Czanrei Posted August 23, 2015 Posted August 23, 2015 My character gets stuck in t-pose until the sex scene ends with an NPC. My game client is stable and I get no CTDs or errors in MO when running LOOT and vanilla files are clean. My guess is that something is blocking the animations but not sure of course which is why I am here. I use Mod Organizer, LOOT, TES5Edit, Wrye Bash - SKSE 1.7.3 (and memory patch - yes) My system specs (AMD FX-6300 3.5Ghz, 12GB RAM, Gigabyte GA-990FXA-UD3 Motherboard, Nvidia GTX 680 w/2GB VRAM, Win 10) Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm TERAArmors.esm hdtHighHeel.esm EFFCore.esm AzarHair.esm RaceCompatibility.esm SC_Drow Race.esm SexLab.esm ZaZAnimationPack.esm SexLabAroused.esm MiasLair.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp TradeBarter.esp Complete Crafting Overhaul_Remade.esp RealisticWaterTwo.esp Skyrim Immersive Creatures.esp Immersive Weapons.esp Skyrim Immersive Creatures - DLC2.esp Hothtrooper44_ArmorCompilation.esp Gwelda Armor Pack.esp FNISspells.esp Footprints.esp RealisticWaterTwo - Legendary.esp The Eyes Of Beauty - Elves Edition.esp SeraphineHuntedArmor.esp Sexy Armor Replacer Patch.esp Tembtra Thief Armor.esp Merta Assassin Armor.esp Cassandra Frost Witch.esp Cloaks.esp SMIM-Merged-All.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp UnreadBooksGlow.esp EFFDialogue.esp UIExtensions.esp Hothtrooper44_Armor_Ecksstra.esp Convenient Horses.esp ElementalArrows.esp DragonsDiversified.esp Dragons Diversified Dragonborn Patch.esp LaraCroftDefaultHair.esp JessicaAlbaDemonHunter.esp RavenCastle.esp DA_Skyship.esp kankaraya.esp SamuraiBlades.esp Apocalypse - The Spell Package.esp Neo's Oriental Dress.esp TheEyesOfBeauty.esp RaceCompatibilityUSKPOverride.esp XPMSE.esp Dual Sheath Redux.esp SamuraiBladesWeapons.esp elucidator.esp Gwelda Red Riding Hood.esp Killable Children.esp PC Exclusive Animation Path.esp MeganFox.esp Animal Tweaks.esp dD - Realistic Ragdoll Force - Realistic.esp sextoys-calyps-2.esp NonSexLabAnimationPack.esp Dual Sheath Redux Patch.esp INI Tweaks - Yes, ENB - None Edit: I have ran FNIS, updated FNIS Patch, and updated DSR patch as well as LOOT before launching through SKSE in MO with no errors. FNIS Behavior V5.5 fix1 8/22/2015 9:27:07 PM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: * xp32's "New Animation for Running with Bow" Patch: * xp32's "New Animation for 1H Weapon" Patch: * xp32's "Momo Acrobatic Jump" Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu Reading FNISBase V5.5 ... Reading FNISCreatureVersion V5.3 ... Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading MiasLair V4.0 ... Reading MomoAJ V?.? ... Reading NonSexLabAnimationPack V2.7c ... Reading SexLab V1.59c ... Reading SexLabCreature V1.59c ... Reading ZaZAnimationPack V6.07 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... 17 GENDER modifications for Animations\male 36 GENDER modifications for Animations\female Generating animationsetdatasinglefile.txt ... Create Creature Behaviors ... Reading SexLabCreature V1.59c ... mt_behavior usage: 19.9 % ( 0 furniture, 29 offset, 0 chair, 0 alternate animations) 0_master usage: 3.6 % ( 9 paired, 0 kill animations) 2750 animations for 9 mods successfully included (character) 322 animations for 1 mods and 18 creatures successfully included. (Sorry if I posted this in the wrong forum section. Feel free to move it to the correct forum section if need be. I don't want to get in trouble for double-posting.)
wildtangent Posted August 23, 2015 Posted August 23, 2015 Did you run Finis? Any errors come up if you did?
Konrik Posted August 23, 2015 Posted August 23, 2015 It sounds like you have not run the GenerateFNISforUsers.exe file. It's in the Data\tools\GenerateFNIS_for_Users folder. You need to run that whenever you add or remove a mod that has animations.
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 Sorry I should have added that part. I have already ran FNIS and the DSR Patch. Neither one had errors.
luffyboy Posted August 23, 2015 Posted August 23, 2015 Sorry I should have added that part. I have already ran FNIS and the DSR Patch. Neither one had errors. Try reinstalling your xpms skeleton. sometimes other mods might unknowningly overwrite those files
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 Sorry I should have added that part. I have already ran FNIS and the DSR Patch. Neither one had errors. Try reinstalling your xpms skeleton. sometimes other mods might unknowningly overwrite those files Ok, I tried but no sex animations working still. On a side note, I noticed that in-game sheathing a weapon in third person view (animation) doesn't work either. The sound plays, but I have to go into first person view to sheath a weapon. Possibly related?
gvman3670 Posted August 23, 2015 Posted August 23, 2015 Did you check all the appropriate patches in FNIS before running it? Because if you check them all and don't need any of them it will not work properly. It looks like you checked every one of them from what you pasted above.
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 Did you check all the appropriate patches in FNIS before running it? Because if you check them all and don't need any of them it will not work properly. It looks like you checked every one of them from what you pasted above. If you notice my load list, I checked the ones in FNIS that I use, which is nearly all except 2 on the list; PCEA and Mounted Combat.
gvman3670 Posted August 23, 2015 Posted August 23, 2015 Ahh, gotcha'. I don't always read everything on a mod list, sometimes they're freakin' HUGE!
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 Ahh, gotcha'. I don't always read everything on a mod list, sometimes they're freakin' HUGE! Haha, no worries. And to think I have around 6 or 7 more mods I plan to install after I get this animation issue figured out. By then I will be cross-eyed reading my load list I'm sure.
gvman3670 Posted August 23, 2015 Posted August 23, 2015 You're actually using these? ---------------------------------------------------- Patch: * xp32's "New Animation for Running with Bow" Patch: * xp32's "New Animation for 1H Weapon" Patch: * xp32's "Momo Acrobatic Jump" ---------------------------------------------------- I didn't see these in your mod list (although many animations don't come with plugins anyway).
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 You're actually using these? ---------------------------------------------------- Patch: * xp32's "New Animation for Running with Bow" Patch: * xp32's "New Animation for 1H Weapon" Patch: * xp32's "Momo Acrobatic Jump" ---------------------------------------------------- I didn't see these in your mod list (although many animations don't come with plugins anyway). Yes, and if I didn't have them installed before running FNIS, there would be an error message in the FNIS log saying they were not found. (For those who didn't know that)
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 I tried running the game without these then patching; Patch: * xp32's "New Animation for Running with Bow" Patch: * xp32's "New Animation for 1H Weapon"Patch: * xp32's "Momo Acrobatic Jump" Still couldn't get Sexlab animations to work.
gvman3670 Posted August 23, 2015 Posted August 23, 2015 I just looked at your load order again, then checked twice more to be sure I was (not) seeing what I was (not) seeing, and realized you only have FNIS Spells in that list. That could very well explain it. I see it's on the FNIS report after running it, but shouldn't those be in your LO? EDIT: I just looked at my LO in MO and it only lists FNIS Spells as well. Oh well. So I guess the next logical think to ask is...how did you install it? What mod manager do you use? Was it manually installed?
Czanrei Posted August 23, 2015 Author Posted August 23, 2015 UPDATE: All of the FNIS YouTube tutorial videos say when updating the FNIS patch, to take the files leftover from running FNIS and "simply" drag them into the existing FNIS patch in Mod Organizer. HOWEVER, all I had to do to fix this animation issue is to remove/delete the existing FNIS Patch mod and create a new one from scratch. (Hopefully those videos get updated with this info someday)
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