Jump to content

New Vegas Frequent Freezing


Recommended Posts

Posted

After days and days of trying, frequent re-installs, and multiple wasted hours of "bugfixing" attempts, I have been unable to fix the constant freezing (Every 15-30mins) in my game. 

The game will suddenly freeze (Almost always while outdoors) and just stay like that forever. No crashes, just a silent freeze. 

I am currently running stutter remover, NVAC, FNV4gb, and using the recommended INI tweaks as well. I am also running the game with very low settings, all to no avail. 

The problem kept going even when creating a new game, so save corruption seems out of the question.

Would really apreciate some help with this, as this issue has been going for weeks now. Only lead I currently have is that for whatever reason, the NVSE launcher has stopped working, but FNVGB will launch properly with NVSE working perfectly fine. I just can't lauch FNV from the NVSE launcher by itself. 

 

Load Order: (Sorted by Loot)

 

  • FalloutNV.esm
    CRC: 26D5B980
  • DeadMoney.esm
    CRC: 1F558D9B
  • HonestHearts.esm
    CRC: 99507D4F
  • OldWorldBlues.esm
    CRC: EE41315B
  • LonesomeRoad.esm
    CRC: 6586AD5
  • GunRunnersArsenal.esm
    CRC: B12B8185
  • ClassicPack.esm
    CRC: 41F95714
  • MercenaryPack.esm
    CRC: D377B2B9
  • TribalPack.esm
    CRC: DE09873
  • CaravanPack.esm
    CRC: 228740D1
  • YUP - Base Game + All DLC.esm
    CRC: 9A33836F
    Add: Actors.ACBS, Actors.DeathItem, C.Light, C.Owner, C.Water, Deflst, Delev, Destructible, Factions, Graphics, Hair, Invent, Names, Relations, Relev, Scripts, Sound, SpellStats, Stats, WeaponMods
  • Operation Mirai - AR20 FAR.esm
    CRC: 460E00CD
    Version: 335
  • Pip-Phone.esm
    CRC: A6DDE045
  • Project Nevada - Core.esm
    CRC: 2345512B
    Add: Invent
  • Project Nevada - Equipment.esm
    CRC: 2B4F3224
    Add: Actors.ACBS, Delev, Graphics, Invent, Names, Relev, Scripts, Stats
  • Bionic Augmentation.esp
    CRC: 9C8C492C
  • CFWNV.esm
    CRC: FA421EFD
  • Project Nevada - Rebalance.esp
    CRC: B4A87776
    Add: Delev, Invent, Names, Stats
  • Project Nevada - Cyberware.esp
    CRC: 2E724F8C
    Add: Invent
  • More Perks.esm
    CRC: 28CE3B92
    Version: 2.0.0
    Add: Names
  • YUP - NPC Fixes (Base Game + All DLC).esp
    CRC: CCDBEF89
    Add: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, Delev, Factions, Invent, Names, NPC.Class, NPC.Race, NpcFaces, Scripts
  • Roll.esp
    CRC: FBAD91C1
    Version: 2-
  • Max Level 75.esp
    CRC: 69CE3B7E
    • Note: Incompatible with Other mods that change the max level.
  • BoostedSkills.esp
    CRC: 756E6139
  • XFO - 9db - Enemies - NPC Healing - med.esp
    CRC: 905B38E1
  • Readius_NV.esp
    CRC: AC823D4
    Version: 1
  • ItemBrowser.esp
    CRC: 6358C679
  • Project Nevada - Dead Money (Rebalance).esp
    CRC: A66A29E4
  • SignatureWeapons.esp
    CRC: 206469C
  • CASM with MCM.esp
    CRC: 326991C1
  • Aliens Pulse Rifle NV.esp
    CRC: 91090848
  • SignatureArmor.esp
    CRC: 8FB9BDCB
  • fastervats.esp
    CRC: 32AB58A4
  • More Perks Update.esp
    CRC: B6C3123B
    Version: 2.4.6
    Add: Actors.ACBS, Invent
  • Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp
    CRC: 10E74FCE
  • Project Nevada - Gun Runners' Arsenal (Rebalance).esp
    CRC: A0368AA6
  • Homebrewedsoundpack_soundLeveler.esp
    CRC: DC62BA99
  • Reload Sounds.esp
    CRC: 7B47CBC5
  • Project Nevada - Honest Hearts.esp
    CRC: E6D45D29
  • Project Nevada - Lonesome Road.esp
    CRC: 833E810B
  • Riot Gear Has Backpack.esp
    CRC: 26E04A30
  • Better Game Performance.esp
    CRC: AC7EF022
  • WeaponModsExpanded.esp
    CRC: F906878C
    Version: 1.1.2
    Add: Actors.AIData, Delev, Graphics, Invent, Names, Relev, Stats, WeaponMods
  • Better Combat Performance - Merged.esp
    CRC: DF4F40F1
  • WMX-DLCMerged.esp
    CRC: B8E04023
    Version: 1.0
    Add: Graphics, Invent, Names, Relev, Sound, Stats, WeaponMods
  • CFW-PN-DLC.esp
    CRC: 9FF6FE07
  • CFW-PN.esp
    CRC: 20095FE9
  • CFW-DLC.esp
    CRC: DEF90658
    Add: Graphics, Invent
  • LevelersHouse.esp
    CRC: B9F2376B
  • BLIND.esp
    CRC: 29F64247
  • WearableDogtags.esp
    CRC: D91A17E4
  • Halo Weapons.esp
    CRC: B34D3B29
  • The Mod Configuration Menu.esp
    CRC: CCCC88E7
    Version: 1.5
  • The Weapon Mod Menu.esp
    CRC: 9F55895B
    Version: 1.2
  • Visible Implants Mk II.esp
    CRC: E42DB31
  • XFO - 9a - Enemies - AI revamp.esp
    CRC: 872F6738
  • MergedPatch.esp
    CRC: 65E32F26
    Add: NoMerge

 

Posted

Hi. 

I've used this since it came out: 

Game Companion. 

http://www.nexusmods.com/newvegas/mods/42956/? 

 

Replaced the original Fake Fullscreen, which was excellent. 

This allows you to play in the more stable "windowed mode", and converts it to fullscreen for you. 

 

Also, you may want to double check / reinstall your Microsoft Visual C++. Just in case. Can't hurt. 

Good Luck. This game can be a pain in the ass, huh?

 

Posted

Hi. 

I've used this since it came out: 

Game Companion. 

http://www.nexusmods.com/newvegas/mods/42956/?

 

Replaced the original Fake Fullscreen, which was excellent. 

This allows you to play in the more stable "windowed mode", and converts it to fullscreen for you. 

 

Also, you may want to double check / reinstall your Microsoft Visual C++. Just in case. Can't hurt. 

Good Luck. This game can be a pain in the ass, huh?

 

I have been using Fake Fullscreen for a while, and there is really no difference between windowed, or full screen mode. The game crashes the same ammount of times, and as frequently in either mode. 

 

I gave it a try and updated/checked Microsoft Visual C++, and no use either. 

I am starting to think this might be mod related (Conflict) but can't pinpoint which mod is causing this. 

Posted

Have you applied the multicore cpu fix? Sounds like that is what the issue is.

 

Try doing this and see if it helps:

Fallout 3 Dual-Core and Multi-Core Fix

 
If you're running Fallout 3 on a dual- or multi-core solution and experiencing frequent lockups or crashes to the desktop, make the following changes:

Open the folder 'My Documents' / 'My Games' / 'Fallout3'
Look for and open up the file FALLOUT.ini.
Inside FALLOUT.ini look for a group called [general].
Inside the general group, after all the configuration parameters, just copy and paste the following two lines:

bUseThreadedAI=1
iNumHWThreads=2 

Now save your work, close FALLOUT.ini, fire F3 up and get ready to enjoy the damn game the way it was meant to be played. 

Props to TweakGuides for their outstanding and exhaustive workup, and thanks to Bethesda for bringing Fallout into the 21st century with style.
 
 

Edit: this is the same fix for New Vegas as well

 

Posted

BLIND has a script problem. If you want to make an attempt, disable the health bars on the MCM, or disable the whole mod unticking "enable", see if it changes something.

Posted

Have you applied the multicore cpu fix? Sounds like that is what the issue is.

 

Try doing this and see if it helps:

Fallout 3 Dual-Core and Multi-Core Fix

 
If you're running Fallout 3 on a dual- or multi-core solution and experiencing frequent lockups or crashes to the desktop, make the following changes:

 

Open the folder 'My Documents' / 'My Games' / 'Fallout3'

Look for and open up the file FALLOUT.ini.

Inside FALLOUT.ini look for a group called [general].

Inside the general group, after all the configuration parameters, just copy and paste the following two lines:

 

bUseThreadedAI=1

iNumHWThreads=2 

 

Now save your work, close FALLOUT.ini, fire F3 up and get ready to enjoy the damn game the way it was meant to be played. 

 

Props to TweakGuides for their outstanding and exhaustive workup, and thanks to Bethesda for bringing Fallout into the 21st century with style.

 
 

Edit: this is the same fix for New Vegas as well

 

I already done this tweak a while ago. Concerning performance tweaks, mods and the like, I have pretty much tried everything. 

 

 

BLIND has a script problem. If you want to make an attempt, disable the health bars on the MCM, or disable the whole mod unticking "enable", see if it changes something.

 

The constant script jerkiness while having this mod active suddenly make sense. Anyhow, disabling it has no effect whatsoever, the game freezes just as much, still unsure about uninstalling as I am not sure if mods save their script data in saves like they do in skyrim. 

Posted

When you uninstall a mod, the save will be cleaned when you make a new clean save.

However, if disabling it via MCM doesn't solve your issue, then it means it's not the cause.

 

 


script jerkiness

Only if your game has something wrong. On a "normal" system, the performances are ok, the loss is not much perceptible

Posted

When you uninstall a mod, the save will be cleaned when you make a new clean save.

However, if disabling it via MCM doesn't solve your issue, then it means it's not the cause.

 

 

script jerkiness

Only if your game has something wrong. On a "normal" system, the performances are ok, the loss is not much perceptible

 

Disabling it on MCM didn't really affect much. 

As for the "scrip jerkiness", it only happened during certain momments, and was wondering what it was.

After some testing, Blind was indeed the issue, but not the cause of the crashes/freezes. 

Posted

 


Disabling it on MCM didn't really affect much.

Well, good then if you figured it wasn't the cause, one less to think.

If only every mod had a "Enable" switch in game, it would be so fast to test things :lol:

 

 


Blind was indeed the issue

For those who have a weak system, the MCM allows to configure the workload generated by the mod during cell change.

Under "Advanced settings", reducing "Depth" reduces the radius of the scanner (and so the workload). Other parameters that influence the workload are "Smoothness" (smaller values = more workload) and "Scan Frequency" (smaller values = more workload)

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...