know. Modders resource are created content that needs to be included to the game. If you have no experience with GECK, this won't do you no good. These vehicles do not move. They are simply there for fun and a bit of immerse. Or for those screenshooters. Important Notice This mod is not allowed in any way to be uploaded to the Nexus mod sites. If you wish to use this in your project to upload, contact the original author, but again keep in mind these resources are not permitted up on Nexus. Credits I take no credit for this. All credit goes to both REZ and dragbody. I just simply uploaded it here with permission to share with the LL community. Drop them a thanks, credit and kudos. Visit VGU if you want to see more of their work. Though, at the moment things are being re-established so given in time their work should be back up for the VGU community. Have fun with it! Click here to download this file
- 5 replies
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- Fallout 3
- Fallout New Vegas
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So You Want To Learn To Animate? A Compendium of Tutorials and other useful resources ****** Introduction: What this thread does - brings together the knowledge and information you'll need to learn to animate into one easy compendium. What this thread doesn't do - actually teach you anything by itself. The idea behind this thread came to me a while ago when I started getting interested in learning how to make both static poses and full on animations for Fallout New Vegas. However, it is a commonly known fact that creating animations is an incredibly difficult, time consuming and labour intensive endeavour, and that is has a particularly steep learning curve. As a result of this, before anyone attempts to carry out what amounts to a gargantuan task if, like me, you have no prior knowledge, immersing yourself in the topic, learning and getting to know the tools and ins and outs of the trade are the best way to get started. So I decided to first put together and collate all the relevant information I could find, and so the idea for this thread was born. Here, I have tried to compile a list of tutorials, threads, individual posts, links and youtube videos that aim to aid a user with no prior knowledge of making animations. I have done this with Fallout New Vegas and Sexout in mind, though a lot of the stuff seems to be cross-compatible with Oblivion and Skyrim (to some extent!) but don't take my word on this. The aim of this thread is, really, to make it easy for the first time user without having to browse upwards of six different forums, across a number of pages and different posts and threads, to find information that is incredibly useful but simply gets buried over time and forgotten. I do hope this comes in handy for anyone thinking of making new animations. It also includes a number of miscellaneous functions, scripts, FAQ's and so on that people may find useful. Basic Tutorials: ClintMich’s Mod Island – FNV Modding Tools: A good starting point to get the tools you'll need for the job, like Blender, NifSkope, Fallout Mod Manager, GIMP, among others. ThatOne’s Blender and NifSkope Guide: A tutorial by our very own ThatOne (now absent it seems) with pictures and clear instructions as to how to use Blender and NifSkope. TES Wiki Tutorial: Make a pose for Fallout 3 with Blender: An easy to use guide with screenshots on how to create a pose for Fallout 3 (Fallout New Vegas compatible) in Blender. TES Wiki Tutorial: Create and add custom poses with Blender: An easy to use guide with screenshots on how to create and add custom poses for FO3/FNV with Blender. TES Wiki Tutorial: How To Make Character Animations: An easy to use guide with screenshots on how to make character animations for FO3/FNV with Blender. WikiBlender.org Tutorial – Make your first animation in 30 + 30 minutes Part I: An excellent page on how to make your first ever animation using a gingerbread man, complete with loads of screenshots and clear instructions. (Part I) WikiBlender.org Tutorial – Make your first animation in 30 + 30 minutes Part II: An excellent page on how to make your first ever animation using a gingerbread man, complete with loads of screenshots and clear instructions. (Part II) Wiki Blender Org: Blender 2.6 User Manual: The user manual for Blender 2.6 - complete with all documentation you'll need for the more complex and demanding tasks. Wiki Pro: Blender 3D – N00b to Pro: A free, online book that aims to teach the user on how to proficiently use Blender. BornCG’s Youtube Channel Blender Tutorial: An amazing series of videos aimed at explaining in depth how to make the most of Blender for making animations. It doesn't get much better than actually seeing step by step what you need to do. Tutorial: Cleaning Nifs in NifSkope: A useful tutorial by Symon. "What do I mean by cleaning? Well, if you examine meshes (clothes and armour usually) it's not uncommon to see the odd mistake or two. I don't want to get too much into why it's very common to see issues, but there are several reasons, usually no reflection on the modder." Tutorial: BBB’fying your animation – adding bouncing breasts/butts to anims: A very helpful and detailed tutorial by masterchris on how to Add Bounce to Breasts for any Animation. "This Will NOT Cover How to Create New Animations , A Fairly Decent Knowledge Of Blender is Required to Understand whats going on here ." Advanced functions, scripts, tools and miscellaneous: Blender: How to make it work with KF and nif. Files: A short tutorial by Firedoom on getting certain nif files to work with Blender/Python/Nifscripts. Blender – Bone Weight Copy Script: A Blender script by Gerra which does a good job of speeding up the process and ensuring better quality for the otherwise difficult to match weight painting, such as breasts or butts with significant size differences. Control Vertex Normals in Blender: Another tool by Gerra which copies normals from selected vertices on the source object to selected vertices on the destination object(s) that match location. This allows you to modify normals in a reference mesh and then copy those normals to a destination mesh. Blender Script – Seam Mender: Another tool by Gerra which "mends seams.1. Snaps selected vertices on your selected meshes to exactly match the position of the selected vertices on your active mesh. 2. Replaces the boneweights on those vertices to exactly match the boneweights on the active mesh (not averaged like the boneweight copy script) 3. Set the vertex normals to exactly match the vertex normals on the active mesh. Tutorial: Object-space normal maps: A tutorial by b3lisario on how to add detail to your body / face / hands textures, like scars, wounds, veins, muscles, etc. Clothing Bodytype Converter: Another useful Blender script by Gerra with the goal of of automatically generating permanent lattices that can quickly and easily convert clothing from one body style to another. Q & A: How to match re-joined meshes: A topic dealing with how to match a re-joined mesh by modifying a utility of Gerra's seam mender script. Automatic BB weight painter: Another tool by Gerra that automatically generates BB groups and weight painting for Skyrim, Fallout New Vegas, Fallout 3, and Oblivion meshes. Pose Converter – Converting one pose/armature from one game to another: An incredible suite of Blender tools by Gerra designed to simplify and automate many animation related tasks. The latest update simplifies and streamlines the process of converting animations from one game or armature to another. At things currently stand, if you can port an animation and its armature into Blender, you can port it to any other armature with a vaguely similar structure. Blender – Automatic Rigging Tool: Another tool by Gerra. This tool automates the rigging/weightpainting of any mesh (or part of mesh) with a reasonably linear primary axis. Tutorial: How to make animated nifs: A tutorial by Evilrunner on how to make animated nifs. This guide assumes you are familiar with basic blender usage, and mesh altering. It assumes no experience with animation. Q & A: How to add BBB bouncing butts to femalelowerbody.nif? A post by Mailamea regarding how to add BBB butts to a femalelowerbody.nif skeleton, answered by GSBmodders. Might be useful to people who want this function. Modified Blender-Nif-Script for exporting Animations and Poses by The NifTools team: With this modified export script you can use a new animation/pose file immediately ingame without the need of using Nifscope to prepare it. Blender script axis selection – Select only half an axis: Another tool by Gerra. This adds a script to the Blender edit menu called Axis select. It will select all of the vertices in a mesh that are near the specified axis, greater than the axis, or less than the axis. It can even line the vertices up along the axis, if that's what you're into. A video tutorial on how to use the Slice Plane in 3DS Max. Q & A: Blender Modifier Question – Upscaling tights to fit larger body, downscaling clothing to fit smaller body: A topic that might be useful for anyone with this issue/request. Answered by Adrenaline. Tutorial: A quick guide to break/tear armour/clothing – creating BU meshes: A quick and simple to understand tutorial by Rad87 on how to make tears, breaks, veins, scars, and other related effects on armour/clothing and bodies. Tutorial: Modding Armor for CHSBHC BBP tutorial for 3ds max: A user friendly tutorial with pictures by CherryHotaling with the purpose to help even people that have not used 3ds max before import, mod mesh, merge mesh, export, then get the mesh working in Skyrim by using 3ds max. Tutorial: Bouncing Butt Tutorial: A tutorial by Mailamea with a youtube video and everything on how to add bouncing butts to skeletons. Worth it just to hear her incredibly sexy accent. Ahem. I mean, next we have... Tutorial: GND Tutorial: How to Create GND models: A good tutorial with pictures by happysparkles aimed at helping people make GND models with Blender. Q & A: Converting weapons/armours from Oblivion/Fallout 3/FNV to Skyrim and vice versa: A topic by ElvenScoundrel on the conversion process, answered in detail by kepler007. Sexout Related: Tutorial: Sexout – How to Add Animations to Sexout ZAZ: An incredibly useful tutorial by masterchris that got buried. It includes detailed and pictured instructions as to how to add custom made animations into his plugin, which then can be manually added into Sexout. A must-read for anyone intending to make animations for Sexout. Beck11's Animation Project for FNV: Beck11's Animation Project FNV thread has huge amounts of detail into the ins and outs of animation modding and inclusion into Sexout. Anyone interested in animating for Sexout should start there. A list for identifying idle animations in Fallout New Vegas: A highly useful list by sen4mi for animators who want to quickly identify idle animations in Fallout New Vegas and Sexout. Fallout New Vegas Sexout – Ensuring Creatures Are Naked For Animations: A topic concerning why, sometimes, animations play fully clothed for creatures (SuperMutants, Ghouls, etc) and how to fix it. Where Else To Look: The Internet: Self-explanatory, really. The LoversLab Modders Resource Forum: Where I pulled a lot of this information from to begin with. Lots of useful topics and the place to ask questions. The LoversLab Technical Support Forum: Same as above, though more general in nature. The LoversLab Tutorial and Guides Forum: An absolutely indispensable area for anybody wanting to learn how to do anything other than the most basic modding. Sexout Related Animation: Beck11's Animation Project FNV thread has huge amounts of detail into the ins and outs of animation modding and inclusion into Sexout. Anyone interested in animating for Sexout should start there. Browsing The Individual Forums: I couldn't possible list all the different forum areas here for this sort of stuff, sufice to say you should check things like the Oblivion, Fallout and Skyrim sections (and respective technical support areas) if you're looking for anything in particular. Notice: I would really appreciate any further links, material, content or anything else both users and modders think would be useful here. I've aimed to present as much information possible for the aspiring modder without him/her having to trek through a number of different forums and threads to find the information they need. Therefore, please feel free to contact me with anything you think should be included here.
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File Name: Fallout 3 hairs for Skyrim File Submitter: Ark of Truth File Submitted: 24 Jul 2013 File Category: Regular Mods Requires: Nothing This used to be on the Nexus until it got pulled down. Credits Mailamea (LL one, there is no other ) - MM10s Hair Pack Just copied the rest of this from the main Nexus page. Ren - Creator of the original Mod. PeggyZone & StephenKang - Original modders that converted some of The Sims 2 hair to Oblvion. Ashara - Ashara's hair Conversions Thanks to Bethesda for creating Fallout 3. Thanks to Fallen20 for his hair conversions for Oblivion and thanks to Peggysims for the original hairs. Thanks to kakashisensei2000 for his hairs for Oblivion and thanks to Soya for the original Soya hair. Thanks to laffindude and A Lamer for their advice on how to make hair textures less shiny. Thanks to laffindude for the Soya hair 2 conversion. Thanks to LHammonds for the Readme Generator this file was based on: http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp. Thanks to Fallout3Nexus.com for the a one-stop-shop resource for authors and players. Thanks to all the modding community for all their tutorials, tools and help. Especially, thanks to the Clan Dlan and TesEyeCandy communities. Hair Pack by YoshikinaKota Click here to download this file