Lition Posted August 10, 2015 Posted August 10, 2015 It seems like a pretty simple thing to do if you have the know-how. My body presets are pretty radical from 0 to 100 weight, and I'd like to see basically 90% of generated body weights to go in the 0-20 or 0-30 range, and well you get the idea, that is what a bell curve means after all... Npc ReWeHeighter has this but it doesn't seem to do much or it's far too loose. Anyone interested?
Kendo 2 Posted August 10, 2015 Posted August 10, 2015 What you're asking for is possible. UNP Jiggle From weight 00-50 it is the standard UNP range of 00-100, but with increments of 5 instead of 1. From weight 51-100 it starts using TBBP shapes. You might not use UNP and how it works might not be specifically what you're looking for, but it is possible. Just need the XP32 skeleton and the knowledge to control the bone scaling in Blender or 3DMax.
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