vram1974 Posted July 21, 2015 Posted July 21, 2015 Has anyone ever just loaded up TES5Edit and looked at all the conflicts just for the fun of it? If you've got a large mod list you're going to have hundreds of thousands of conflicts and it seems nearly impossible to go through and correct them all. Â I usually just use TES5Edit to set rules for what skin texture and tint I want but I was messing around and found out that the leveled lists are really messed up in terms of damage output and value. Â It seems like a crapshoot as to what you'll get when you play since one module might change 7 other mods before it because it happened to be sorted by LOOT last in your mod order. Â I guess this is going to make me more selective about my mod list because I can see a ton of mods are essentially doing the same thing.
blabba Posted July 21, 2015 Posted July 21, 2015 http://forums.nexusmods.com/index.php?/topic/2068934-mator-smash-a-tes5edit-script-by-matortheeternal-beta-testing/
vram1974 Posted July 21, 2015 Author Posted July 21, 2015 Hey neat, I did NOT know about this! Thanks!
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