timmyc Posted August 9 Author Posted August 9 (edited) A couple more things I am working on to feed my curiosity - breast shape retention logic. Â Â Â Â Edited August 9 by timmyc 1
timmyc Posted Monday at 04:36 AM Author Posted Monday at 04:36 AM (edited) More experiments with Female to Male and Male to Male transformation using a mixed of built-in reference models and UserDefined nude mod I found here on the board. Edited Monday at 05:38 AM by timmyc
timmyc Posted Thursday at 04:35 AM Author Posted Thursday at 04:35 AM [Progress Update] DOA5LR Character Transformer v4.0.0 – Fullness Controls & The Ultimate Zack Stress Test! Hey everyone! Quick progress update on the upcoming DOA5LR Character Transformer Tool v4.0.0. The core engine rebuild is nearly finished, and I wanted to share a few in-game test screenshots showcasing what the new pipeline can do! 🔥 Key Features & Screenshots Spotlight: Marie Rose (Leifang Outfit Port + Custom Bust Slider): Breast Fullness Control: Added a continuous float slider (set to 0.70 here) so you can fine-tune anatomical proportions on smaller frames without mesh clipping or quad distortion. Seamless ---p Preview Icons: The tool automatically generates and packs high-res ---p thumbnails into your AutoLink directory—working seamlessly in the in-game costume select menu (check screenshot 4!). Zack in Stellar Blade Skin Suit (The Ultimate Stress Test): Pushed the spatial KD-tree deformer to its absolute limit by retargeting Eve's Stellar Blade Skin Suit onto Zack's male frame. Multi-bank texture maps and latex/metal specular highlights are fully preserved—zero inverted normals or broken animations! ⚡ v4.0.0 Quick Specs: Sub-5-Second Execution: Full $O(\log N)$ spatial transform, CIE Lab skin recolor, and preview icon generation. Built-in WPF 3D Viewport: Preview models and multi-slot textures instantly without booting the game. Universal 6-Language UI: Native EN, Simplified/Traditional Chinese, Japanese, Korean, and Spanish support. Final testing and polish are underway—stay tuned for the release thread coming soon! 🚀 3
normal11 Posted Thursday at 05:57 AM Posted Thursday at 05:57 AM Will this new version be able to change bust size on pre existing skins for marie and honoka?
timmyc Posted Thursday at 06:19 AM Author Posted Thursday at 06:19 AM (edited) 22 minutes ago, normal11 said: Will this new version be able to change bust size on pre existing skins for marie and honoka? Certainly.  If you have the Marie skin you can simply transform her to a larger bust sized character and back to Marie while checking the retain breast shape option. Marie will get an instant upgrade 😉 Edited Thursday at 06:20 AM by timmyc 1
siframe Posted Thursday at 09:00 PM Posted Thursday at 09:00 PM Wow Tim, that looks like an amazing bit of software. Great work. I'm happy to see you managed to stop short of Skin Suit-ing Genfu though 😆 1
timmyc Posted yesterday at 04:10 AM Author Posted yesterday at 04:10 AM 7 hours ago, siframe said: Wow Tim, that looks like an amazing bit of software. Great work. I'm happy to see you managed to stop short of Skin Suit-ing Genfu though 😆 Ask and you shall receive ... 😆 1
siframe Posted yesterday at 06:34 AM Posted yesterday at 06:34 AM (edited) 😆😆😆 yeah, THANKS for that new mental scar Timmy. Pure nostalgia though, that takes me back to some great old times again.  Not a million miles off being Old Snake from MGS4 either... hopefully modders will spare us from that overly sculpted buttcrack in the upcoming remake. Edited yesterday at 06:38 AM by siframe
timmyc Posted 3 hours ago Author Posted 3 hours ago On 8/13/2026 at 11:34 PM, siframe said: 😆😆😆 yeah, THANKS for that new mental scar Timmy. Pure nostalgia though, that takes me back to some great old times again.  Not a million miles off being Old Snake from MGS4 either... hopefully modders will spare us from that overly sculpted buttcrack in the upcoming remake. 😆 It's always good to test, uh, edge cases 😜  [WIP Progress] Character Mesh Transformer — "Stress Testing" (Zack in Mai's Lingerie is Crucial for Science) A quick development update on the User-Defined Transformation engine: They told me to test edge cases, so naturally, I made Zack bite Mai Shiranui's fans in the ring, do high-kick fighting poses, and rock jewel-encrusted feather lingerie under industrial floodlights. BAM! Bam bam bam BAM! If a 200-lb muscular kickboxer can pull off a micro-lingerie string thong, stilettos, and oversized kunoichi ribbons without exploding the vertex buffer, your standard outfit swaps are practically indestructible. Current Engineering & "Kink" Ironing: Breast Retention Tuning: Let's be honest—nobody is downloading this to make Zack fabulous except me. For the 99% of you here for the cultured science, the breast volume retention logic is getting dialed in. As shown in the Marie Rose tests (Leifang outfit adaptation), side-profile curvature and underwire strap alignment are looking immaculate, though extreme dynamic pose weighting is getting a final polish. Ironing Out the Kinks: Literally and figuratively. Smoothing out the remaining boundary clipping and micro-creases before the package is ready for prime time. Enjoy the glorious stress-test previews below! Â
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