GangbangGirl Posted August 7, 2015 Posted August 7, 2015 I like playing fallout with a barefoot character but theres not many outfits with barefeet out there... So I was thinking... Could I go into the geck and delete the female shoes? (For example, go into the geck, edit the "Merc grunt outfit", delete the shoes so instead it loads my body replacer's barefeet instead of the default shoes)? How would I do that? Where could I learn how?
Loogie Posted August 9, 2015 Posted August 9, 2015 That's not how the outfit system in Fallout works. You'd need to load it up in Blender and replace the shoes with feet. This will also make all females barefoot.
User09 Posted August 9, 2015 Posted August 9, 2015 That's not how the outfit system in Fallout works. You'd need to load it up in Blender and replace the shoes with feet. This will also make all females barefoot. maybe removing shoes will be an option in Fallout 4 since the new system will be layered
Loogie Posted August 9, 2015 Posted August 9, 2015 I doubt it. You put on a one-layer piece of body armor like now and then put armor on that. The Vault suits are shown with boots and if you look at the armor overlay in a screenshot, while there is a foot option, it's not being used - which means shoes are part of the base outfit. Hope I'm wrong, though - it would make modding in high heels and slutty outfits easier if I am.
GangbangGirl Posted August 10, 2015 Author Posted August 10, 2015 Ah okay I see... Thanks for the tip! Now I just need to learn how to use blender...
Halstrom Posted August 10, 2015 Posted August 10, 2015 You may be lucky, some outfits you can remove the boots in Nifskope and make them seperate items.
Loogie Posted August 16, 2015 Posted August 16, 2015 You may be lucky, some outfits you can remove the boots in Nifskope and make them seperate items. But he's still manually have to add feet from his body replacer.
GangbangGirl Posted August 16, 2015 Author Posted August 16, 2015 I'm actually a she not a he : ) but anyway where could I learn to do that? Like, know any good tutorials?
Imperfection Posted August 16, 2015 Posted August 16, 2015 For Vanilla armors you will have to do what Loogie says because the armors are typically only one piece meshes, so pants, boots, shirt etc are all one piece. The first tutorial I used was this one from SydneyB (Ashara) and it still it valid today for making stuff in blender for Fallout3/NV.http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1Other downloaded models from mod makers may have the footwear separated from the rest of the mesh already so you can "hide" or delete that portion of the mesh from the armor in nifskope using the flag > hidden option. of course if the feet have been chopped away as Loogie said then you have to "add" that portion back in which typically can only be done in Blender or Max.In Blender after importing model you have to select all the verts of the part you are trying to remove or make into a separate part then either hit delete to remove or "p" separate into new part. Of course you still will have to decide if you need weighting or rigging redone to make it actually work depending on what you have done to the mesh. For instance if you move a knee pad to the elbow it will have to be re-rigged and re-weighted for the correct bones or it will move very poorly with body. So as you can see depends on model sources you are working with as to how much work you will have to do... Image 1 HN66 Spacesuit (example of what Halstrom is saying). Image 2 Jonas Tough Girl Jeans (example of what Loogie is saying).Hope that helps. *Edited: added additional text and second image
GangbangGirl Posted August 16, 2015 Author Posted August 16, 2015 Thanks for the help, Imperfection! I'm checking out that tutorial right now!
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