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Tweak graphic settings for best player and worst periphery details


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Posted

Hi!

 

I have a medium strong graphic card.

I want to get as much details as possible for my player and npcs's body and clothes textures. The rest I want to go to the frame rate, by decreasing the quality of everything around to the max.

 

How could I tweak the graphic settings to achieve the result? Thank you very much in advance!

Guest Suited Prawns
Posted

To be honest without an enb you can install 4k textures for you bodies, and they will still not look that great, While even vanilla looks decent with a good enb.

Posted

As far as everything ELSE? Google "DDSopt STEP guide". Follow the directions to the letter, MINUS the resolution under constraints. Change that to 1024x1024 instead of 8192x8192

Posted

As far as everything ELSE? Google "DDSopt STEP guide". Follow the directions to the letter, MINUS the resolution under constraints. Change that to 1024x1024 instead of 8192x8192

 

I'm sorry, I don't get what this ddsopt is and how it can help with my issue

Posted

DDSopt optimizes the textures, and can reduce the size of said textures so that it uses lest VRAM, therefore increasing performance while maintaining maximum quality of graphics.

OJz8qu3.jpg

 

That image had DDSopt ran, reducing textures from 2k+ to 1k. The ENB is Seasons of Skyrim. With an AMD FX 8120 and an NVIDIA GTX 960 4gb and 8gb of System RAM I'm running appx 50fps nearly constantly.

Highest performance possible with best graphics possible. 
 

And these textures, when optimized, are actually less of a performance impact than VANILLA textures. 

A second image with high resolution textures that have been optimized by DDSopt. Still maintaining an average of 50fps in all locations.
dVoEOp7.jpg

Note that NO skin or armor textures have been ran through DDSopt. I wanted them to remain at 2k+

Posted

DDSopt optimizes the textures, and can reduce the size of said textures so that it uses lest VRAM, therefore increasing performance while maintaining maximum quality of graphics.

 

OJz8qu3.jpg

 

That image had DDSopt ran, reducing textures from 2k+ to 1k. The ENB is Seasons of Skyrim. With an AMD FX 8120 and an NVIDIA GTX 960 4gb and 8gb of System RAM I'm running appx 50fps nearly constantly.

 

Highest performance possible with best graphics possible. 

 

And these textures, when optimized, are actually less of a performance impact than VANILLA textures. 

 

A second image with high resolution textures that have been optimized by DDSopt. Still maintaining an average of 50fps in all locations.

dVoEOp7.jpg

Note that NO skin or armor textures have been ran through DDSopt. I wanted them to remain at 2k+

Thank you for your detailed answer! Would it though also reduce my 4k body textures? I want them to be preserved

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