JRCosta Posted August 25, 2015 Posted August 25, 2015 View File This MOD adds two sets/variants of Pirate style clothes to the game. You can find both in Orphan's Tear shipwreck, one used by a NPC called Captain Molly (hostile), and another in a knapsack inside the cabin. It is divided in two clothing parts: Outfit and Hat. The Outfit uses the Body and Feet slots. The Hat uses the LongHair slot, so it does not automatically replace helmets or circlets, only armor using the same body slot. This set is a direct port from Oblivion Mod Captain Molly for HGEC shared by Korana, who gave me permission to upload the conversion. Original MOD here: http://www.nexusmods.com/oblivion/mods/28765/? This MOD is also available on STEAM: http://steamcommunity.com/sharedfiles/filedetails/?id=504377394 NOTES: - This is not a final release. It is ready to play and could need some adjustments according to the feedback I receive. - The outfit is rigged to a SevenBase Bounce body, but it should work on any body type. The only REQUIREMENT is that you have a XPMS based Skeleton installed: http://www.nexusmods.com/skyrim/mods/26800/? - Has _0 and _1 weights, and ground models. - The Outfit has an huge polygon count to Skyrim standards (more than 70k), so you may experience some Frames per Second (FPS) hit in a medium/low machine. - The model (mesh) was optimized in 3DSMax, the textures using SMCO tool for less VRAM usage and less FPS drop. - The size (40 MB) is due to the models and textures used. - Outfit and Hat are considered clothes without armor rating. TROUBLESHOOTING: Problem: my game crashes when I wear the outfit. Solution: you must install XPMS (or a XPMS based skeleton) properly. Go here to get it:http://www.nexusmods.com/skyrim/mods/26800/? and read the description as it requires another file to function properly; personally I recommend using this one if you are confortable installing mods outside STEAM (manually or using MO/NMM): http://www.nexusmods.com/skyrim/mods/68000/? Problem: my game crashes/slows down a lot when I go near Orphan's Tear. Solution: better uninstall the mod; your system can't handle the model, nothing can be done here. Sorry. Problem: my hairstyle is clipping the hat. Solution: when I was converting the hat, I had 2 options: attach to a couple of hair meshes to avoid the clipping (leaving you without much hair variety choices) or to use it independently, where the hair shape could or could not clip the hair. I choose the later option, but this is still open to change later in the future. Problem: there are some clippings/weird angles in some poses. Solution: I did my best to avoid clippings or strange distortions. Please screenshot the issue and post it on the comments below and I'll see what I can do. Problem: when I drop the clothing, a wild and funny mini-outfit appears on the ground. Solution: yeah... not a "problem" actually, just a workaround due to my inability to create a functional ground model. Problem: I have an issue not listed above and this MOD is causing it. Solution: Use the comments to explain it in detail, please. CREDITS AND THANKS: Korana for Oblivion's Pirate Molly: http://www.nexusmods.com/oblivion/mods/28765/? Hentai for the medalion mesh and string, shirt ruffles, and the armor of Para which warped into the hip sash; Xiamara for the HGEC conversion of the dress, the original shop box, and the neclakce jewels and settings. JClyde, AcidRain226, and Nioliv for the Fantasy Figures dress mesh (converted from Nioliv's BB dress mesh) Exnem & Raiar for the the Eyecandy/HGEC body NPR/RAIAR for top/jacket, pants, and lower boot straps Petrovich for the boots RGM for the belt, belt buckle (etc), and belt loops Oleg87 for the corset, corset straps, corset lacing, corset metal bits, upper leg straps, and leg buckles. Also, thanks to Xcommand as per Oleg's readme! Speed buster/A-Type2 for the HGEC boots mod, where the shirt laces originated from Futsuuno Fuku etude v0.7 mod for the hat. There is no modder name given, but reuse is allowed as long as the name is given. Also, thanks to apachii for helping me find that out! Thanks to Kikai for the original neck chain. Also thanks to Luchaire for resizing it. Sevenitty for 7B body; Dimon99 for UNP body; Tools Used (thanks for the creators/teams): SMCO for texture optimization; Nifskope; 3DSMAX; KgTools; And (of course) Bethesda for the TES series and for the Creation Kit. More of my conversions at: http://tes5stuff.blogspot.pt/ Submitter JRCosta Submitted 08/25/2015 Category Armor & Clothing Requires Skyrim; XPMS; Special Edition Compatible 1
RitualClarity Posted August 25, 2015 Posted August 25, 2015 Very nice. Would go nice with some sabers and other weapon mods.
JRCosta Posted August 26, 2015 Author Posted August 26, 2015 Very nice. Would go nice with some sabers and other weapon mods. Thanks. That was in the original plan (to include a couple of unique pirate scimitars), but there are so many great weapon mods in the game that do that already, so I quit that part of the plan. I'm finishing/testing another MOD that should be available next week, after that I will look around for pirate-style weapons to add; I'm also willing to take suggestions. Take care.
RitualClarity Posted August 26, 2015 Posted August 26, 2015 .. I wasn't indicating that it needed these added weapons, just that those that like that sort of weapon and visuals would do well with your armors. Anyway, if weapons are added, it would only make this even better.
JRCosta Posted August 26, 2015 Author Posted August 26, 2015 Sorry, you are right, I misread your post!
RitualClarity Posted August 26, 2015 Posted August 26, 2015 It is all good. I believe everybody here has done that on one occasion or another. On another point. looked over your other mods and I must say I am quite impressed with the collection of works you have. I'll have to fire up a few of them the next time I have Skyrim installed I am surprised more aren't posting here.
JRCosta Posted August 27, 2015 Author Posted August 27, 2015 I just do the conversions to Skyrim, the Artists who create the models/textures are the real MVP here, I can't thank them enough. I don't share here more for a simple reason: I want to move from Skyrim modding to focus on Fallout 4 (play first, maybe mod next) so I'm rushing to release everything I had converting for the past year. But the list is quite big so I decided to pick an handful of them to give a proper full release, and the rest will be shared as unfinished, so there is a chance that someone can pick it up and finish it (like Lein and Morika did to the Druid outfit, my thanks to them). The MOD quality standards are very high now, so I don't want to share on LL poorly finished or incomplete conversions. I don't see LL as a mod repository, for that I use the blog.
RitualClarity Posted August 27, 2015 Posted August 27, 2015 You are correct indeed. The original creators of the meshes/ textures are the MVP but you deserve a bit of praise yourself for those tweaks and making it possible for us to use That though process is pretty sound and well thought out, and if someone don't take over.. if you get board.. you can always come back and finish .. From many "in the know" it is believed that really modding won't happen until about this time next year. There are serious tools that need to be generated and worked on before major modding can be done. However lovely armor additions could be added when the GECK comes out for FO4.
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