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Aradia DD Rogue Boots disappear from inventory after unlock


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Posted

I was just editing the Aradia devious device expansion in an attempt to fix the always-on rogue boots. After a while I managed to get the boots to be removable with keys, but after they're unlocked (via a restraints key or a lock pick), the boots always disappear from the inventory.

 

Attachment is the esp I used.

 

Papyrus log (load save, put boots on, unlock via restraints key, watch them disappear, exit game):

 

 

[07/25/2015 - 01:04:40AM] Papyrus log opened (PC)
[07/25/2015 - 01:04:40AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[07/25/2015 - 01:04:40AM] Update budget: 4.500000ms (Extra tasklet budget: 4.500000ms, Load screen budget: 500.000000ms)
[07/25/2015 - 01:04:40AM] Memory page: 128 (min) 512 (max) 230400 (max total)
[07/25/2015 - 01:05:06AM] Cannot open store for class "slaResetScr", missing file?
[07/25/2015 - 01:05:32AM] ERROR: Property collarPostureLeatherRendered on script zadlibs attached to zadQuest (0F00F624) cannot be bound because <NULL form> (0F047003) is not the right type
[07/25/2015 - 01:05:33AM] VM is freezing...
[07/25/2015 - 01:05:33AM] VM is frozen
[07/25/2015 - 01:05:33AM] Reverting game...
[07/25/2015 - 01:05:33AM] ERROR: Property collarPostureLeatherRendered on script zadlibs attached to zadQuest (0F00F624) cannot be bound because <NULL form> (0F047003) is not the right type
[07/25/2015 - 01:05:45AM] Loading game...
[07/25/2015 - 01:05:46AM] VM is thawing...
[07/25/2015 - 01:05:53AM] ERROR: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[Item 1 in container  (00000014)].zadHiderScript.Delete() - "<native>" Line ?
[Item 1 in container  (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line ?
[07/25/2015 - 01:06:20AM] VM is freezing...
[07/25/2015 - 01:06:20AM] VM is frozen

 

 

 

 

Any help would be appreciated.

Aradia Devious Expansion.7z

Posted

Yep, I got it too.  Have not been able to fix it.  When you drop them which you can do, they are still on and can never be removed.  I really like them a lot and hated to quit using them.  I had to go back with my player to an earlier save and loose some progress.  I thought initially it was the slot, but I think the Devious modding has changed so many of the key functions that it simply needs the keys to be fixed for the Aradia Armor boots. 


I noticed just after writing my response that the site has a couple of additions of for a 7B body (almost identical to my UNP) and a fix file. 


I noticed just after writing my response that the site has a couple of additions of for a 7B body (almost identical to my UNP) and a fix file. 

  • 1 month later...

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