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Getting delays of animations starting :( help!


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Posted

Hello. :shy:

 

Recently i have noticed a delay for things to activate. :-/

 

For example in 'ineeds' i have a eat and drink animation that shows my player lift a cup to her mouth or a loaf of bread when i make her eat or drink. But over the last few days of playing skyrim there is a considerable delay in those animations activating, roughly about 7 seconds which doesn't sound much but normally it activates within a second or 2.

 

Also any animation where an animal initiates a sex animation.

 

On the new SLAC ( SexLab Aroused Creatures 4.0) the animals do pursue and stalk my player but then when the sex starts there is a delay of about that same time. 6 or 7 seconds which in-game seems like a lifetime.  :(

 

What please could be now causing animation-delays in my skyrim and how do i fix this?   :(

 

 

Posted

SCRIPT LAG....

Description: The difference in time between a script is called on and when it actually actives in game.

Solution: Reduce the amount of Script intensive mods you are running. This would be any mod that fires scripts off multiples a second just to check on shit...

 

http://www.loverslab.com/topic/15454-solutions-to-slow-running-scripts-in-skyrim/

That might be helpful, might not...who knows.

Posted

Yea no, just no. Do not change those .ini settings to something as mentioned in that link. It will only hurt your game more. Your best bet is to check if any of your mods throw out lots of errors as those might be slowing the script engine down. If so, remove those mods or check for updates.

 

You could also make small adjustement to .ini settings and that might help. Like increasing them ever so slightly:

fUpdateBudgetMS=1.6fExtraTaskletBudgetMS=1.6

But never go as far as to set them to something ridiculous like 800.

 

More info on those: http://www.creationkit.com/INI_Settings_%28Papyrus%29

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