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Change vaginal to anal and vice versa


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Posted

Hey everyone, I'm not sure this is the right subforum for my question since this isn't an issue of broken mechanics but rather an issue of personalization.

 

I'm using a lot of creature animations and not all creatures have an anal and a vaginal animation despite having enough animations available (i.e. horse and giant). I'm using apropos and running around with a battered vag 24/7 because these guys don't allow for variety. :s

 

I was wondering if there was an ingame method or *.ini change of some sort that would let me edit vaginal/anal readout for individual animations (preferrebly without breaking things). A pointer in the right direction would be highly appreciated!

Posted

Hello.

You can edit the .psc file that defined the animations, and alter the tags pretty much how you like.

For SexLab creature animations the file is called: "sslCreatureAnimationDefaults.psc".

More Nasty Critters file is called: "MoreNastyCrittersFactory.psc"

 

Of course jsut editing the files is not enough. You need to compile them in CK, and then refresh the animation registry in SexLab.

 

Posted

Hey everyone, I'm not sure this is the right subforum for my question since this isn't an issue of broken mechanics but rather an issue of personalization.

 

I'm using a lot of creature animations and not all creatures have an anal and a vaginal animation despite having enough animations available (i.e. horse and giant). I'm using apropos and running around with a battered vag 24/7 because these guys don't allow for variety. :s

 

I was wondering if there was an ingame method or *.ini change of some sort that would let me edit vaginal/anal readout for individual animations (preferrebly without breaking things). A pointer in the right direction would be highly appreciated!

 

Apropos itself has a way of adjusting tags without scripting.

 

In the data/apropos/db folder there is a text file called AnimationPatchups.  This is where the mod/database authors have adjusted some tags of SL/MNC animations.  All you need to do is look at the way the text file is worded and add/remove tags for animations as you please.  When you are done, find the "Run Animation Patchups" option in the Apropos MCM menu in-game.  

 

Note that this may cause mismatched descriptions to show up if an animation is unique or there are no descriptions in your database for something (EX: there are no giant anal descriptions in Decauk's database).

 

I'm not certain, but I believe this should affect wear and tear as long as you make sure to both remove vaginal and add anal tags to an animation.

Posted

If Apropos isn't an option, you can make a simple mod that executes the following code:

SslBaseAnimation anim
	
anim = SexLab.CreatureSlots.GetByRegistrar("AnimationIDyouWantToChange")
If anim
	anim.RemoveTag("Vaginal")
	anim.AddTag("Anal")
EndIf

Animation IDs are defined in sslCreatureAnimationDefaults, if you need them for reference.

  • 1 month later...
Posted

Sorry for the late reply guys, thank you for your answers!

 

 

Hey everyone, I'm not sure this is the right subforum for my question since this isn't an issue of broken mechanics but rather an issue of personalization.

 

I'm using a lot of creature animations and not all creatures have an anal and a vaginal animation despite having enough animations available (i.e. horse and giant). I'm using apropos and running around with a battered vag 24/7 because these guys don't allow for variety. :s

 

I was wondering if there was an ingame method or *.ini change of some sort that would let me edit vaginal/anal readout for individual animations (preferrebly without breaking things). A pointer in the right direction would be highly appreciated!

 

Apropos itself has a way of adjusting tags without scripting.

 

In the data/apropos/db folder there is a text file called AnimationPatchups.  This is where the mod/database authors have adjusted some tags of SL/MNC animations.  All you need to do is look at the way the text file is worded and add/remove tags for animations as you please.  When you are done, find the "Run Animation Patchups" option in the Apropos MCM menu in-game.  

 

Note that this may cause mismatched descriptions to show up if an animation is unique or there are no descriptions in your database for something (EX: there are no giant anal descriptions in Decauk's database).

 

I'm not certain, but I believe this should affect wear and tear as long as you make sure to both remove vaginal and add anal tags to an animation.

 

 

Works like a charm, exactly what I was looking for! Thanks a lot!
 

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