securenym Posted August 29, 2015 Posted August 29, 2015 Hello and thank you in advance for any and all help. I am trying To Improve my Advanced Medical Scanner MCM mod by allowing the user to view either The Player's Data or a NPC's data. Unfortunately I can't seem to either Make a second Menu that works or use an if elseif to get one or the other menus to load. I've tried rewriting the code from scratch and trying different ways, but I know that it is something staring me in the face and I can't see it. Is there a complete idiots guide to MCM that I am missing, cause I really think it would help me with these dark arts. :-) The full non working esp can be found at http://s000.tinyupload.com/index.php?file_id=00231145925328384039 The script In question is : scn AdvMedScannerMCMScript int iOption int ISubMenu1 int iTemp int iSelf float fTemp float fTemp1 float fTemp2 float fTemp3 float fValue ref rTargetNPC ref rPlayer ref rList short iMouseover short iMaster begin GameMode if GetGameRestarted if IsModLoaded "The Mod Configuration Menu.esp" set iMaster to GetModIndex "The Mod Configuration Menu.esp" set rList to BuildRef iMaster 2790 ListAddForm rList AMSMCMToken endif endif end Begin MenuMode 1013 set rPlayer to PlayerRef set rTargetNPC to GetCrosshairRef if 0 == IsModLoaded "The Mod Configuration Menu.esp" Return endif if GetUIFloat "StartMenu/MCM/_ActiveMod" == GetModIndex "AdvMedScan.esp" Set iOption to GetUIFloat "StartMenu/MCM/_ActiveOption" Set fValue to GetUIFloat "StartMenu/MCM/_Value" Set ISubMenu1 to GetUIFloat "StartMenu/MCM/_ActiveSubMenu" if rTargetNPC == 0 ;No one around Player is target if GetUIFloat "StartMenu/MCM/*:5/SubMenu1/_enable" == 0 SetUIFloat "StartMenu/MCM/_ActiveSubMenu" 0 SetUIFloat "StartMenu/MCM/*:5/SubMenu1/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu1/text/string" "Player Basic Scan" SetUIString "StartMenu/MCM/*:8/SubTitle1/string" "Player basic scan" SetUIFloat "StartMenu/MCM/*:5/SubMenu2/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu2/text/string" "Player Role Data 1" SetUIString "StartMenu/MCM/*:8/SubTitle2/string" "Player Role Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu3/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu3/text/string" "Player Role Data 2" SetUIString "StartMenu/MCM/*:8/SubTitle3/string" "Player Role Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu4/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu4/text/string" "Player Species Data 1" SetUIString "StartMenu/MCM/*:8/SubTitle4/string" "Player Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu5/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu5/text/string" "Player Species Data 2" SetUIString "StartMenu/MCM/*:8/SubTitle5/string" "Player Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu6/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu6/text/string" "Player Species Data 3" SetUIString "StartMenu/MCM/*:8/SubTitle6/string" "Player Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu7/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu7/text/string" "Player Pregnancy Data" SetUIString "StartMenu/MCM/*:8/SubTitle7/string" "Player Pregnancy Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu8/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu8/text/string" "Player Drug and BodyMorph Data" SetUIString "StartMenu/MCM/*:8/SubTitle8/string" "Player Drug and BodyMorph Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu9/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu9/text/string" "Player Special Data" SetUIString "StartMenu/MCM/*:8/SubTitle9/string" "Player Special Data" endif endif if rTargetNPC ; NPC Target?? if GetUIFloat "StartMenu/MCM/*:5/SubMenu1/_enable" == 0 SetUIFloat "StartMenu/MCM/_ActiveSubMenu" 0 SetUIFloat "StartMenu/MCM/*:5/SubMenu1/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu1/text/string" "NPC Basic Scan" SetUIString "StartMenu/MCM/*:8/SubTitle1/string" "NPC basic scan" SetUIFloat "StartMenu/MCM/*:5/SubMenu2/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu2/text/string" "NPC Role Data 1" SetUIString "StartMenu/MCM/*:8/SubTitle2/string" "NPC Role Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu3/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu3/text/string" "NPC Role Data 2" SetUIString "StartMenu/MCM/*:8/SubTitle3/string" "NPC Role Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu4/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu4/text/string" "NPC Species Data 1" SetUIString "StartMenu/MCM/*:8/SubTitle4/string" "NPC Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu5/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu5/text/string" "NPC Species Data 2" SetUIString "StartMenu/MCM/*:8/SubTitle5/string" "Player Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu6/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu6/text/string" "NPC Species Data 3" SetUIString "StartMenu/MCM/*:8/SubTitle6/string" "NPC Species Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu7/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu7/text/string" "NPC Pregnancy Data" SetUIString "StartMenu/MCM/*:8/SubTitle7/string" "NPC Pregnancy Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu8/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu8/text/string" "NPC Drug and BodyMorph Data" SetUIString "StartMenu/MCM/*:8/SubTitle8/string" "NPC Drug and BodyMorph Data" SetUIFloat "StartMenu/MCM/*:5/SubMenu9/_enable" 1 SetUIString "StartMenu/MCM/*:5/SubMenu9/text/string" "NPC Special and Skills Data" SetUIString "StartMenu/MCM/*:8/SubTitle9/string" "NPC Special and Skills Data" endif endif if GetUIFloat "StartMenu/MCM/_Reset" ;1 - RESET SetUIFloat "StartMenu/MCM/_Reset" 0 SetUIFloat "StartMenu/MCM/MCM_Options/_columns" 1 if rTargetNPC == 0 ;No one around Player is target if ISubMenu1 == 1 ;*Player basic Scan SetStage AMSMCMQuest 10 Endif if ISubMenu1 == 2 ;*Player Role Data 1 setstage AMSMCMQuest 20 endif if ISubMenu1 ==3 ;*Player Role Data 2 setstage AMSMCMQuest 30 endif if ISubMenu1 ==4 ;*Player Species data 1 setstage AMSMCMQuest 40 endif if ISubMenu1 ==5 ;*Player Species data 2 setstage AMSMCMQuest 50 endif if ISubMenu1 ==6 ;*Player Species data 3 setstage AMSMCMQuest 60 endif if ISubMenu1 ==7 ;*Player Pregnancy Data setstage AMSMCMQuest 70 endif if ISubMenu1 ==8 ;*Player Drug and Body Morph data setstage AMSMCMQuest 80 endif if ISubMenu1 ==9 ;*Player Special and Skills setstage AMSMCMQuest 90 endif endif if rTargetNPC ;NPC Target??? if ISubMenu1 == 1 ;*NPC Basic data SetStage AMSMCMQuest 110 Endif if ISubMenu1 == 2 ;* NPC Role Data 1 setstage AMSMCMQuest 120 endif if ISubMenu1 ==3 ;*NPC Role Data 2 setstage AMSMCMQuest 130 endif if ISubMenu1 ==4 ;* NPC Species Data 1 setstage AMSMCMQuest 140 endif if ISubMenu1 ==5 ;* NPC Species Data 2 setstage AMSMCMQuest 150 endif if ISubMenu1 ==6 ;*Npc Species Data 3 setstage AMSMCMQuest 160 endif if ISubMenu1 ==7 ;*NPC Pregnancy Data setstage AMSMCMQuest 170 endif if ISubMenu1 ==8 ;* NPC Drug and BodyMorph Data setstage AMSMCMQuest 180 endif if ISubMenu1 ==9 ;* NPC Skills and Special setstage AMSMCMQuest 190 endif endif if iMouseover != GetUIFloat "StartMenu/MCM/*:1/_optionID" ;7 - MOUSE-OVER set iMouseover to GetUIFloat "StartMenu/MCM/*:1/_optionID" if iMouseover SetUIFloat "StartMenu/MCM/MCM_Info/visible" 1 if iMouseover == 1 else SetUIFloat "StartMenu/MCM/MCM_Info/visible" 0 endif else SetUIFloat "StartMenu/MCM/MCM_Info/visible" 0 endif endif endif endif end Securenym
zippy57 Posted August 29, 2015 Posted August 29, 2015 The MCM Guide is available on the MCM download page. I believe it covers creating submenus.
securenym Posted August 29, 2015 Author Posted August 29, 2015 Thanks for the response, looking at your code I would say that is Skyrim code. I am sorry, I should have said that it is Fallout NV MCM that I am trying to script. @zippy57 thank you , I have read that one and can make the Submenus, but when Trying to Make 2 seperate Menus with submenus I can only do it with 2 seperate plugins. Securenym
zippy57 Posted August 30, 2015 Posted August 30, 2015 Are you using a different Misc. Item reference for each menu?
securenym Posted August 30, 2015 Author Posted August 30, 2015 Yes I had AMSMCMToken1 and AMSMCMToken2. I was looking at RaceBodyMorph's MCM script to see how he did it. Of course after posting and trying something new yet again, I fixed it. I copy pasted the original MCM script and never changed the if GetUIFloat "StartMenu/MCM/_ActiveMod" == GetModIndex "AdvMedScan.esp" to if GetUIFloat "StartMenu/MCM/_ActiveMod" == GetModIndex "AMS7.esp" I am a total IDIOT! My new AMS8.esp loaded and i was able to view my data and then walk over to Doc Mitchel and View His. Time to clean it up and get it ready to share THANK YOU!!!! Securenym
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