johnnywatwat Posted July 14, 2015 Posted July 14, 2015 So I have this problem. I downloaded Bodyslide 2 recently from Nexus. I want to apply belly scaling (for mods like Fill Her Up) and breast/butt physics to everyone. EVERYONE. This includes the great mods from rk on Nexus like Toccata Follower, Bijin Wives, rk Followers, etc. They were installed with the UNP bodies. From what I currently understand, those mods are standalone, i.e., they do not reflect changes made to other more "generic" characters that are not part of the mod. They have their own standalone files. So I currently have followers/wives whose bodies are made of rocks, and generic NPCs made of flesh. These were all achieved by using pre-made mods on Nexus and here. I also understand that armors and bodies are two separate things, where boobs may bounce when bare, but won't when wearing clothes that don't have physics integrated. Currently, belly scaling doesn't appear to work for ANYONE. I'm guessing the body I'm using does not have belly node scaling. I need something like a step-by-step tutorial on applying belly scaling and breast/butt physics. I've not been able to understand anything on Bodyslide 2. Help? My "relevant" mods list: Bodyslide 2 and Outfit Studio DIMONIZED UNP v1.2 Fitness Body Chaconne Follower Toccata Follower Bijin Warmaidens Bijin Wives BTRH Waifu Seranaholic v1.4.1 My "relevant" Sexlab related mods: Fill Her Up Schlongs of Skyrim My "not so relevant but involved" mods: Bikini Trouble UNP UNPB 7B MTM DG TopModel Eldrids Armor Mashup UNP Gwelda Armor Pack UNP Merta Assassin Armor UNP Northgirl Armor UNP
Swiftstep Posted July 14, 2015 Posted July 14, 2015 I hope you have this - and pleae get this. The step-by-step guide is listed in the second link. If the followers use their own skeleton / meshes, the mod may have no influence on it. Try the mods - I believe there is a testing mode within. But read into it - it's a good start in understanding the matter a little better.
johnnywatwat Posted July 14, 2015 Author Posted July 14, 2015 I hope you have this - and pleae get this. The step-by-step guide is listed in the second link. If the followers use their own skeleton / meshes, the mod may have no influence on it. Try the mods - I believe there is a testing mode within. But read into it - it's a good start in understanding the matter a little better. So, I followed the instructions, and this is what I got (see the pic). The belly node is certainly moving, but its doing it in a really fucked up way. I got the TBBP file from the second link, but did not install the pregnancy mod. When not in sex animations (i.e., when just standing around), it appears that the belly node is stuck at a fixed point, and is trying to move there. So the character's belly appears to stretch towards this fixed point in the room, no matter where they walk to. What now?
Swiftstep Posted July 14, 2015 Posted July 14, 2015 Now it's time to read all the guides to refine and manufacture the look you desire: Guide 1 Guide 2 Guide 3 This will help you understand the mods and their interaction with oneanother. And, just to be sure: if you use HDT, delete the BBP animations from the body.
johnnywatwat Posted July 15, 2015 Author Posted July 15, 2015 Now it's time to read all the guides to refine and manufacture the look you desire: Guide 1 Guide 2 Guide 3 This will help you understand the mods and their interaction with oneanother. And, just to be sure: if you use HDT, delete the BBP animations from the body. Sorry, after spending the entire day doing this, it's not working out. I've followed the instructions up to Guide 3, and there doesn't seem to be anything about applying belly scaling to bodies. Nothing to do with Bodyslide anyway. Heck, I even followed Guide 2's advice and nuked my install to start fresh again (over 60 graphical mods gets old quick).
Swiftstep Posted July 15, 2015 Posted July 15, 2015 Maybe I misunderstood your endeavour from the start. The skeleton most people use (from Groovtama, I linked it before) supports belly scaling - thats why it is listed as "requirement" by pregnancy mods like "Being female". There you can find the installation guide on how to have NPCs get pregnant. Maybe you are focused on something that is not "compatible" on how the mods actually work. The easiest way to have NPCs become pregnant is by using a mod like "being female" - and by assuring, that the followers / added NPCs are using the same or a suitable skeleton. Check the DL section for armor packs with enabled "pregnancy scaling".
johnnywatwat Posted July 15, 2015 Author Posted July 15, 2015 Maybe I misunderstood your endeavour from the start. The skeleton most people use (from Groovtama, I linked it before) supports belly scaling - thats why it is listed as "requirement" by pregnancy mods like "Being female". There you can find the installation guide on how to have NPCs get pregnant. Maybe you are focused on something that is not "compatible" on how the mods actually work. The easiest way to have NPCs become pregnant is by using a mod like "being female" - and by assuring, that the followers / added NPCs are using the same or a suitable skeleton. Check the DL section for armor packs with enabled "pregnancy scaling". Sorry, maybe I did not explain it clearly. Here are my goals: 1) Apply breast/butt physics on all characters including custom standalone followers. If my memory serves me right, this requires the use of Bodyslide and messing around with the standalone follower's files. 2) Apply belly node scaling to all characters including custom standalone followers. Based on my reading of the guides..., am I correct in assuming that once you have Bodyslide 2, you do not need a body replacer anymore like UNP or CBBE? Just kinda use Bodyslide itself to replace bodies? Is there a guide for Bodyslide n00bs? Because Bodyslide 2 appears to come with Unified UNP Special, and that's the one I want to use. There's also a separate Unified UNP. But that modder says his body now comes with Bodyslide 2. So confused.
Swiftstep Posted July 15, 2015 Posted July 15, 2015 Ah, now we have it. We were speaking in "different languages". The basic system is as follows: -> first comes the ragdoll system that allows more complex body movement (mod: Realistic Ragdolls and Force) -> the body meshes defines the shape of the character using it (UNP, CBBE, ADEC, CHSBHC e.g.) -> the texture packs, matching to the body type -> don't forget FNIS -> the HDT files, for the gravity-related movement -> last: the skeleton That is also the order of installation. Go for Mod Organzier - it sorts out many problems, and shows the interaction between the mods. Bodyslide is used to create meshes. Unified UNP is one category for the UNP body - and it's integrated in Bodyslide since one of its last patches. So, if you want to create a Unified body you'll need Bodyslide, yes. And of course, there is tons of Bodyslide guides in here. If you have all those mods, and in order, all characters using your skeleton do already have a belly node (test it via racemenu). If the follower has a different shape / look than your main character, check the installed files of the mod. Maybe you can overwrite it.
johnnywatwat Posted July 15, 2015 Author Posted July 15, 2015 Ah, now we have it. We were speaking in "different languages". The basic system is as follows: -> first comes the ragdoll system that allows more complex body movement (mod: Realistic Ragdolls and Force) -> the body meshes defines the shape of the character using it (UNP, CBBE, ADEC, CHSBHC e.g.) -> the texture packs, matching to the body type -> don't forget FNIS -> the HDT files, for the gravity-related movement -> last: the skeleton That is also the order of installation. Go for Mod Organzier - it sorts out many problems, and shows the interaction between the mods. Bodyslide is used to create meshes. Unified UNP is one category for the UNP body - and it's integrated in Bodyslide since one of its last patches. So, if you want to create a Unified body you'll need Bodyslide, yes. And of course, there is tons of Bodyslide guides in here. If you have all those mods, and in order, all characters using your skeleton do already have a belly node (test it via racemenu). If the follower has a different shape / look than your main character, check the installed files of the mod. Maybe you can overwrite it. Okay, how about this? See the attached picture. It's a screenshot of my MO as of right now. I installed UNP together with Bodyslide 2. Am I correct to do this? Or is UNP now completely irrelevant now that I've installed Bodyslide 2? Will clicking "Build" in Bodyslide replace the vanilla bodies anyway? Sorry for so many questions. I'm really REALLY confused.
Swiftstep Posted July 15, 2015 Posted July 15, 2015 First: let nothing overwrite the skeleton - put it on the end of the list. As for textures: the "dimonized UNP" package contains texture files and meshes, too - I believe. The meshes will be overwritten by your Bodyslide creation, yes. The textures will be overwritten by several files, as you can see. That means: there might be discoloration. Take a complete texture pack like Fair or Mature skin - get this to work, skip "no more ugly bronce shin", "all in one" & "wet body" for the moment. If you create a body mesh with bodyslide, it will not be overwritten by anything (I guess that's what the output folder is for). So, go ahead. Change the texture set-up and create something. By the way, most followers have SG textures, so you might want to try that out, too. Last point: you really need to order your mods better. It's too chaotic.
johnnywatwat Posted July 15, 2015 Author Posted July 15, 2015 First: let nothing overwrite the skeleton - put it on the end of the list. As for textures: the "dimonized UNP" package contains texture files and meshes, too - I believe. The meshes will be overwritten by your Bodyslide creation, yes. The textures will be overwritten by several files, as you can see. That means: there might be discoloration. Take a complete texture pack like Fair or Mature skin - get this to work, skip "no more ugly bronce shin", "all in one" & "wet body" for the moment. If you create a body mesh with bodyslide, it will not be overwritten by anything (I guess that's what the output folder is for). So, go ahead. Change the texture set-up and create something. By the way, most followers have SG textures, so you might want to try that out, too. Last point: you really need to order your mods better. It's too chaotic. Ugh..., you know what? I give up. This is way WAY too complicated for some porn, when there's hundreds of thousands of essentially free porn out there. I've worked on this for 2 days, and things are still fucked up. You know that issue I had with the belly earlier? Now its everywhere. Boobs, butt, vagina, everything is stuck on a fixed point in the room. I wish there was an option out there for a mod that is a single file install. None of this Nifskope/Bodyslide/HDT xmls bullshit. If not that, at least a tutorial covering from step-by-step installation all the way to texturing. The best is Guide 3. His definition of "in-depth tutorial" consists of a single post with 5 bullet points. <-----my face right now Thanks for answering my incessantly stupid questions. I might be better off fapping to videos instead.
afa Posted July 15, 2015 Posted July 15, 2015 Copy your PC's body mesh and overwritten onto the followers'?
randomtguy Posted July 15, 2015 Posted July 15, 2015 I'm going to ask this here rather than create a new thread. I have BodySlide set up through MO by hooking the exe, and everything works fine except when I try to save my current settings as a preset, then I can save it to a new xml file but then I have no idea how to access it, or if I try to save it to the default XML file BodySlide crashes. Anybody have an idea why or how to fix it?
Swiftstep Posted July 16, 2015 Posted July 16, 2015 Ugh..., you know what? I give up. This is way WAY too complicated for some porn, when there's hundreds of thousands of essentially free porn out there. I've worked on this for 2 days, and things are still fucked up. I can understand your frustration. For an average noob like me and you, there is a never ending list of thinks to respect and keep in mind when meddling with Skyrim and mods. Best thing for you to do is: start fresh - create a new MO profile and activate mods step by step. And use more complete mods, instead of plug-ins you have to build together in order to get results. What I suggest: skip every mod you have, reduce it to the minimum: Realistic Ragdolls, a body replacer including meshes (try the Succubus race for example) and SOS, FNIS, very few sexlab mods (SL + TDF prostitution is enough for an immersive-like experience), a basic HDT-setup (that one from the nexus should be enough) and there you go. Get this working - nothing else. It seems you're trying to get too much at once. - - - @randopmtguy: use the search function - the files you create by bodyslide are *.nif, and if you sort it via date, you should find them easily. You need an output folder.
johnnywatwat Posted July 16, 2015 Author Posted July 16, 2015 I can understand your frustration. For an average noob like me and you, there is a never ending list of thinks to respect and keep in mind when meddling with Skyrim and mods. Best thing for you to do is: start fresh - create a new MO profile and activate mods step by step. And use more complete mods, instead of plug-ins you have to build together in order to get results. What I suggest: skip every mod you have, reduce it to the minimum: Realistic Ragdolls, a body replacer including meshes (try the Succubus race for example) and SOS, FNIS, very few sexlab mods (SL + TDF prostitution is enough for an immersive-like experience), a basic HDT-setup (that one from the nexus should be enough) and there you go. Get this working - nothing else. It seems you're trying to get too much at once. I did just that after giving up. Nuked my install again, and this time went with a 100% MO management. Before this, I was doing half NMM and half MO, with NMM handling RealVision ENB related mods and MO everything else. Didn't know that Windows UAC would cause MO to not work. After I found out, I nuked everything and installed Skyrim to a non-UAC folder. Now all my mods work perfectly well (minus what I wanted to achieve above). I've even gone through the trouble of installing all 200+ STEP: Extended mods. I've also beautified the NPCs, and gotten SexLab, ZAZ and NSAP to work. For gameplay, I have Defeat, Matchmaker and Deadly Drain. Based on your list then, I should only have CBBE/Bodyslide 2 and HDT to get working. Problem is, I'm not sure if my CBBE install is even relevant anymore with Bodyslide 2. Should I uninstall CBBE?
johnnywatwat Posted July 17, 2015 Author Posted July 17, 2015 I can understand your frustration. For an average noob like me and you, there is a never ending list of thinks to respect and keep in mind when meddling with Skyrim and mods. Best thing for you to do is: start fresh - create a new MO profile and activate mods step by step. And use more complete mods, instead of plug-ins you have to build together in order to get results. What I suggest: skip every mod you have, reduce it to the minimum: Realistic Ragdolls, a body replacer including meshes (try the Succubus race for example) and SOS, FNIS, very few sexlab mods (SL + TDF prostitution is enough for an immersive-like experience), a basic HDT-setup (that one from the nexus should be enough) and there you go. Get this working - nothing else. It seems you're trying to get too much at once. - - - @randopmtguy: use the search function - the files you create by bodyslide are *.nif, and if you sort it via date, you should find them easily. You need an output folder. Just a quick update. I messed around with HDT a little more today. For some reason, my messing around means that certain armor mods (Caliente's Vanilla Outfits for CBBE and Killer Keo's) will cause infinite loading screens. So I disabled them. Anywho, dropped in HDT today, and followed some instructions from Guide 1 for HDT CBBE (seems like no one likes UNP anymore... but Bodyslide 2 allows me to create UNP bodies via CBBE anyway). Loaded the game, went to Riverwood Trader, stripper Camilea naked, and LO AND BEHOLD! Her tits/ass bounced for a second. Just a second, before she walked over and sat down. I can't test more thoroughly, because my wife is home. But hey, there's a light at the end of the tunnel now.
Swiftstep Posted July 17, 2015 Posted July 17, 2015 Should I uninstall CBBE? There is still a texture package within the CBBE mod. And other features as well, I believe (not much of a CBBE fan, so I'm not sure). Besides, it's best to start step by step, and if you go for "vanilla CBBE" including CBBE related mods, you'll have a homogenous look. Just keep taking it step by step - you'll understand sooner or later, what went wrong in the past.
johnnywatwat Posted July 19, 2015 Author Posted July 19, 2015 There is still a texture package within the CBBE mod. And other features as well, I believe (not much of a CBBE fan, so I'm not sure). Besides, it's best to start step by step, and if you go for "vanilla CBBE" including CBBE related mods, you'll have a homogenous look. Just keep taking it step by step - you'll understand sooner or later, what went wrong in the past. Been testing for a couple of hours, and I encountered some strange issues after installing Clams of Skyrim. Body textures disappeared, until I eventually forced Clams and Bodyslide 2 to work together by manually installing Clams into Bodyslide's mod folder. Then I got strange textures where nipple/bellybutton textures won't line up with the body model, so I figured it out and used Bodyslide to create UUNP bodies, and then installed UNP textures instead of CBBE. For HDT, I figured out that Bodyslide can generate UUNP Special bodies that have physics and a vagina. A bunch of testing later, everything I wanted WORKS! Body physics, belly scaling, it's all good. Now, I've started to encounter the black face bug. I'm guessing it has to do with hitting memory limits, so I'm going to try some ini tweaks tonight. I have 7GB VRAM and 8GB RAM, so this shouldn't even be a thing. Maybe its time to overclock my system? Besides the bug, I'm mostly satisfied. Now..., if only I can figure out how to apply working collision to vaginas/penises.
Swiftstep Posted July 19, 2015 Posted July 19, 2015 Now, I've started to encounter the black face bug. I'm guessing it has to do with hitting memory limits, so I'm going to try some ini tweaks tonight. I have 7GB VRAM and 8GB RAM, so this shouldn't even be a thing. Maybe its time to overclock my system? That's not necessarily a problem of missing RAM. If the face and only the face is black, then something is missing - femalehead.dds most likely. If it is indeed a memory issue, the whole body would turn black once you strip the character of its clothes (when wearing cloth, the problem is not visible).
johnnywatwat Posted July 20, 2015 Author Posted July 20, 2015 Now, I've started to encounter the black face bug. I'm guessing it has to do with hitting memory limits, so I'm going to try some ini tweaks tonight. I have 7GB VRAM and 8GB RAM, so this shouldn't even be a thing. Maybe its time to overclock my system? That's not necessarily a problem of missing RAM. If the face and only the face is black, then something is missing - femalehead.dds most likely. If it is indeed a memory issue, the whole body would turn black once you strip the character of its clothes (when wearing cloth, the problem is not visible). It is indeed only the face. But it's not a consistent black face issue. Sometimes it happens, sometimes it doesn't. It's really weird. That's what made me think its got to do with VRAM/RAM.
Swiftstep Posted July 20, 2015 Posted July 20, 2015 It is indeed only the face. But it's not a consistent black face issue. Sometimes it happens, sometimes it doesn't. It's really weird. That's what made me think its got to do with VRAM/RAM. Hm, I experienced that with the whole body only - but the texture pack I used consisted of files for all parts (not only a head replacer). Do you use a different texture for the head, compared to the rest of the body? Can't think of any other explanation, sorry. @missing RAM: try a low-quality file - if the error disappears, you have your answer. The obvious answer, I guess.
johnnywatwat Posted July 20, 2015 Author Posted July 20, 2015 Hm, I experienced that with the whole body only - but the texture pack I used consisted of files for all parts (not only a head replacer). Do you use a different texture for the head, compared to the rest of the body? Can't think of any other explanation, sorry. @missing RAM: try a low-quality file - if the error disappears, you have your answer. The obvious answer, I guess. It looks like it only happens with NPCs modified by Inhabitants of Skyrim mod. I messed about with the VideoMemorySizeMb part of the enblocal.ini. It was set to 6500 previously, and now its sitting at a cool 9000. I've yet to encounter anymore black faces since..., but it'll take a few more days of playing to see if its a fluke or if the fix really stuck.
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